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<title>tp/include/Z2AudioLib/Z2SeqMgr.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>Z2AudioLib debug (#3016)</title>
<updated>2026-01-05T11:54:00+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2026-01-05T11:54:00+00:00</published>
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<entry>
<title>Various debug conditional compilation cleanup (#2915)</title>
<updated>2025-12-06T21:34:47+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2025-12-06T21:34:47+00:00</published>
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* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code</content>
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* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code</pre>
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</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
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</content>
</entry>
<entry>
<title>various Z2Audio / JAudio debug cleanup (#2876)</title>
<updated>2025-11-28T05:19:33+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-28T05:19:33+00:00</published>
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<id>6f96e665186c87f15acb6f5cb8d27665afee3130</id>
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* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes</content>
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* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes</pre>
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</content>
</entry>
<entry>
<title>d_msg_class mostly equivalent (#2403)</title>
<updated>2025-04-21T00:46:09+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2025-04-21T00:46:09+00:00</published>
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<entry>
<title>Various alignments to debug + matching TUs (#2391)</title>
<updated>2025-04-13T18:55:52+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2025-04-13T18:55:52+00:00</published>
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</entry>
<entry>
<title>JAudio2 and Z2AudioLib work (#2223)</title>
<updated>2024-10-23T23:25:13+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-10-23T23:25:13+00:00</published>
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<id>5650c7fe0861609b4b2c6db09312622a1fcd7fc1</id>
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* JAudio2 and Z2AudioLib work

* check1stDynamicWave matched</content>
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* JAudio2 and Z2AudioLib work

* check1stDynamicWave matched</pre>
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</entry>
<entry>
<title>work on Z2SoundMgr and Z2SeMgr (#2055)</title>
<updated>2024-01-31T00:08:37+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-01-31T00:08:37+00:00</published>
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<entry>
<title>Z2SeqMgr mostly done (#2053)</title>
<updated>2024-01-29T23:50:13+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-01-29T23:50:13+00:00</published>
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<entry>
<title>Z2Creature mostly done (#2049)</title>
<updated>2024-01-27T02:11:28+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-01-27T02:11:28+00:00</published>
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