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<title>tp/include/d/d_demo.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/'/>
<entry>
<title>Fix a bunch of compiler warnings and document several more bugs (#3130)</title>
<updated>2026-03-18T05:38:05+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-03-18T05:38:05+00:00</published>
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<pre>
</pre>
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<entry>
<title>d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)</title>
<updated>2026-03-01T21:19:48+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-01T21:19:48+00:00</published>
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<id>6e149819e13b1f70ecbf8a4c66b030c17ffed2bb</id>
<content type='text'>
* d_a_kago cleanup

* d_s_logo wii/shield work

* d_s_logo / d_s_play debug work

* fix missing profile class sizeof's

* fix phase-&gt;id values

* build fixes

* fix dCamera_c and camera profile</content>
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<pre>
* d_a_kago cleanup

* d_s_logo wii/shield work

* d_s_logo / d_s_play debug work

* fix missing profile class sizeof's

* fix phase-&gt;id values

* build fixes

* fix dCamera_c and camera profile</pre>
</div>
</content>
</entry>
<entry>
<title>d_demo debug (#3098)</title>
<updated>2026-02-13T23:08:10+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2026-02-13T23:08:10+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>d_a_alink cleanup / debug work (#3045)</title>
<updated>2026-01-17T13:44:37+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-01-17T13:44:37+00:00</published>
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<id>b1f44ce5322d0844758bebd487b3f3f5c0363823</id>
<content type='text'>
* start d_a_alink debug cleanup

* d_a_alink_damage debug

* d_a_alink_guard debug

* d_a_alink_bow debug

* d_a_alink_boom debug

* d_a_alink_copyrod debug

* d_a_alink_hvyboots debug

* d_a_alink_grab debug

* d_a_alink_sumou debug

* d_a_alink_horse debug

* d_a_alink_canoe debug

* d_a_alink_crawl / d_a_alink_hang debug

* d_a_alink_swim debug

* d_a_alink_hook / d_a_alink_iceleaf debug

* d_a_alink_bottle debug

* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug

* d_a_alink_demo debug

* d_a_alink_effect debug

* d_a_alink_wolf debug

* d_a_alink debug / cleanup

* cleanup button status enums</content>
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<pre>
* start d_a_alink debug cleanup

* d_a_alink_damage debug

* d_a_alink_guard debug

* d_a_alink_bow debug

* d_a_alink_boom debug

* d_a_alink_copyrod debug

* d_a_alink_hvyboots debug

* d_a_alink_grab debug

* d_a_alink_sumou debug

* d_a_alink_horse debug

* d_a_alink_canoe debug

* d_a_alink_crawl / d_a_alink_hang debug

* d_a_alink_swim debug

* d_a_alink_hook / d_a_alink_iceleaf debug

* d_a_alink_bottle debug

* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug

* d_a_alink_demo debug

* d_a_alink_effect debug

* d_a_alink_wolf debug

* d_a_alink debug / cleanup

* cleanup button status enums</pre>
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</entry>
<entry>
<title>first round of constants cleanup (#3021)</title>
<updated>2026-01-10T21:38:04+00:00</updated>
<author>
<name>roeming</name>
<email>brother64youyou@gmail.com</email>
</author>
<published>2026-01-10T21:38:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=562f4d0d650a0516272de407d18891b86dddf7ad'/>
<id>562f4d0d650a0516272de407d18891b86dddf7ad</id>
<content type='text'>
* first round of constants cleanup

* move m_PI_D definition

* remove compatibility comment

* add future version of angle subtracting with/without cast

* whitespace change to run builds again</content>
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<pre>
* first round of constants cleanup

* move m_PI_D definition

* remove compatibility comment

* add future version of angle subtracting with/without cast

* whitespace change to run builds again</pre>
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</content>
</entry>
<entry>
<title>d_a_mg_rod debug improvements (#2993)</title>
<updated>2025-12-24T00:11:09+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2025-12-24T00:11:09+00:00</published>
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<id>8a478c5ebed40998659357dae0b8047af9f2050f</id>
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<pre>
</pre>
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</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<id>a6e76c0841cae03cae0c0e6ac75c32f979043093</id>
<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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<pre>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_demo00 OK (#2817)</title>
<updated>2025-11-17T23:38:04+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-11-17T23:38:04+00:00</published>
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<id>bd2def28db1f529298039b6312b6b53f1575fbb7</id>
<content type='text'>
* Misc small matches

* Add J3DFrameCtrl::EMode_NULL enum

* Improve weak bss fakematch and remove a functionvalue fakematch

* demo00 OK</content>
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<pre>
* Misc small matches

* Add J3DFrameCtrl::EMode_NULL enum

* Improve weak bss fakematch and remove a functionvalue fakematch

* demo00 OK</pre>
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</content>
</entry>
<entry>
<title>m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)</title>
<updated>2025-10-19T17:30:49+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-10-19T17:30:49+00:00</published>
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<id>850fae1aa304f7703ef973cf2126f246048ca25d</id>
<content type='text'>
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits</content>
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<pre>
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits</pre>
</div>
</content>
</entry>
<entry>
<title>Fix JUT_ASSERT and several other macros (#2711)</title>
<updated>2025-09-28T20:11:07+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-09-28T20:11:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=9eea9289b1c4316d5856d1cb9602ee463d7de989'/>
<id>9eea9289b1c4316d5856d1cb9602ee463d7de989</id>
<content type='text'>
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH</content>
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<pre>
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH</pre>
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</content>
</entry>
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