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<title>tp/include/d/d_stage.h, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>d_menu_fmap and d_menu_fmap2D OK (#2202)</title>
<updated>2024-10-07T22:34:13+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-10-07T22:34:13+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>A little work on d_stage (#2178)</title>
<updated>2024-07-14T12:29:24+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2024-07-14T12:29:24+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>work on d_camera / d_ev_camera (#2170)</title>
<updated>2024-06-25T14:34:59+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-06-25T14:34:59+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>fix some nonmatching functions (#2141)</title>
<updated>2024-04-29T02:33:32+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-04-29T02:33:32+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>d_a_npc_zra mostly done, misc npc work (#2140)</title>
<updated>2024-04-27T02:20:26+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-04-27T02:20:26+00:00</published>
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<id>669c7d920b196d8f1b998420014bcc9397abaa32</id>
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<pre>
</pre>
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<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
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<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
</div>
</content>
</entry>
<entry>
<title>remove "duplicated" inlines (#2099)</title>
<updated>2024-03-19T11:31:53+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-19T11:31:53+00:00</published>
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<id>25d51079a315a7e8e1b745f06ca857b2c48cf532</id>
<content type='text'>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</content>
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<pre>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_shop_item, d_a_b_go, d_a_b_gos OK (#2085)</title>
<updated>2024-03-08T03:23:18+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-08T03:23:18+00:00</published>
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<id>ba4847e9cc2514fd722d45e54f7af87ee9de5bbd</id>
<content type='text'>
* d_a_shop_item OK

* d_a_b_go OK

* d_a_b_gos OK

* remove asm

* some work on d_a_b_oh / d_a_b_zant_sima

* d_a_startAndGoal done</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* d_a_shop_item OK

* d_a_b_go OK

* d_a_b_gos OK

* remove asm

* some work on d_a_b_oh / d_a_b_zant_sima

* d_a_startAndGoal done</pre>
</div>
</content>
</entry>
<entry>
<title>Work on d_menu_dmap (#2073)</title>
<updated>2024-02-17T02:22:01+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2024-02-17T02:22:01+00:00</published>
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<id>8164c34142ebaafbd70ef0f8032343d25b1e58fc</id>
<content type='text'>
* Move some J2DPicture inlines to header

* Work on d_menu_dmap

* JASBasicInst OK

* JASCalc cleanup</content>
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<pre>
* Move some J2DPicture inlines to header

* Work on d_menu_dmap

* JASBasicInst OK

* JASCalc cleanup</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_no_chg_room / d_a_e_st_line done (#2056)</title>
<updated>2024-01-31T18:05:04+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-31T18:05:04+00:00</published>
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<id>4a081109bdc7283d0e086a73f01b74f7addffc34</id>
<content type='text'>
* no_chg_room done

* d_a_e_st_line done

* remove asm

* d_a_e_bi_leaf done

* d_a_e_hb_leaf done</content>
<content type='xhtml'>
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<pre>
* no_chg_room done

* d_a_e_st_line done

* remove asm

* d_a_e_bi_leaf done

* d_a_e_hb_leaf done</pre>
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</content>
</entry>
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