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<title>tp/include/d/d_vibration.h, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)</title>
<updated>2023-08-16T19:07:52+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2023-08-16T19:07:52+00:00</published>
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<id>7fd7d0c1f3ac84a4f10b41fab925c18e0be0c5dc</id>
<content type='text'>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</content>
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<pre>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_obj_lv4Gate mostly done. d_a_obj_lv4CandleDemoTag work</title>
<updated>2023-07-20T09:35:27+00:00</updated>
<author>
<name>TakaRikka</name>
<email>takarikka@outlook.com</email>
</author>
<published>2023-07-20T09:35:27+00:00</published>
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<id>21dc43021cacfd61bdd11d7d525439ea8b7a849c</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Work on d_resorce, d_vibration, d_tresure and others (#347)</title>
<updated>2023-06-19T20:39:09+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2023-06-19T20:39:09+00:00</published>
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<id>2e6e46892826c329a7a137e5ef081d81d2775a87</id>
<content type='text'>
* Work on d_resorce

* Work on d_a_tag_TWgate

* Work on d_meter_map

* d_tresure OK

* Work on d_vibration

* Work on d_a_npc

* Work on d_a_npc

* Work on d_a_npc</content>
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<pre>
* Work on d_resorce

* Work on d_a_tag_TWgate

* Work on d_meter_map

* d_tresure OK

* Work on d_vibration

* Work on d_a_npc

* Work on d_a_npc

* Work on d_a_npc</pre>
</div>
</content>
</entry>
<entry>
<title>Remove #includes from headers (#334)</title>
<updated>2023-05-12T19:10:14+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2023-05-12T19:10:14+00:00</published>
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<id>221f40e6097dfe76c76602aa21aa07d5f760dce4</id>
<content type='text'>
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes</content>
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<pre>
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes</pre>
</div>
</content>
</entry>
<entry>
<title>e_ym / obj_volcball wip. obj_mgate done (#318)</title>
<updated>2023-04-21T14:18:49+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-04-21T14:18:49+00:00</published>
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<id>e1a0f636e5c68d53b4e00a4cff85700f6588ef1b</id>
<content type='text'>
* e_ym / obj_volcball wip. obj_mgate done

* remove asm

---------

Co-authored-by: root &lt;root@DESKTOP-BTVP2BC&gt;</content>
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<pre>
* e_ym / obj_volcball wip. obj_mgate done

* remove asm

---------

Co-authored-by: root &lt;root@DESKTOP-BTVP2BC&gt;</pre>
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</content>
</entry>
<entry>
<title>d_vibration first pass (#220)</title>
<updated>2022-12-26T17:45:03+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2022-12-26T17:45:03+00:00</published>
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<id>8516f01f79086c0efce77ab12f8dba23a62b3e54</id>
<content type='text'>
* dVibration_c::StartShock

* dVibration_c::StartQuake

* dVibration_c::StopQuake

* dVibration_c::Kill()

* dVibration_c::CheckQuake

* dVibration_c::Init

* dVibration_c::Remove

* dVibration_c::setDefault

* dVibration_c::Pause

* remove asm

* switch to u8 return, remove cast</content>
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<pre>
* dVibration_c::StartShock

* dVibration_c::StartQuake

* dVibration_c::StopQuake

* dVibration_c::Kill()

* dVibration_c::CheckQuake

* dVibration_c::Init

* dVibration_c::Remove

* dVibration_c::setDefault

* dVibration_c::Pause

* remove asm

* switch to u8 return, remove cast</pre>
</div>
</content>
</entry>
<entry>
<title>big d_a_alink pass (#214)</title>
<updated>2022-12-19T19:06:32+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2022-12-19T19:06:32+00:00</published>
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<id>ca71275bbecc7db9a4eeca3a6ac4215b66de4318</id>
<content type='text'>
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data</content>
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<pre>
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data</pre>
</div>
</content>
</entry>
<entry>
<title>j2d / map_path work, d_drawlist / d_attention cleanup (#208)</title>
<updated>2022-08-30T21:22:17+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2022-08-30T21:22:17+00:00</published>
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<id>f8979749e3ef8e8cacf2ea8f474c7f23fc5cb6b3</id>
<content type='text'>
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work</content>
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<pre>
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work</pre>
</div>
</content>
</entry>
<entry>
<title>__sinit_d_com_inf_game_cpp OK (#140)</title>
<updated>2021-08-17T00:59:00+00:00</updated>
<author>
<name>lepelog</name>
<email>25211966+lepelog@users.noreply.github.com</email>
</author>
<published>2021-08-17T00:59:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=38eca47ad5a7c35cbc009bc82762f51f3490d6b3'/>
<id>38eca47ad5a7c35cbc009bc82762f51f3490d6b3</id>
<content type='text'>
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog &lt;lepelog@users.noreply.github.com&gt;</content>
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<pre>
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog &lt;lepelog@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>move some of d_com_inf_game (#128)</title>
<updated>2021-05-03T00:04:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2021-05-03T00:04:42+00:00</published>
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<id>a83a461e5474104c04b1d1f4c3a521ac3bab6eb1</id>
<content type='text'>
* move most d_com_inf_game

* remove temp</content>
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<pre>
* move most d_com_inf_game

* remove temp</pre>
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</content>
</entry>
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