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<title>tp/include/m_Do/m_Do_MemCard.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/'/>
<entry>
<title>Reorganize library code into `libs/` (#3119)</title>
<updated>2026-03-01T22:35:36+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-03-01T22:35:36+00:00</published>
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<id>9649319ec4926457ef85e6094f8207474c977c2d</id>
<content type='text'>
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include &lt;dolphin/x.h&gt;` -&gt; `&lt;x.h&gt;`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include &lt;dolphin.h&gt;` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues</content>
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<pre>
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include &lt;dolphin/x.h&gt;` -&gt; `&lt;x.h&gt;`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include &lt;dolphin.h&gt;` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues</pre>
</div>
</content>
</entry>
<entry>
<title>m_Do_MemCard/d_file_select wii/debug work (#2976)</title>
<updated>2025-12-21T02:30:04+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-12-21T02:30:04+00:00</published>
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<id>bd0c601a521fedf2b6a2e1930ca280555c808564</id>
<content type='text'>
* m_Do_MemCard/d_file_select wii/debug work

* fix builds</content>
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<pre>
* m_Do_MemCard/d_file_select wii/debug work

* fix builds</pre>
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</content>
</entry>
<entry>
<title>m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)</title>
<updated>2025-10-19T17:30:49+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-10-19T17:30:49+00:00</published>
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<id>850fae1aa304f7703ef973cf2126f246048ca25d</id>
<content type='text'>
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits</content>
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<pre>
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits</pre>
</div>
</content>
</entry>
<entry>
<title>e_hb equivalent / some pal work (#2577)</title>
<updated>2025-08-10T16:27:45+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-08-10T16:27:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=87858822619e0a503e12f78690388c67df13f220'/>
<id>87858822619e0a503e12f78690388c67df13f220</id>
<content type='text'>
* some pal work

* e_hb equivalent

* update config</content>
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<pre>
* some pal work

* e_hb equivalent

* update config</pre>
</div>
</content>
</entry>
<entry>
<title>copy dolsdk2004 to tp / b_bh + e_mb done (#2299)</title>
<updated>2025-02-10T19:20:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-02-10T19:20:42+00:00</published>
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<id>2453c0e3333157090e839eeab768d19b6a2b0ba1</id>
<content type='text'>
* move dolsdk2004 over

* cleanup some temp work

* finish and cleanup gf

* b_bh done

* d_a_e_mb done</content>
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<pre>
* move dolsdk2004 over

* cleanup some temp work

* finish and cleanup gf

* b_bh done

* d_a_e_mb done</pre>
</div>
</content>
</entry>
<entry>
<title>more misc. cleanup (#2232)</title>
<updated>2024-11-01T00:36:11+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-11-01T00:36:11+00:00</published>
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<id>09423b6fa00029d0325cbade59c78ae42f1014de</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Match most of d_file_select (#2100)</title>
<updated>2024-03-19T20:45:53+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2024-03-19T20:45:53+00:00</published>
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<id>14b18b44935d28f4c3206c509bb928d18bcf3a5b</id>
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<pre>
</pre>
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</entry>
<entry>
<title>k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)</title>
<updated>2023-09-28T19:01:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-09-28T19:01:42+00:00</published>
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<id>84e413505363e1c2fcef6c559bcc24037d340a38</id>
<content type='text'>
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm</content>
<content type='xhtml'>
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<pre>
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)</title>
<updated>2023-08-16T19:07:52+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2023-08-16T19:07:52+00:00</published>
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<id>7fd7d0c1f3ac84a4f10b41fab925c18e0be0c5dc</id>
<content type='text'>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</content>
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<pre>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</pre>
</div>
</content>
</entry>
<entry>
<title>d_file_select work + misc changes (#1873)</title>
<updated>2023-08-10T09:57:49+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2023-08-10T09:57:49+00:00</published>
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<id>d24b09c2d9e303df68abd7f3417babfc00d83c78</id>
<content type='text'>
* setup TU

* JASResArcLoader OK

* d_a_obj_stoneMark work

* some funcs in d_a_obj_stoneMark

* many changes

* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile

* d_file_select functions + pr cleanup

* match many dfile_select_c methods

* m_Do_main OK

* selFileWakuAnm &amp; bookIconAnm

* selCopyFileWakuAnm &amp; copyBookIconAnm

* dataDelEffAnm &amp; dataCopyEffAnm

* selectDataBaseMoveAnmInitSet &amp; selectDataBaseMoveAnm

* dataSelectIn

* _move &amp; dataSelectInit

* match a few more

* comment

* J2DPicture::drawTexCoord

* draw_function

* dScnPly_Create + fix typing on request_of_phase_process_fn

* checkpoint

* checkpoint

* checkpoint

* checkpoint 2 (fixed)

* dFile_select_c::dataSelectAnmSet

* dFile_select_c::selectDataOpenMove

* dFile_select_c::copySelMoveAnmInitSet

* fix brightcheck issues

* rm comments, fix status update

* small mod to pr template</content>
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<pre>
* setup TU

* JASResArcLoader OK

* d_a_obj_stoneMark work

* some funcs in d_a_obj_stoneMark

* many changes

* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile

* d_file_select functions + pr cleanup

* match many dfile_select_c methods

* m_Do_main OK

* selFileWakuAnm &amp; bookIconAnm

* selCopyFileWakuAnm &amp; copyBookIconAnm

* dataDelEffAnm &amp; dataCopyEffAnm

* selectDataBaseMoveAnmInitSet &amp; selectDataBaseMoveAnm

* dataSelectIn

* _move &amp; dataSelectInit

* match a few more

* comment

* J2DPicture::drawTexCoord

* draw_function

* dScnPly_Create + fix typing on request_of_phase_process_fn

* checkpoint

* checkpoint

* checkpoint

* checkpoint 2 (fixed)

* dFile_select_c::dataSelectAnmSet

* dFile_select_c::selectDataOpenMove

* dFile_select_c::copySelMoveAnmInitSet

* fix brightcheck issues

* rm comments, fix status update

* small mod to pr template</pre>
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</content>
</entry>
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