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<title>tp/include/m_Do/m_Do_lib.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>d_cursor_mng mostly matching (#3101)</title>
<updated>2026-02-18T06:58:52+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-02-18T06:58:52+00:00</published>
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</pre>
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<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
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</content>
</entry>
<entry>
<title>Misc fixes (#2860)</title>
<updated>2025-11-25T16:32:34+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-11-25T16:32:34+00:00</published>
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* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py</content>
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* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py</pre>
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</content>
</entry>
<entry>
<title>f_op_actor_mng matching (#2325)</title>
<updated>2025-03-12T22:57:14+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2025-03-12T22:57:14+00:00</published>
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<entry>
<title>obj_Iceleaf almost done / d_a_alink work (#2217)</title>
<updated>2024-10-19T08:54:22+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-10-19T08:54:22+00:00</published>
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<id>0652b2c7b3722e40ded1a34f8846b8ae9d8fa4eb</id>
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* obj_iceleaf almost done

* fix up d_a_alink procvars

* more d_a_alink work

* some d_a_alink error cleanup

* some more cleanup</content>
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* obj_iceleaf almost done

* fix up d_a_alink procvars

* more d_a_alink work

* some d_a_alink error cleanup

* some more cleanup</pre>
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</content>
</entry>
<entry>
<title>d_a_mirror done, d_a_ni 99% done (#2095)</title>
<updated>2024-03-14T06:28:01+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-14T06:28:01+00:00</published>
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* d_a_mirror done

* d_a_ni 99.9% done

* remove asm

* some d_a_ni doc

* progress</content>
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* d_a_mirror done

* d_a_ni 99.9% done

* remove asm

* some d_a_ni doc

* progress</pre>
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</content>
</entry>
<entry>
<title>work on J3DMaterialFactory and J3DMaterialFactory_v21 (#2012)</title>
<updated>2023-12-28T01:17:39+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2023-12-28T01:17:39+00:00</published>
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<pre>
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<entry>
<title>k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)</title>
<updated>2023-09-28T19:01:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-09-28T19:01:42+00:00</published>
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<id>84e413505363e1c2fcef6c559bcc24037d340a38</id>
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* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm</content>
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* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm</pre>
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</entry>
<entry>
<title>d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)</title>
<updated>2023-08-16T19:07:52+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2023-08-16T19:07:52+00:00</published>
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* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</content>
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* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</pre>
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</content>
</entry>
<entry>
<title>d_drawlist (#1881)</title>
<updated>2023-08-14T04:08:32+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2023-08-14T04:08:32+00:00</published>
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<pre>
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