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<title>tp/include/odemuexi2/DebuggerDriver.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/'/>
<entry>
<title>Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072)</title>
<updated>2026-01-29T22:18:08+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-01-29T22:18:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=050ebb447137e7077903e208b41deccbf0ee23f6'/>
<id>050ebb447137e7077903e208b41deccbf0ee23f6</id>
<content type='text'>
* Fix GCN_mem_alloc.c filename capitalization

* Fix up TRK file names in Wii/Shield splits

* Add string_TRK

* Add cc_gdev

* Add Shield-only wstring TUs

* Implement NdevExi2A

* Add missing JSystem TUs (more are still missing from ShieldD)

* Clean up includes</content>
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<pre>
* Fix GCN_mem_alloc.c filename capitalization

* Fix up TRK file names in Wii/Shield splits

* Add string_TRK

* Add cc_gdev

* Add Shield-only wstring TUs

* Implement NdevExi2A

* Add missing JSystem TUs (more are still missing from ShieldD)

* Clean up includes</pre>
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</content>
</entry>
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