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<title>tp/include/rel/d/a/d_a_midna, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>d_menu_fmap and d_menu_fmap2D OK (#2202)</title>
<updated>2024-10-07T22:34:13+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-10-07T22:34:13+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Setup d_a_b + misc actors (#2166)</title>
<updated>2024-06-10T07:34:52+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-06-10T07:34:52+00:00</published>
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<id>3a2e38dc5c3e1f9b5440cbfa065bd33a22b55e43</id>
<content type='text'>
* setup d_a_b actors

* misc actor checkpoint

* misc actor finish

* add d_a_b class comments

* add misc actor class comments wip

* add misc actor class comments</content>
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<pre>
* setup d_a_b actors

* misc actor checkpoint

* misc actor finish

* add d_a_b class comments

* add misc actor class comments wip

* add misc actor class comments</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_door_shutter OK (#2142)</title>
<updated>2024-05-01T00:08:21+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2024-05-01T00:08:21+00:00</published>
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<id>f2ab51e1d1888d11c1419199ab0cbd297c246a6c</id>
<content type='text'>
* a_d_door_shutter OK

* d_a_door_spiral OK</content>
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* a_d_door_shutter OK

* d_a_door_spiral OK</pre>
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</content>
</entry>
<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
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<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
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<pre>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
</div>
</content>
</entry>
<entry>
<title>remove "duplicated" inlines (#2099)</title>
<updated>2024-03-19T11:31:53+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-19T11:31:53+00:00</published>
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<id>25d51079a315a7e8e1b745f06ca857b2c48cf532</id>
<content type='text'>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</content>
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<pre>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</pre>
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</content>
</entry>
<entry>
<title>d_a_obj_bosswarp and d_a_obj_ystone mostly done (#2058)</title>
<updated>2024-02-03T04:12:31+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-02-03T04:12:31+00:00</published>
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<id>228b5e17d8418a31e13386ad66d367884b978212</id>
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<pre>
</pre>
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</entry>
<entry>
<title>most of d_a_alink_wolf done / some misc (#1993)</title>
<updated>2023-11-27T11:14:06+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-11-27T11:14:06+00:00</published>
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<id>9ff0f5029f3b109ef50d2a78bf810ed3420f1b62</id>
<content type='text'>
* wip on alink_wolf

* setup procvar unions

* most of d_a_alink_wolf done + some misc</content>
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* wip on alink_wolf

* setup procvar unions

* most of d_a_alink_wolf done + some misc</pre>
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</content>
</entry>
<entry>
<title>almost all of daAlink_demo done (#1987)</title>
<updated>2023-11-18T04:02:04+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-11-18T04:02:04+00:00</published>
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<id>519e780f6698b60c194c65fda1a7aab043f27e25</id>
<content type='text'>
* almost all of alink_demo done

* remove asm

* decideDoStatus OK</content>
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* almost all of alink_demo done

* remove asm

* decideDoStatus OK</pre>
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</content>
</entry>
<entry>
<title>work on d_a_tbox (#1971)</title>
<updated>2023-11-02T17:35:31+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2023-11-02T17:35:31+00:00</published>
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<id>30d9eaa052de1eda76bebfc88f679d6620b46160</id>
<content type='text'>
* d_a_tag_evtarea mostly done, work on d_a_npc

* work on d_a_npc_ash

* work on Z2SoundHandles

* Z2SoundObject, JAUSoundAnimator OK

* Update Progress.md

* work on d_a_tbox</content>
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<pre>
* d_a_tag_evtarea mostly done, work on d_a_npc

* work on d_a_npc_ash

* work on Z2SoundHandles

* Z2SoundObject, JAUSoundAnimator OK

* Update Progress.md

* work on d_a_tbox</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)</title>
<updated>2023-08-16T19:07:52+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2023-08-16T19:07:52+00:00</published>
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<id>7fd7d0c1f3ac84a4f10b41fab925c18e0be0c5dc</id>
<content type='text'>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</content>
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<pre>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</pre>
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