<feed xmlns='http://www.w3.org/2005/Atom'>
<title>tp/src/SSystem/SComponent, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/'/>
<entry>
<title>d_path / d_vibration debug work (#3138)</title>
<updated>2026-03-29T23:43:00+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-29T23:43:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=cb6ee4b21e25cb40a08c0f1effeebda79896a7e5'/>
<id>cb6ee4b21e25cb40a08c0f1effeebda79896a7e5</id>
<content type='text'>
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug</content>
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<pre>
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug</pre>
</div>
</content>
</entry>
<entry>
<title>cc debug work (#3133)</title>
<updated>2026-03-18T05:48:37+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-18T05:48:37+00:00</published>
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<id>f64015ea383cc3ba93a90918ac3dd1d2f66e1e17</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Reorganize library code into `libs/` (#3119)</title>
<updated>2026-03-01T22:35:36+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-03-01T22:35:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=9649319ec4926457ef85e6094f8207474c977c2d'/>
<id>9649319ec4926457ef85e6094f8207474c977c2d</id>
<content type='text'>
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include &lt;dolphin/x.h&gt;` -&gt; `&lt;x.h&gt;`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include &lt;dolphin.h&gt;` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include &lt;dolphin/x.h&gt;` -&gt; `&lt;x.h&gt;`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include &lt;dolphin.h&gt;` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues</pre>
</div>
</content>
</entry>
<entry>
<title>d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)</title>
<updated>2026-03-01T21:19:48+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-01T21:19:48+00:00</published>
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<id>6e149819e13b1f70ecbf8a4c66b030c17ffed2bb</id>
<content type='text'>
* d_a_kago cleanup

* d_s_logo wii/shield work

* d_s_logo / d_s_play debug work

* fix missing profile class sizeof's

* fix phase-&gt;id values

* build fixes

* fix dCamera_c and camera profile</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* d_a_kago cleanup

* d_s_logo wii/shield work

* d_s_logo / d_s_play debug work

* fix missing profile class sizeof's

* fix phase-&gt;id values

* build fixes

* fix dCamera_c and camera profile</pre>
</div>
</content>
</entry>
<entry>
<title>Another round of GCC fixes (#3115)</title>
<updated>2026-02-28T21:35:07+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-02-28T21:35:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=b5d3b8c059c10711370437f7db7539cd90f1cb29'/>
<id>b5d3b8c059c10711370437f7db7539cd90f1cb29</id>
<content type='text'>
* Fix remaining &lt;string&gt; -&gt; &lt;cstring&gt; for GCC compilation (#3114 follow-up)

MWerks' &lt;string&gt; header transitively includes C string functions
(memcpy, strlen, strcmp, etc.), but GCC/Clang's &lt;string&gt; is the C++
std::string header. These files all use C string functions and should
include &lt;cstring&gt; instead.

* Use std::isnan instead of isnan for GCC compilation

GCC's &lt;cmath&gt; places isnan in the std namespace. Using the unqualified
isnan fails to compile with GCC/Clang.

* Fix cCcD_Src types: s32 -&gt; u32 for bitmask fields

cCcD_SrcObjCommonBase::mSPrm, cCcD_SrcObjTg::mType, and
cCcD_SrcObjAt::mType are used as bitmasks (SetType/SetSPrm take u32,
MskType/MskSPrm use u32, values like 0xFFFFFFFF are common in
aggregate inits). Change from s32 to u32 to match usage.

Also fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK to use unsigned literals,
and remove now-unnecessary (s32) casts on hex literals in collision
source data.

* Mark dummy() functions as static to avoid multiple definition errors

These decomp artifact functions have the same name and signature across
TUs, causing linker errors when building as a single binary.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix remaining &lt;string&gt; -&gt; &lt;cstring&gt; for GCC compilation (#3114 follow-up)

MWerks' &lt;string&gt; header transitively includes C string functions
(memcpy, strlen, strcmp, etc.), but GCC/Clang's &lt;string&gt; is the C++
std::string header. These files all use C string functions and should
include &lt;cstring&gt; instead.

* Use std::isnan instead of isnan for GCC compilation

GCC's &lt;cmath&gt; places isnan in the std namespace. Using the unqualified
isnan fails to compile with GCC/Clang.

* Fix cCcD_Src types: s32 -&gt; u32 for bitmask fields

cCcD_SrcObjCommonBase::mSPrm, cCcD_SrcObjTg::mType, and
cCcD_SrcObjAt::mType are used as bitmasks (SetType/SetSPrm take u32,
MskType/MskSPrm use u32, values like 0xFFFFFFFF are common in
aggregate inits). Change from s32 to u32 to match usage.

Also fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK to use unsigned literals,
and remove now-unnecessary (s32) casts on hex literals in collision
source data.

* Mark dummy() functions as static to avoid multiple definition errors

These decomp artifact functions have the same name and signature across
TUs, causing linker errors when building as a single binary.</pre>
</div>
</content>
</entry>
<entry>
<title>m_Re_controller_pad mostly matching (#3099)</title>
<updated>2026-02-13T23:15:42+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-02-13T23:15:42+00:00</published>
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<id>1273e633f2389c13b77e439339ad1c7ecb923d95</id>
<content type='text'>
* Move m_Re_controller_pad to m_Re/

* m_Re_controller_pad mostly matching</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Move m_Re_controller_pad to m_Re/

* m_Re_controller_pad mostly matching</pre>
</div>
</content>
</entry>
<entry>
<title>general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065)</title>
<updated>2026-01-25T07:36:23+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-01-25T07:36:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=5867eaf68b97bfe359849aafe93af5f73313c782'/>
<id>5867eaf68b97bfe359849aafe93af5f73313c782</id>
<content type='text'>
* typedef for cPhs_Step

* make sdk includes consistent

* d_menu_quit / d_msg_scrn_explain debug

* d_a_obj_testcube mostly done

* d_debug_pad mostly done

* jstudio tool library headers

* some JStudioCameraEditor headers

* d_jcam_editor mostly done

* try fixing some shield regressions

* d_bg_parts mostly done

* fix merge errors

* debug fix</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* typedef for cPhs_Step

* make sdk includes consistent

* d_menu_quit / d_msg_scrn_explain debug

* d_a_obj_testcube mostly done

* d_debug_pad mostly done

* jstudio tool library headers

* some JStudioCameraEditor headers

* d_jcam_editor mostly done

* try fixing some shield regressions

* d_bg_parts mostly done

* fix merge errors

* debug fix</pre>
</div>
</content>
</entry>
<entry>
<title>standard compiler compatibility changes (#3040)</title>
<updated>2026-01-12T22:48:25+00:00</updated>
<author>
<name>kipcode66</name>
<email>kipcode66@gmail.com</email>
</author>
<published>2026-01-12T22:48:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=dd03bf861fdc92109c57d58cc7436066a8a02430'/>
<id>dd03bf861fdc92109c57d58cc7436066a8a02430</id>
<content type='text'>
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG</pre>
</div>
</content>
</entry>
<entry>
<title>Add guards around std library headers (#3013)</title>
<updated>2026-01-05T11:50:45+00:00</updated>
<author>
<name>kipcode66</name>
<email>kipcode66@gmail.com</email>
</author>
<published>2026-01-05T11:50:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=1d2a0d956851e10549c56be039fd42f6f0937802'/>
<id>1d2a0d956851e10549c56be039fd42f6f0937802</id>
<content type='text'>
* Last fix for standard compiler error

* adding define guards around headers

* rename cmath.h and climits.h to cmath and climits respectively

* renaming cstdarg.h to cstdarg

* renaming cstdlib.h to cstdlib

* renaming cstring.h to cstring

* renaming cstdio.h to cstdio

* renaming cmath locale ctype

* renaming stdarg string and va_list

* renaming cstddef

* renaming stdio stddef stdlib

* renaming algorithm, functional, iterator, memory, and utility

* renaming bitset, cstdint, limits, and stdint

* renaming new and type_traits

* update quote includes for standard library headers to angle bracket includes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Last fix for standard compiler error

* adding define guards around headers

* rename cmath.h and climits.h to cmath and climits respectively

* renaming cstdarg.h to cstdarg

* renaming cstdlib.h to cstdlib

* renaming cstring.h to cstring

* renaming cstdio.h to cstdio

* renaming cmath locale ctype

* renaming stdarg string and va_list

* renaming cstddef

* renaming stdio stddef stdlib

* renaming algorithm, functional, iterator, memory, and utility

* renaming bitset, cstdint, limits, and stdint

* renaming new and type_traits

* update quote includes for standard library headers to angle bracket includes</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_e_rdy debug work (#3011)</title>
<updated>2026-01-05T01:22:04+00:00</updated>
<author>
<name>roeming</name>
<email>brother64youyou@gmail.com</email>
</author>
<published>2026-01-05T01:22:04+00:00</published>
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<id>1400687731baedd9419dbf3972c50e3faab0f24e</id>
<content type='text'>
* debug work for d_a_e_rdy

* remove unused fake function

* fix regressions

* rename variable

* Fix version diffs of angle adding</content>
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<pre>
* debug work for d_a_e_rdy

* remove unused fake function

* fix regressions

* rename variable

* Fix version diffs of angle adding</pre>
</div>
</content>
</entry>
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