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<title>tp/src/Z2AudioLib/Z2AudioMgr.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>JAudio naming pass (#3139)</title>
<updated>2026-06-20T00:44:05+00:00</updated>
<author>
<name>Pieter-Jan Briers</name>
<email>pieterjan.briers+git@gmail.com</email>
</author>
<published>2026-06-20T00:44:05+00:00</published>
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<id>853a6addb4dba2cf7f5f336339e933011536c40e</id>
<content type='text'>
* struct JASWaveArc forward declare fix

* JASAramStream::THeader improvement

* sizeof/offsetof unhardcodings

* JAudio field name/comment pass

HUGE thanks to XAYRGA for their work documenting JAudio file formats

* Some more names

* More names

* More minor names

* Attempt to fix regressions</content>
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* struct JASWaveArc forward declare fix

* JASAramStream::THeader improvement

* sizeof/offsetof unhardcodings

* JAudio field name/comment pass

HUGE thanks to XAYRGA for their work documenting JAudio file formats

* Some more names

* More names

* More minor names

* Attempt to fix regressions</pre>
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</content>
</entry>
<entry>
<title>JAHostIO and friends (#3131)</title>
<updated>2026-03-27T01:54:07+00:00</updated>
<author>
<name>Roman Sandu</name>
<email>roma.sandu@gmail.com</email>
</author>
<published>2026-03-27T01:54:07+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Implement Z2AudioCS (#3103)</title>
<updated>2026-02-20T10:53:27+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-02-20T10:53:27+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Misc debug include/class order improvements + link remaining Z2AudioLib TUs (#3014)</title>
<updated>2026-01-06T12:38:40+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-01-06T12:38:40+00:00</published>
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<id>3679e7abab82df6447f7b55aa472b5b9c8062fb0</id>
<content type='text'>
* Improve dolzel.pch ordering

* Improve JSystem include order

* Various class ordering fixes

* Link remaining Z2AudioLib TUs

* Fix some symbols in Shield and weak functions in ShieldD</content>
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* Improve dolzel.pch ordering

* Improve JSystem include order

* Various class ordering fixes

* Link remaining Z2AudioLib TUs

* Fix some symbols in Shield and weak functions in ShieldD</pre>
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</content>
</entry>
<entry>
<title>Debug+retail matches and clean up some fakematches (#2910)</title>
<updated>2025-12-03T23:09:56+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-12-03T23:09:56+00:00</published>
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<content type='text'>
* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK</content>
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* Debug matches

* Match daAlink_c::procGrassWhistleWait

* Match JASAramStream::channelProc

* More debug matches

* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines

* Fix some fakematches

* Fix gameinfo player info not being a struct

* Update bug comments

* Fix procids in alink

* d_a_scene_exit OK</pre>
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</content>
</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
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</content>
</entry>
<entry>
<title>various Z2Audio / JAudio debug cleanup (#2876)</title>
<updated>2025-11-28T05:19:33+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-28T05:19:33+00:00</published>
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<id>6f96e665186c87f15acb6f5cb8d27665afee3130</id>
<content type='text'>
* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes</content>
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* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes</pre>
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</content>
</entry>
<entry>
<title>Misc fixes (#2860)</title>
<updated>2025-11-25T16:32:34+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-11-25T16:32:34+00:00</published>
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<content type='text'>
* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py</content>
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<pre>
* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py</pre>
</div>
</content>
</entry>
<entry>
<title>npc_kn almost matching + dbg work (#2802)</title>
<updated>2025-11-16T02:40:47+00:00</updated>
<author>
<name>YunataSavior</name>
<email>58997725+YunataSavior@users.noreply.github.com</email>
</author>
<published>2025-11-16T02:40:47+00:00</published>
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<id>d21e22f9edcac07872a257501221ebf2ff18639d</id>
<content type='text'>
* npc_kn almost matching + dbg work

* more npc_kn dbg work

* fix npc_kn select action functions

* Z2AudioMgr dbg change for taka</content>
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* npc_kn almost matching + dbg work

* more npc_kn dbg work

* fix npc_kn select action functions

* Z2AudioMgr dbg change for taka</pre>
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</content>
</entry>
<entry>
<title>JAudio2 and Z2AudioLib work (#2223)</title>
<updated>2024-10-23T23:25:13+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-10-23T23:25:13+00:00</published>
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<id>5650c7fe0861609b4b2c6db09312622a1fcd7fc1</id>
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* JAudio2 and Z2AudioLib work

* check1stDynamicWave matched</content>
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* JAudio2 and Z2AudioLib work

* check1stDynamicWave matched</pre>
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</content>
</entry>
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