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<title>tp/src/Z2AudioLib/Z2SceneMgr.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>JAHostIO and friends (#3131)</title>
<updated>2026-03-27T01:54:07+00:00</updated>
<author>
<name>Roman Sandu</name>
<email>roma.sandu@gmail.com</email>
</author>
<published>2026-03-27T01:54:07+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Some GCC compilation fixes (#3114)</title>
<updated>2026-02-28T20:11:00+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-02-28T20:11:00+00:00</published>
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<id>c900a043b89786d5e594ec883d9acd92e0db6bc7</id>
<content type='text'>
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include &lt;string&gt;` with `#include &lt;cstring&gt;`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include &lt;cstring&gt;` for direct cstring function usage</content>
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<pre>
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include &lt;string&gt;` with `#include &lt;cstring&gt;`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include &lt;cstring&gt;` for direct cstring function usage</pre>
</div>
</content>
</entry>
<entry>
<title>Misc debug include/class order improvements + link remaining Z2AudioLib TUs (#3014)</title>
<updated>2026-01-06T12:38:40+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-01-06T12:38:40+00:00</published>
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<id>3679e7abab82df6447f7b55aa472b5b9c8062fb0</id>
<content type='text'>
* Improve dolzel.pch ordering

* Improve JSystem include order

* Various class ordering fixes

* Link remaining Z2AudioLib TUs

* Fix some symbols in Shield and weak functions in ShieldD</content>
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<pre>
* Improve dolzel.pch ordering

* Improve JSystem include order

* Various class ordering fixes

* Link remaining Z2AudioLib TUs

* Fix some symbols in Shield and weak functions in ShieldD</pre>
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</content>
</entry>
<entry>
<title>Match Z2SceneMgr::sceneBgmStart (#2923)</title>
<updated>2025-12-07T05:09:16+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-12-07T05:09:16+00:00</published>
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<id>cd94afafa0158278937dc2570badf48ec710cf0a</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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<pre>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
</div>
</content>
</entry>
<entry>
<title>various Z2Audio / JAudio debug cleanup (#2876)</title>
<updated>2025-11-28T05:19:33+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-28T05:19:33+00:00</published>
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<id>6f96e665186c87f15acb6f5cb8d27665afee3130</id>
<content type='text'>
* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes</content>
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* some JAudio work

* audio cleanup checkpoint

* checkpoint more audio cleanup

* fix symbols

* more z2 cleanup

* fix regression

* fix build

* some fixes</pre>
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</content>
</entry>
<entry>
<title>Misc fixes (#2860)</title>
<updated>2025-11-25T16:32:34+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-11-25T16:32:34+00:00</published>
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<id>2f2f37a7345d889aa1072b10e3a5022ad1bd15f1</id>
<content type='text'>
* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py</content>
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<pre>
* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py</pre>
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</content>
</entry>
<entry>
<title>some J3D/misc cleanup (#2628)</title>
<updated>2025-09-04T14:56:59+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-09-04T14:56:59+00:00</published>
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<id>b45a089e15d79821b07be020db628e01a49b1fd2</id>
<content type='text'>
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup</content>
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<pre>
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup</pre>
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</content>
</entry>
<entry>
<title>ChkBit comments and enum work (#2571)</title>
<updated>2025-08-08T18:39:26+00:00</updated>
<author>
<name>Carco_21</name>
<email>144170194+carter-ktb21@users.noreply.github.com</email>
</author>
<published>2025-08-08T18:39:26+00:00</published>
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<id>e0b1fe92b1e79b5b93e8a3df6ee56e5771e80915</id>
<content type='text'>
* Jagar cleanup

* saru work

* e_fm work

* gob enum added

* gob cleanup

* gob anm enums

* dComIfGs_isEventBit comments added

* More bit work and besu enum work

* Maybe fixed the issue?</content>
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<pre>
* Jagar cleanup

* saru work

* e_fm work

* gob enum added

* gob cleanup

* gob anm enums

* dComIfGs_isEventBit comments added

* More bit work and besu enum work

* Maybe fixed the issue?</pre>
</div>
</content>
</entry>
<entry>
<title>JAudio2 and Z2AudioLib work (#2223)</title>
<updated>2024-10-23T23:25:13+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-10-23T23:25:13+00:00</published>
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<id>5650c7fe0861609b4b2c6db09312622a1fcd7fc1</id>
<content type='text'>
* JAudio2 and Z2AudioLib work

* check1stDynamicWave matched</content>
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<pre>
* JAudio2 and Z2AudioLib work

* check1stDynamicWave matched</pre>
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</content>
</entry>
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