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<title>tp/src/Z2AudioLib, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/'/>
<entry>
<title>m_Do_main mostly matching for Wii versions (#3165)</title>
<updated>2026-06-23T02:29:49+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-06-23T02:29:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=8eae8919c8f53c4c5015ef9b664c6cd2f7c31f8b'/>
<id>8eae8919c8f53c4c5015ef9b664c6cd2f7c31f8b</id>
<content type='text'>
* m_Do_main mostly matching for Wii versions

* Use machine-specific PCH for all m_Do TUs</content>
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<pre>
* m_Do_main mostly matching for Wii versions

* Use machine-specific PCH for all m_Do TUs</pre>
</div>
</content>
</entry>
<entry>
<title>JAudio naming pass (#3139)</title>
<updated>2026-06-20T00:44:05+00:00</updated>
<author>
<name>Pieter-Jan Briers</name>
<email>pieterjan.briers+git@gmail.com</email>
</author>
<published>2026-06-20T00:44:05+00:00</published>
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<id>853a6addb4dba2cf7f5f336339e933011536c40e</id>
<content type='text'>
* struct JASWaveArc forward declare fix

* JASAramStream::THeader improvement

* sizeof/offsetof unhardcodings

* JAudio field name/comment pass

HUGE thanks to XAYRGA for their work documenting JAudio file formats

* Some more names

* More names

* More minor names

* Attempt to fix regressions</content>
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<pre>
* struct JASWaveArc forward declare fix

* JASAramStream::THeader improvement

* sizeof/offsetof unhardcodings

* JAudio field name/comment pass

HUGE thanks to XAYRGA for their work documenting JAudio file formats

* Some more names

* More names

* More minor names

* Attempt to fix regressions</pre>
</div>
</content>
</entry>
<entry>
<title>Z2Audio player debug work / fix actor method returns (#3140)</title>
<updated>2026-03-30T09:10:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-30T09:10:42+00:00</published>
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<id>5685fa58c619245cc21eb9a78d2b9e6ab4cc67aa</id>
<content type='text'>
* Z2Audio player debug work

* fix actor method returns

* wii build fix</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Z2Audio player debug work

* fix actor method returns

* wii build fix</pre>
</div>
</content>
</entry>
<entry>
<title>JAHostIO and friends (#3131)</title>
<updated>2026-03-27T01:54:07+00:00</updated>
<author>
<name>Roman Sandu</name>
<email>roma.sandu@gmail.com</email>
</author>
<published>2026-03-27T01:54:07+00:00</published>
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<id>0fc019dcfa2ed1834825e9754d47e7948e1745f7</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Z2Creature debug fixes (#3126)</title>
<updated>2026-03-11T10:13:09+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-03-11T10:13:09+00:00</published>
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<id>d27c7c4c2952119e7452b5c880a9e6d6ffc540dc</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>More GCC compatibility/warning fixes (#3118)</title>
<updated>2026-03-01T04:19:17+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-03-01T04:19:17+00:00</published>
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<id>6a48380461bc9baabe1706ba57ca0cedfa2d0c51</id>
<content type='text'>
* Wrap &gt;4-char literals in a MULTI_CHAR macro

Modern compilers do not support CW's non-standard behavior with
&gt;4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves &lt;=4 char literals
unchanged.

* Replace non-pointer usages of NULL with 0

* Define NULL to nullptr on C++11 and above

* Fix more -Wpointer-arith and -Woverflow warnings

* Replace u32/s32 with uintptr_t/intptr_t where appropriate

* JSUOutputStream: Overload all standard int types</content>
<content type='xhtml'>
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<pre>
* Wrap &gt;4-char literals in a MULTI_CHAR macro

Modern compilers do not support CW's non-standard behavior with
&gt;4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves &lt;=4 char literals
unchanged.

* Replace non-pointer usages of NULL with 0

* Define NULL to nullptr on C++11 and above

* Fix more -Wpointer-arith and -Woverflow warnings

* Replace u32/s32 with uintptr_t/intptr_t where appropriate

* JSUOutputStream: Overload all standard int types</pre>
</div>
</content>
</entry>
<entry>
<title>Some GCC compilation fixes (#3114)</title>
<updated>2026-02-28T20:11:00+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-02-28T20:11:00+00:00</published>
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<id>c900a043b89786d5e594ec883d9acd92e0db6bc7</id>
<content type='text'>
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include &lt;string&gt;` with `#include &lt;cstring&gt;`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include &lt;cstring&gt;` for direct cstring function usage</content>
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<pre>
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include &lt;string&gt;` with `#include &lt;cstring&gt;`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include &lt;cstring&gt;` for direct cstring function usage</pre>
</div>
</content>
</entry>
<entry>
<title>Implement Z2AudioCS (#3103)</title>
<updated>2026-02-20T10:53:27+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-02-20T10:53:27+00:00</published>
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<id>803bc041c7e228e2b7c88afd1121550e51db3f82</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>m_Do debug (#3052)</title>
<updated>2026-01-19T01:59:57+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2026-01-19T01:59:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=87a3705039533b309a04baaaa0f99010b5d71c00'/>
<id>87a3705039533b309a04baaaa0f99010b5d71c00</id>
<content type='text'>
* m_Do debug

* m_Do wii data</content>
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* m_Do debug

* m_Do wii data</pre>
</div>
</content>
</entry>
<entry>
<title>standard compiler compatibility changes (#3040)</title>
<updated>2026-01-12T22:48:25+00:00</updated>
<author>
<name>kipcode66</name>
<email>kipcode66@gmail.com</email>
</author>
<published>2026-01-12T22:48:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=dd03bf861fdc92109c57d58cc7436066a8a02430'/>
<id>dd03bf861fdc92109c57d58cc7436066a8a02430</id>
<content type='text'>
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG</content>
<content type='xhtml'>
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<pre>
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG</pre>
</div>
</content>
</entry>
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