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<title>tp/src/d/actor/d_a_obj_lv3Water.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/'/>
<entry>
<title>Actor status consolidation &amp; process profile definition editing (#3117)</title>
<updated>2026-03-10T01:33:31+00:00</updated>
<author>
<name>Huitzi</name>
<email>73550465+marwernerh@users.noreply.github.com</email>
</author>
<published>2026-03-10T01:33:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=0b0fdd1f60193d1e3e610326cc2cf2a7b558d366'/>
<id>0b0fdd1f60193d1e3e610326cc2cf2a7b558d366</id>
<content type='text'>
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name &amp; draw priority enums

* Move process profile name &amp; draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic &lt;LagoLunatic@users.noreply.github.com&gt;

---------

Co-authored-by: LagoLunatic &lt;LagoLunatic@users.noreply.github.com&gt;</content>
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<pre>
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name &amp; draw priority enums

* Move process profile name &amp; draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic &lt;LagoLunatic@users.noreply.github.com&gt;

---------

Co-authored-by: LagoLunatic &lt;LagoLunatic@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>More GCC compatibility/warning fixes (#3118)</title>
<updated>2026-03-01T04:19:17+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-03-01T04:19:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=6a48380461bc9baabe1706ba57ca0cedfa2d0c51'/>
<id>6a48380461bc9baabe1706ba57ca0cedfa2d0c51</id>
<content type='text'>
* Wrap &gt;4-char literals in a MULTI_CHAR macro

Modern compilers do not support CW's non-standard behavior with
&gt;4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves &lt;=4 char literals
unchanged.

* Replace non-pointer usages of NULL with 0

* Define NULL to nullptr on C++11 and above

* Fix more -Wpointer-arith and -Woverflow warnings

* Replace u32/s32 with uintptr_t/intptr_t where appropriate

* JSUOutputStream: Overload all standard int types</content>
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<pre>
* Wrap &gt;4-char literals in a MULTI_CHAR macro

Modern compilers do not support CW's non-standard behavior with
&gt;4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves &lt;=4 char literals
unchanged.

* Replace non-pointer usages of NULL with 0

* Define NULL to nullptr on C++11 and above

* Fix more -Wpointer-arith and -Woverflow warnings

* Replace u32/s32 with uintptr_t/intptr_t where appropriate

* JSUOutputStream: Overload all standard int types</pre>
</div>
</content>
</entry>
<entry>
<title>Various Lakebed Temple/water-related object debug equivalencies (#3070)</title>
<updated>2026-01-28T22:21:47+00:00</updated>
<author>
<name>Huitzi</name>
<email>73550465+marwernerh@users.noreply.github.com</email>
</author>
<published>2026-01-28T22:21:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=414a650f9f835413b10c88d46d6a5203430c6031'/>
<id>414a650f9f835413b10c88d46d6a5203430c6031</id>
<content type='text'>
* d_a_obj_syRock + waterPillar debug equivalent
* Implemented HIO genMessage
* Added drawCylinder debug drawing

* d_a_obj_waterfall debug equivalent
* Implemented HIO genMessage
* Added unused tri collider and cull box data

* Various LV3 d_a_obj_* actors debug equivalent
* Added/modified some documentation
* Added some widescreen support functions
* Added relevant HIO stuff
* Noted weak ordering issues in configure.py

* Refactoring according to feedback</content>
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<pre>
* d_a_obj_syRock + waterPillar debug equivalent
* Implemented HIO genMessage
* Added drawCylinder debug drawing

* d_a_obj_waterfall debug equivalent
* Implemented HIO genMessage
* Added unused tri collider and cull box data

* Various LV3 d_a_obj_* actors debug equivalent
* Added/modified some documentation
* Added some widescreen support functions
* Added relevant HIO stuff
* Noted weak ordering issues in configure.py

* Refactoring according to feedback</pre>
</div>
</content>
</entry>
<entry>
<title>Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)</title>
<updated>2025-12-23T23:53:10+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-12-23T23:53:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=877889c5105e59ee3aa4e57e53d3b0c5ffcfca77'/>
<id>877889c5105e59ee3aa4e57e53d3b0c5ffcfca77</id>
<content type='text'>
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches</content>
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<pre>
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches</pre>
</div>
</content>
</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<id>a6e76c0841cae03cae0c0e6ac75c32f979043093</id>
<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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<pre>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
</div>
</content>
</entry>
<entry>
<title>m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)</title>
<updated>2025-10-19T17:30:49+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-10-19T17:30:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=850fae1aa304f7703ef973cf2126f246048ca25d'/>
<id>850fae1aa304f7703ef973cf2126f246048ca25d</id>
<content type='text'>
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits</content>
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<pre>
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits</pre>
</div>
</content>
</entry>
<entry>
<title>Fix JUT_ASSERT and several other macros (#2711)</title>
<updated>2025-09-28T20:11:07+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-09-28T20:11:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=9eea9289b1c4316d5856d1cb9602ee463d7de989'/>
<id>9eea9289b1c4316d5856d1cb9602ee463d7de989</id>
<content type='text'>
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH</pre>
</div>
</content>
</entry>
<entry>
<title>Add a precompiled header for RELs (#2597)</title>
<updated>2025-08-24T06:52:08+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2025-08-24T06:52:08+00:00</published>
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<id>513816ce5c055be898b80dfa3b7048bcaca876a7</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>d_event_debug equivalent &amp; modifications to dEvLib_callback_c (#2359)</title>
<updated>2025-03-31T03:11:50+00:00</updated>
<author>
<name>Huitzi</name>
<email>73550465+marwernerh@users.noreply.github.com</email>
</author>
<published>2025-03-31T03:11:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=4ccca6b893fbf9f690d0e7efc33ff57c63e701bc'/>
<id>4ccca6b893fbf9f690d0e7efc33ff57c63e701bc</id>
<content type='text'>
* WIP d_event_debug
* Implemented most functions close to matching
* Removed erroneous comment in d_com_inf_game.h
* Implemented getEventP in dEvDtBase_c
* Retyped dEvLib_callback_c function returns from BOOL to bool
* Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c
* Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs
* Extended JORFile mFilename character array from 8 to 256 characters
* Implemented combo boxes and update slider functionalities in JORMContext
* Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp
* Corrected debug event tables and created missing table
* Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive

* Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c

* Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit &amp; reg_c to be const

* d_event_debug Equivalent
* Changed configure.py entry to equivalent instead of matching
* Preliminary documentation

* Remove debug tables from d_event.cpp</content>
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<pre>
* WIP d_event_debug
* Implemented most functions close to matching
* Removed erroneous comment in d_com_inf_game.h
* Implemented getEventP in dEvDtBase_c
* Retyped dEvLib_callback_c function returns from BOOL to bool
* Implemented getHeader, getEventList, and setDbgData in dEvent_manager_c
* Moved relevant dEvDb_* classes from d_event.h to d_event_debug.h and changed to structs
* Extended JORFile mFilename character array from 8 to 256 characters
* Implemented combo boxes and update slider functionalities in JORMContext
* Named field_0xC of JORProperyEvent as id, based on use of field in d_event_debug.cpp
* Corrected debug event tables and created missing table
* Debug tables explicitly pasted in d_event_debug.cpp to circumvent ShiftJIS not properly encoding tables via #include directive

* Change return types for implemented virtual functions of actors that inherit from dEvLib_callback_c

* Add const modifier to several d_com_inf_game functions called in d_event_debug, and change respective fields in dEvDb_bit &amp; reg_c to be const

* d_event_debug Equivalent
* Changed configure.py entry to equivalent instead of matching
* Preliminary documentation

* Remove debug tables from d_event.cpp</pre>
</div>
</content>
</entry>
<entry>
<title>b_dr equivalent, update dtk-template (#2327)</title>
<updated>2025-03-14T08:46:21+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-03-14T08:46:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=60748d0924e29c315a5402429a9d71fcc7615cd9'/>
<id>60748d0924e29c315a5402429a9d71fcc7615cd9</id>
<content type='text'>
* d_a_tag_allmato almost done

* d_a_swhit0 done

* some SSystem cleanup

* treesh done

* swball done, some other rel cleanup

* b_dr equivalent

* update dtk-template

* rename j3dframectrl mode enum</content>
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<pre>
* d_a_tag_allmato almost done

* d_a_swhit0 done

* some SSystem cleanup

* treesh done

* swball done, some other rel cleanup

* b_dr equivalent

* update dtk-template

* rename j3dframectrl mode enum</pre>
</div>
</content>
</entry>
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