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<title>tp/src/d/cc/d_cc_d.cpp, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>__sinit_d_com_inf_game_cpp OK (#140)</title>
<updated>2021-08-17T00:59:00+00:00</updated>
<author>
<name>lepelog</name>
<email>25211966+lepelog@users.noreply.github.com</email>
</author>
<published>2021-08-17T00:59:00+00:00</published>
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<id>38eca47ad5a7c35cbc009bc82762f51f3490d6b3</id>
<content type='text'>
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog &lt;lepelog@users.noreply.github.com&gt;</content>
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* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog &lt;lepelog@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>c_cc_d (#132)</title>
<updated>2021-06-12T22:20:45+00:00</updated>
<author>
<name>lepelog</name>
<email>lepelog@users.noreply.github.com</email>
</author>
<published>2021-06-12T22:20:45+00:00</published>
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<id>5be309a186d35e952080d73cc9584a8345d9e029</id>
<content type='text'>
* gnd check

* more c_bg_s

* start adding static asserts for size

* Add more size checks

* c_cc

* c_cc progress

* failed implementing cCcD_*Attr

* progress

* format

* try destructor

* data

* remove unused asm

* remove inlineCross

* remove functions that didn't belong there

* naming fix

* match cCcD_SphAttr::CalcAabBox

* cCcD_Stts::ClrTg

* c_cc_s and mass fixes</content>
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<pre>
* gnd check

* more c_bg_s

* start adding static asserts for size

* Add more size checks

* c_cc

* c_cc progress

* failed implementing cCcD_*Attr

* progress

* format

* try destructor

* data

* remove unused asm

* remove inlineCross

* remove functions that didn't belong there

* naming fix

* match cCcD_SphAttr::CalcAabBox

* cCcD_Stts::ClrTg

* c_cc_s and mass fixes</pre>
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</entry>
<entry>
<title>move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)</title>
<updated>2021-05-02T17:13:14+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2021-05-02T17:13:14+00:00</published>
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<id>2f4904dae297e5d3f4df99fd6c34e61c124a230f</id>
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* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage</content>
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<pre>
* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage</pre>
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</content>
</entry>
<entry>
<title>moved strings + decompile simple store functions</title>
<updated>2021-04-10T05:02:38+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-04-10T05:02:38+00:00</published>
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</entry>
<entry>
<title>auto decompile more functions</title>
<updated>2021-04-08T19:05:48+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-04-08T19:05:48+00:00</published>
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</entry>
<entry>
<title>demangle data-symbols</title>
<updated>2021-04-07T23:47:05+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-04-07T23:47:05+00:00</published>
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<entry>
<title>detect more floats/doubles, including from relocations</title>
<updated>2021-04-07T07:16:47+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-04-07T07:16:47+00:00</published>
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</entry>
<entry>
<title>building RELs</title>
<updated>2021-04-06T16:00:35+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-04-06T16:00:35+00:00</published>
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<entry>
<title>__sinit and progress script update</title>
<updated>2021-04-01T00:07:58+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-04-01T00:07:58+00:00</published>
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</entry>
<entry>
<title>.dead section fix</title>
<updated>2021-03-31T21:22:38+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-03-31T21:22:32+00:00</published>
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