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<title>tp/src/d/cc/d_cc_uty.cpp, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>some cc doc and obj_brg work (#2184)</title>
<updated>2024-07-22T18:33:37+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-07-22T18:33:37+00:00</published>
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<id>6bf2f3cc5578f3e3108df8337a462ee4c618915a</id>
<content type='text'>
* some cc doc

* document dCcD material types

* work on d_a_obj_brg</content>
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<pre>
* some cc doc

* document dCcD material types

* work on d_a_obj_brg</pre>
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</content>
</entry>
<entry>
<title>d_a_e_yc OK (#2143)</title>
<updated>2024-05-01T06:16:22+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-05-01T06:16:22+00:00</published>
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<id>3b4d74185d172fe67d78ac38698df506497329dd</id>
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<pre>
</pre>
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</entry>
<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
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<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
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<pre>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
</div>
</content>
</entry>
<entry>
<title>remove "duplicated" inlines (#2099)</title>
<updated>2024-03-19T11:31:53+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-19T11:31:53+00:00</published>
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<id>25d51079a315a7e8e1b745f06ca857b2c48cf532</id>
<content type='text'>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</content>
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<pre>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</pre>
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</content>
</entry>
<entry>
<title>d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names (#2084)</title>
<updated>2024-03-05T01:33:13+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-05T01:33:13+00:00</published>
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<id>22e941fd8c506a8b8ee0d963c5e50dae7ba379bc</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>various fixes / matches (#2052)</title>
<updated>2024-01-29T15:39:51+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-29T15:39:51+00:00</published>
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<id>36a29bc4fe6464d57d693ab24aedd97e4bb59310</id>
<content type='text'>
* some fixes in d/s, d_item, d_shop

* fix for dKankyo_DayProc weak generation

* d_cc_uty fix

* some d_name / d_com_inf_game / f_op_actor_mng matches

* fix some player inline virtuals

* remove asm</content>
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<pre>
* some fixes in d/s, d_item, d_shop

* fix for dKankyo_DayProc weak generation

* d_cc_uty fix

* some d_name / d_com_inf_game / f_op_actor_mng matches

* fix some player inline virtuals

* remove asm</pre>
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</content>
</entry>
<entry>
<title>d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)</title>
<updated>2023-08-16T19:07:52+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2023-08-16T19:07:52+00:00</published>
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<id>7fd7d0c1f3ac84a4f10b41fab925c18e0be0c5dc</id>
<content type='text'>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</content>
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<pre>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</pre>
</div>
</content>
</entry>
<entry>
<title>Remove #includes from headers (#334)</title>
<updated>2023-05-12T19:10:14+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2023-05-12T19:10:14+00:00</published>
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<id>221f40e6097dfe76c76602aa21aa07d5f760dce4</id>
<content type='text'>
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes</content>
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<pre>
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes</pre>
</div>
</content>
</entry>
<entry>
<title>JASSeqReader, d_bg_s_movebg_actor ok (#332)</title>
<updated>2023-05-09T22:42:18+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2023-05-09T22:42:18+00:00</published>
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<id>ac269f04bafda63095160d4282b9f6883179050e</id>
<content type='text'>
match cc_at_check except data</content>
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<pre>
match cc_at_check except data</pre>
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</content>
</entry>
<entry>
<title>d_a_obj_cboard / finish f_op_actor / rels cleanup (#268)</title>
<updated>2023-02-04T04:24:26+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-02-04T04:24:26+00:00</published>
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<id>0f1c72772500a2098c81ef34c0bee41d0df4063e</id>
<content type='text'>
* d_a_obj_cboard / finish f_op_actor / clean up some rel files

* rename some actor vars / remove asm

* progress</content>
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<pre>
* d_a_obj_cboard / finish f_op_actor / clean up some rel files

* rename some actor vars / remove asm

* progress</pre>
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</content>
</entry>
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