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<title>tp/src/d/d_bg_w_kcol.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>various d_bg debug cleanup / d_menu_window_HIO debug (#3132)</title>
<updated>2026-03-17T10:44:11+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-17T10:44:11+00:00</published>
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<id>9f340b604b5ac3d19d330b7bd6a2d7355c58bc27</id>
<content type='text'>
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build</content>
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<pre>
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build</pre>
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</content>
</entry>
<entry>
<title>More GCC compatibility/warning fixes (#3118)</title>
<updated>2026-03-01T04:19:17+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-03-01T04:19:17+00:00</published>
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<id>6a48380461bc9baabe1706ba57ca0cedfa2d0c51</id>
<content type='text'>
* Wrap &gt;4-char literals in a MULTI_CHAR macro

Modern compilers do not support CW's non-standard behavior with
&gt;4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves &lt;=4 char literals
unchanged.

* Replace non-pointer usages of NULL with 0

* Define NULL to nullptr on C++11 and above

* Fix more -Wpointer-arith and -Woverflow warnings

* Replace u32/s32 with uintptr_t/intptr_t where appropriate

* JSUOutputStream: Overload all standard int types</content>
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<pre>
* Wrap &gt;4-char literals in a MULTI_CHAR macro

Modern compilers do not support CW's non-standard behavior with
&gt;4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves &lt;=4 char literals
unchanged.

* Replace non-pointer usages of NULL with 0

* Define NULL to nullptr on C++11 and above

* Fix more -Wpointer-arith and -Woverflow warnings

* Replace u32/s32 with uintptr_t/intptr_t where appropriate

* JSUOutputStream: Overload all standard int types</pre>
</div>
</content>
</entry>
<entry>
<title>standard compiler compatibility changes (#3040)</title>
<updated>2026-01-12T22:48:25+00:00</updated>
<author>
<name>kipcode66</name>
<email>kipcode66@gmail.com</email>
</author>
<published>2026-01-12T22:48:25+00:00</published>
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<id>dd03bf861fdc92109c57d58cc7436066a8a02430</id>
<content type='text'>
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG</content>
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<pre>
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG</pre>
</div>
</content>
</entry>
<entry>
<title>Add guards around std library headers (#3013)</title>
<updated>2026-01-05T11:50:45+00:00</updated>
<author>
<name>kipcode66</name>
<email>kipcode66@gmail.com</email>
</author>
<published>2026-01-05T11:50:45+00:00</published>
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<id>1d2a0d956851e10549c56be039fd42f6f0937802</id>
<content type='text'>
* Last fix for standard compiler error

* adding define guards around headers

* rename cmath.h and climits.h to cmath and climits respectively

* renaming cstdarg.h to cstdarg

* renaming cstdlib.h to cstdlib

* renaming cstring.h to cstring

* renaming cstdio.h to cstdio

* renaming cmath locale ctype

* renaming stdarg string and va_list

* renaming cstddef

* renaming stdio stddef stdlib

* renaming algorithm, functional, iterator, memory, and utility

* renaming bitset, cstdint, limits, and stdint

* renaming new and type_traits

* update quote includes for standard library headers to angle bracket includes</content>
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* Last fix for standard compiler error

* adding define guards around headers

* rename cmath.h and climits.h to cmath and climits respectively

* renaming cstdarg.h to cstdarg

* renaming cstdlib.h to cstdlib

* renaming cstring.h to cstring

* renaming cstdio.h to cstdio

* renaming cmath locale ctype

* renaming stdarg string and va_list

* renaming cstddef

* renaming stdio stddef stdlib

* renaming algorithm, functional, iterator, memory, and utility

* renaming bitset, cstdint, limits, and stdint

* renaming new and type_traits

* update quote includes for standard library headers to angle bracket includes</pre>
</div>
</content>
</entry>
<entry>
<title>MSL_C header cleanup (#2988)</title>
<updated>2025-12-23T18:20:32+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-12-23T18:20:32+00:00</published>
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<id>c9d0c58ffe107550835987fc37504839e9d98f05</id>
<content type='text'>
* msl_c header cleanup

* math header cleanup

* fix rest of shieldD configs

* cleanup cflag configs a bit

* fix shield build</content>
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* msl_c header cleanup

* math header cleanup

* fix rest of shieldD configs

* cleanup cflag configs a bit

* fix shield build</pre>
</div>
</content>
</entry>
<entry>
<title>Improving standard compiler compatibility (#2926)</title>
<updated>2025-12-09T04:31:22+00:00</updated>
<author>
<name>kipcode66</name>
<email>kipcode66@gmail.com</email>
</author>
<published>2025-12-09T04:31:22+00:00</published>
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<id>3b26aae5321f14fcdfaf4360605daaa4da6a99cf</id>
<content type='text'>
* Adding explicit dolphin/ prefix &amp; fix characters

* Rename ShiftJIS to SJIS

* Separate JASSeqReader read methods implementation between compilers.

* Fix pointer.h

* fix d_item_data typo

* fix gcn matching issue</content>
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<pre>
* Adding explicit dolphin/ prefix &amp; fix characters

* Rename ShiftJIS to SJIS

* Separate JASSeqReader read methods implementation between compilers.

* Fix pointer.h

* fix d_item_data typo

* fix gcn matching issue</pre>
</div>
</content>
</entry>
<entry>
<title>Various debug conditional compilation cleanup (#2915)</title>
<updated>2025-12-06T21:34:47+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2025-12-06T21:34:47+00:00</published>
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<id>a30e617e5a9b8264053788429a587ee1763eae73</id>
<content type='text'>
* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code</content>
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* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code</pre>
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</content>
</entry>
<entry>
<title>d_bg_w_kcol OK (#2897)</title>
<updated>2025-11-30T23:46:36+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-11-30T23:46:36+00:00</published>
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<id>03efb3f79a551172b1e724eff26d8c8116f96ca5</id>
<content type='text'>
* Match dBgWKCol::WallCorrect

* Match dBgWKCol::ShdwDraw

* Match dBgWKCol::WallCorrectSort

* d_bg_w_kcol OK

* Fix debug asserts</content>
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<pre>
* Match dBgWKCol::WallCorrect

* Match dBgWKCol::ShdwDraw

* Match dBgWKCol::WallCorrectSort

* d_bg_w_kcol OK

* Fix debug asserts</pre>
</div>
</content>
</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<id>a6e76c0841cae03cae0c0e6ac75c32f979043093</id>
<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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<pre>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
</div>
</content>
</entry>
<entry>
<title>Match 5 d_bg_w_kcol funcs (#2856)</title>
<updated>2025-11-24T06:07:35+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-11-24T06:07:35+00:00</published>
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<id>97c60c9092016f609a6bf432519f322db8940f33</id>
<content type='text'>
* dBgWKCol::CaptPoly equivalent

* dBgWKCol::CaptPoly OK

* Switch s32-&gt;int for the rest of the dBgW functions just in case

This doesn't immediately help any other functions besides CaptPoly, but I suspect it could help prevent issues in the future since it's more likely to be what the original devs did.

* Debug var fix

* Match 3 more kcol funcs

* Remove unused lits

* Update nonmatching comments

* Fix ChkShdwDrawThrough</content>
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<pre>
* dBgWKCol::CaptPoly equivalent

* dBgWKCol::CaptPoly OK

* Switch s32-&gt;int for the rest of the dBgW functions just in case

This doesn't immediately help any other functions besides CaptPoly, but I suspect it could help prevent issues in the future since it's more likely to be what the original devs did.

* Debug var fix

* Match 3 more kcol funcs

* Remove unused lits

* Update nonmatching comments

* Fix ChkShdwDrawThrough</pre>
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</content>
</entry>
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