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<title>tp/src/d/d_camera.cpp, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>work on d_camera / d_ev_camera (#2170)</title>
<updated>2024-06-25T14:34:59+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-06-25T14:34:59+00:00</published>
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</pre>
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<entry>
<title>d_bg_w done (#2169)</title>
<updated>2024-06-15T17:09:55+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-06-15T17:09:55+00:00</published>
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<id>3c82015f69403d22f7ee3809425cb217f5bdc3b5</id>
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* ClassifyPlane matched

* d_bg_w full match

* remove asm</content>
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* ClassifyPlane matched

* d_bg_w full match

* remove asm</pre>
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</content>
</entry>
<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
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<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
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* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
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</content>
</entry>
<entry>
<title>various fixes / matches (#2052)</title>
<updated>2024-01-29T15:39:51+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-29T15:39:51+00:00</published>
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<id>36a29bc4fe6464d57d693ab24aedd97e4bb59310</id>
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* some fixes in d/s, d_item, d_shop

* fix for dKankyo_DayProc weak generation

* d_cc_uty fix

* some d_name / d_com_inf_game / f_op_actor_mng matches

* fix some player inline virtuals

* remove asm</content>
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* some fixes in d/s, d_item, d_shop

* fix for dKankyo_DayProc weak generation

* d_cc_uty fix

* some d_name / d_com_inf_game / f_op_actor_mng matches

* fix some player inline virtuals

* remove asm</pre>
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</content>
</entry>
<entry>
<title>almost all of dolphin matched (#2036)</title>
<updated>2024-01-20T00:22:19+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-20T00:22:19+00:00</published>
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<id>981cfe7283c0a39b8d1845d8ba59f3bb1e192932</id>
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* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches</content>
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* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches</pre>
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</entry>
<entry>
<title>most of d_a_alink_wolf done / some misc (#1993)</title>
<updated>2023-11-27T11:14:06+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-11-27T11:14:06+00:00</published>
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<id>9ff0f5029f3b109ef50d2a78bf810ed3420f1b62</id>
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* wip on alink_wolf

* setup procvar unions

* most of d_a_alink_wolf done + some misc</content>
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* wip on alink_wolf

* setup procvar unions

* most of d_a_alink_wolf done + some misc</pre>
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</content>
</entry>
<entry>
<title>work on daAlink horse, hvyboots, cut (#1981)</title>
<updated>2023-11-08T13:52:54+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-11-08T13:52:54+00:00</published>
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<id>557d0822e56fc287243535a825f7a0a534fa14bd</id>
<content type='text'>
* work on alink_cut, alink_horse, alink_hvyboots

* remove asm</content>
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* work on alink_cut, alink_horse, alink_hvyboots

* remove asm</pre>
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</content>
</entry>
<entry>
<title>d_envse mostly OK. more work on kankyo_rain (#1969)</title>
<updated>2023-10-25T20:16:56+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-10-25T20:16:56+00:00</published>
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<id>e2d51bf9564c60435cfd5ee3fc05adddc8db04c7</id>
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* d_envse OK, work on kankyo_rain

* remove asm</content>
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* d_envse OK, work on kankyo_rain

* remove asm</pre>
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</content>
</entry>
<entry>
<title>d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done (#1957)</title>
<updated>2023-10-11T08:12:08+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-10-11T08:12:08+00:00</published>
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<id>6229bba991717a88629e52c59b2daa45022f098a</id>
<content type='text'>
* d_a_andsw2 OK

* d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook

* remove asm

* d_kankyo_wether almost done

* some work on d_kankyo_rain</content>
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<pre>
* d_a_andsw2 OK

* d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook

* remove asm

* d_kankyo_wether almost done

* some work on d_kankyo_rain</pre>
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</content>
</entry>
<entry>
<title>c_m3d, c_request OK. Work on Z2Audience (#1900)</title>
<updated>2023-08-29T23:43:28+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2023-08-29T23:43:28+00:00</published>
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</pre>
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