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<title>tp/src/d/d_drawlist.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>Fix a bunch of compiler warnings and document several more bugs (#3130)</title>
<updated>2026-03-18T05:38:05+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-03-18T05:38:05+00:00</published>
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<entry>
<title>fix compiler warnings (#3094)</title>
<updated>2026-02-11T08:14:18+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2026-02-11T08:14:18+00:00</published>
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<entry>
<title>d_com_inf_game debug (#3075)</title>
<updated>2026-01-30T02:58:59+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2026-01-30T02:58:59+00:00</published>
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* d_com_inf_game debug

* inline sorting</content>
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* d_com_inf_game debug

* inline sorting</pre>
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</entry>
<entry>
<title>first round of constants cleanup (#3021)</title>
<updated>2026-01-10T21:38:04+00:00</updated>
<author>
<name>roeming</name>
<email>brother64youyou@gmail.com</email>
</author>
<published>2026-01-10T21:38:04+00:00</published>
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<id>562f4d0d650a0516272de407d18891b86dddf7ad</id>
<content type='text'>
* first round of constants cleanup

* move m_PI_D definition

* remove compatibility comment

* add future version of angle subtracting with/without cast

* whitespace change to run builds again</content>
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* first round of constants cleanup

* move m_PI_D definition

* remove compatibility comment

* add future version of angle subtracting with/without cast

* whitespace change to run builds again</pre>
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</content>
</entry>
<entry>
<title>d_particle debug work (#2944)</title>
<updated>2025-12-13T04:54:42+00:00</updated>
<author>
<name>Carco_21</name>
<email>144170194+carter-ktb21@users.noreply.github.com</email>
</author>
<published>2025-12-13T04:54:42+00:00</published>
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<id>87732304d15f80fa952a243bb3c6dec44f3f0856</id>
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* misc work

* more work

* fixed error

* more work

* PR cleanup

* missed cleanup

* error fix

* wii fix</content>
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* misc work

* more work

* fixed error

* more work

* PR cleanup

* missed cleanup

* error fix

* wii fix</pre>
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</content>
</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
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</content>
</entry>
<entry>
<title>Fix JUT_ASSERT and several other macros (#2711)</title>
<updated>2025-09-28T20:11:07+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-09-28T20:11:07+00:00</published>
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<id>9eea9289b1c4316d5856d1cb9602ee463d7de989</id>
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* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH</content>
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* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH</pre>
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</content>
</entry>
<entry>
<title>Fix most vtable issues (#2706)</title>
<updated>2025-09-27T22:35:11+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-09-27T22:35:11+00:00</published>
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</entry>
<entry>
<title>More miscellaneous TU improvements (#2665)</title>
<updated>2025-09-17T12:01:59+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2025-09-17T12:01:59+00:00</published>
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<entry>
<title>some J3D/misc cleanup (#2628)</title>
<updated>2025-09-04T14:56:59+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-09-04T14:56:59+00:00</published>
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<id>b45a089e15d79821b07be020db628e01a49b1fd2</id>
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* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup</content>
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* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup</pre>
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</entry>
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