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<title>tp/src/d/d_item/d_item.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>dol2asm OK</title>
<updated>2021-03-28T20:49:05+00:00</updated>
<author>
<name>Julgodis</name>
<email></email>
</author>
<published>2021-03-28T20:49:05+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Fix symbol names (#118)</title>
<updated>2021-03-15T06:12:44+00:00</updated>
<author>
<name>lepelog</name>
<email>lepelog@users.noreply.github.com</email>
</author>
<published>2021-03-15T06:12:44+00:00</published>
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<id>80ba3d9fd26f47ffd1dc198c67c0c0944158cd1a</id>
<content type='text'>
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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<pre>
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Some fopAcM functions (#116)</title>
<updated>2021-02-26T14:19:46+00:00</updated>
<author>
<name>lepelog</name>
<email>lepelog@users.noreply.github.com</email>
</author>
<published>2021-02-26T14:19:46+00:00</published>
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<id>368135b3da5b67087f63dd6b748f1db172c3d112</id>
<content type='text'>
* some fopAcM_create functions

* a few more functions</content>
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* some fopAcM_create functions

* a few more functions</pre>
</div>
</content>
</entry>
<entry>
<title>delete variables.h</title>
<updated>2021-02-21T04:11:44+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2021-02-21T04:11:44+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)</title>
<updated>2021-02-19T15:51:02+00:00</updated>
<author>
<name>lepelog</name>
<email>lepelog@users.noreply.github.com</email>
</author>
<published>2021-02-19T15:51:02+00:00</published>
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<id>5c83d2532c610dc9eb5fb4f36c250174c79964e4</id>
<content type='text'>
* data for c_angle

* data c_sxyz

* partially migrated c_xyz data

* c_xyz data

* c_xyz data decomp

* c_math data

* c_math data

* c_lib data, some cleanup

* rename some unnamed functions and create header for them

* header for string functions

* format and fix fabsf

* cleanup

* remove more unneded function prototypes

* move fpclassify to math.h</content>
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<pre>
* data for c_angle

* data c_sxyz

* partially migrated c_xyz data

* c_xyz data

* c_xyz data decomp

* c_math data

* c_math data

* c_lib data, some cleanup

* rename some unnamed functions and create header for them

* header for string functions

* format and fix fabsf

* cleanup

* remove more unneded function prototypes

* move fpclassify to math.h</pre>
</div>
</content>
</entry>
<entry>
<title>remove functions.h</title>
<updated>2021-01-31T20:33:34+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2021-01-31T20:33:34+00:00</published>
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<id>90578d539ac54bd39e110a2a603dd63b94881d91</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>fully split / more work on d_com_inf_game (#81)</title>
<updated>2021-01-10T14:00:45+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2021-01-10T14:00:45+00:00</published>
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<id>8cf6641bd470669d31d3b6a57f960f25e032a900</id>
<content type='text'>
* split d_com_inf_game

* fix func name

* start some dcomifg funcs

* fix

* clang-format

* change dComIfGs_setWarpItemData back to inline asm for now

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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<pre>
* split d_com_inf_game

* fix func name

* start some dcomifg funcs

* fix

* clang-format

* change dComIfGs_setWarpItemData back to inline asm for now

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>more daalink / d_item improvements (#79)</title>
<updated>2021-01-10T00:59:35+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2021-01-10T00:59:35+00:00</published>
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<id>8bd3d07e23ff7000de063008d73dba4a6d3434d1</id>
<content type='text'>
* some daalink funcs

* more d_item inlines / setShieldChange

* more daalink stuff

getlife, getrstatus, setitemlifecount, getrupee, setitemrupeecount

* format

* format</content>
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<pre>
* some daalink funcs

* more d_item inlines / setShieldChange

* more daalink stuff

getlife, getrstatus, setitemlifecount, getrupee, setitemrupeecount

* format

* format</pre>
</div>
</content>
</entry>
<entry>
<title>add a lot of dComIfGs inlines (#65)</title>
<updated>2021-01-05T16:48:08+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2021-01-05T16:48:08+00:00</published>
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<id>e9607ae760eea953c56c30e079c1eb3c4e77b351</id>
<content type='text'>
* item_func inlines

* some getcheck func inlines

* remove asm

* format

* format

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</content>
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<pre>
* item_func inlines

* some getcheck func inlines

* remove asm

* format

* format

Co-authored-by: Pheenoh &lt;pheenoh@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>make gameinfo members private</title>
<updated>2021-01-03T21:13:28+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2021-01-03T21:13:28+00:00</published>
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<id>4e085c9c8489bfbb970c811572bfe68619834c74</id>
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</content>
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<pre>
</pre>
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