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<title>tp/src/d/d_path.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>d_path / d_vibration debug work (#3138)</title>
<updated>2026-03-29T23:43:00+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-29T23:43:00+00:00</published>
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<id>cb6ee4b21e25cb40a08c0f1effeebda79896a7e5</id>
<content type='text'>
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug</content>
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<pre>
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug</pre>
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</content>
</entry>
<entry>
<title>d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)</title>
<updated>2026-03-01T21:19:48+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-03-01T21:19:48+00:00</published>
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<id>6e149819e13b1f70ecbf8a4c66b030c17ffed2bb</id>
<content type='text'>
* d_a_kago cleanup

* d_s_logo wii/shield work

* d_s_logo / d_s_play debug work

* fix missing profile class sizeof's

* fix phase-&gt;id values

* build fixes

* fix dCamera_c and camera profile</content>
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<pre>
* d_a_kago cleanup

* d_s_logo wii/shield work

* d_s_logo / d_s_play debug work

* fix missing profile class sizeof's

* fix phase-&gt;id values

* build fixes

* fix dCamera_c and camera profile</pre>
</div>
</content>
</entry>
<entry>
<title>f_op work (#3008)</title>
<updated>2025-12-30T12:22:38+00:00</updated>
<author>
<name>Niklas Bauer</name>
<email>nikbau2000@gmail.com</email>
</author>
<published>2025-12-30T12:22:38+00:00</published>
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<id>c3213e0c67cb60974569b4f20e84d85816b9ba8b</id>
<content type='text'>
* f_op debug 1

* f_op debug 2

* f_op debug 3

* f_op debug 4

* f_op debug 5

* f_op_debug fix build

* f_op linking

* remove goto in fopac_create

* fix regressions

* fix regressions

* pr comments

* f_op debug 6

* f_op debug 7

* f_op debug 8

* f_op debug 9

* f_op debug 10

* f_op work, linking, symbols, heap

* regressions 1

* regressions 2

* pr comments</content>
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<pre>
* f_op debug 1

* f_op debug 2

* f_op debug 3

* f_op debug 4

* f_op debug 5

* f_op_debug fix build

* f_op linking

* remove goto in fopac_create

* fix regressions

* fix regressions

* pr comments

* f_op debug 6

* f_op debug 7

* f_op debug 8

* f_op debug 9

* f_op debug 10

* f_op work, linking, symbols, heap

* regressions 1

* regressions 2

* pr comments</pre>
</div>
</content>
</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<id>a6e76c0841cae03cae0c0e6ac75c32f979043093</id>
<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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<pre>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
</div>
</content>
</entry>
<entry>
<title>Fix JUT_ASSERT and several other macros (#2711)</title>
<updated>2025-09-28T20:11:07+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-09-28T20:11:07+00:00</published>
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<id>9eea9289b1c4316d5856d1cb9602ee463d7de989</id>
<content type='text'>
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH</content>
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<pre>
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH</pre>
</div>
</content>
</entry>
<entry>
<title>Add a precompiled header for RELs (#2597)</title>
<updated>2025-08-24T06:52:08+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2025-08-24T06:52:08+00:00</published>
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<id>513816ce5c055be898b80dfa3b7048bcaca876a7</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Fix dPnt struct (#2361)</title>
<updated>2025-03-30T22:45:59+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-03-30T22:45:59+00:00</published>
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<id>559d389e3dc7d47136b5f2e98ad44c48b5641225</id>
<content type='text'>
* Fix dPnt struct

* Fix Vec warning</content>
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<pre>
* Fix dPnt struct

* Fix Vec warning</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_npc work (#2306)</title>
<updated>2025-02-23T22:43:25+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2025-02-23T22:43:25+00:00</published>
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<id>e3d0b94122116ae1cd8188078ad6e710eb54a26c</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>switch to dtk setup (#2203)</title>
<updated>2024-10-10T14:29:58+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-10-10T14:29:58+00:00</published>
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<id>12eb254d769d84743b5cc6cd5424057c57eaf0ad</id>
<content type='text'>
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI &amp; README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street &lt;luke@street.dev&gt;</content>
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<pre>
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI &amp; README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street &lt;luke@street.dev&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>remove "duplicated" inlines (#2099)</title>
<updated>2024-03-19T11:31:53+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-19T11:31:53+00:00</published>
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<id>25d51079a315a7e8e1b745f06ca857b2c48cf532</id>
<content type='text'>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</content>
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<pre>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</pre>
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</content>
</entry>
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