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<title>tp/src/d/kankyo/d_kankyo_data.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
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<entry>
<title>switch to dtk setup (#2203)</title>
<updated>2024-10-10T14:29:58+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-10-10T14:29:58+00:00</published>
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<id>12eb254d769d84743b5cc6cd5424057c57eaf0ad</id>
<content type='text'>
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI &amp; README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street &lt;luke@street.dev&gt;</content>
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<pre>
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI &amp; README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street &lt;luke@street.dev&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
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<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
</div>
</content>
</entry>
<entry>
<title>Some GX work (#1998)</title>
<updated>2023-12-06T23:57:35+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2023-12-06T23:57:35+00:00</published>
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<id>0de033925019e8d42916d56261fad02d9e5a4d20</id>
<content type='text'>
* Some GX work

* GXFrameBuf work

* Import GXAttr functions and enums

* Import most of GXTev

* Import most of GXPixel

* Import GXFifo

* Import some of GXInit

* Import and work on GXTransform

* Import GXPerf

* A little work on GXTexture</content>
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<pre>
* Some GX work

* GXFrameBuf work

* Import GXAttr functions and enums

* Import most of GXTev

* Import most of GXPixel

* Import GXFifo

* Import some of GXInit

* Import and work on GXTransform

* Import GXPerf

* A little work on GXTexture</pre>
</div>
</content>
</entry>
<entry>
<title>d_kankyo work / d_particle_copoly OK (#1953)</title>
<updated>2023-10-01T03:53:18+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-10-01T03:53:18+00:00</published>
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<id>016a5e683ba58e542b9f10d55d5c4f46beabb071</id>
<content type='text'>
* d_kankyo work / d_particle_copoly OK

* remove asm</content>
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<pre>
* d_kankyo work / d_particle_copoly OK

* remove asm</pre>
</div>
</content>
</entry>
<entry>
<title>Kytag00 / Vrbox2 work, some cphase / kankyo doc (#1886)</title>
<updated>2023-08-16T20:32:40+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-08-16T20:32:40+00:00</published>
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<id>114582643fcdb8b99499984e7e8e1f6c4e0671da</id>
<content type='text'>
* kytag00 work

* d_a_vrbox2 close to done

* rename cPhase enum values

* some enums from noclip / kankyo doc

* remove asm

* use macro

* uncomment ok-check.yml</content>
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<pre>
* kytag00 work

* d_a_vrbox2 close to done

* rename cPhase enum values

* some enums from noclip / kankyo doc

* remove asm

* use macro

* uncomment ok-check.yml</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)</title>
<updated>2023-08-16T19:07:52+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2023-08-16T19:07:52+00:00</published>
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<id>7fd7d0c1f3ac84a4f10b41fab925c18e0be0c5dc</id>
<content type='text'>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing</pre>
</div>
</content>
</entry>
<entry>
<title>d_event_manager OK, d_kankyo rain WIP (#360)</title>
<updated>2023-07-03T19:04:51+00:00</updated>
<author>
<name>hatal175</name>
<email>hatal175@users.noreply.github.com</email>
</author>
<published>2023-07-03T19:04:51+00:00</published>
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<id>01d9e0a514a946fe8f2e3534bf17898325a30904</id>
<content type='text'>
* d_event_manager OK, d_kankyo rain WIP

* Match createTimg</content>
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<pre>
* d_event_manager OK, d_kankyo rain WIP

* Match createTimg</pre>
</div>
</content>
</entry>
<entry>
<title>d_camera / m_Do_ext / d_particle + minor various wip (#210)</title>
<updated>2022-10-03T22:26:26+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2022-10-03T22:26:26+00:00</published>
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<id>4913395dbd1a33d794028ceb82579b4baffe954d</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>d_kankyo_wether / d_eye_hl (#178)</title>
<updated>2022-01-25T20:24:14+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2022-01-25T20:24:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=612f26c132280da43ecfa5fa8c8cc32966f06eb6'/>
<id>612f26c132280da43ecfa5fa8c8cc32966f06eb6</id>
<content type='text'>
* d_eye_hl / d_kankyo_wether wip

* more d_kankyo_wether + format

* remove asm

* some d_kankyo wip

* fix dccs vtable

* some m_Do_graphic / d_meter2_draw work</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* d_eye_hl / d_kankyo_wether wip

* more d_kankyo_wether + format

* remove asm

* some d_kankyo wip

* fix dccs vtable

* some m_Do_graphic / d_meter2_draw work</pre>
</div>
</content>
</entry>
<entry>
<title>d_kankyo_data and d_kankyo work (#158)</title>
<updated>2021-12-02T22:43:22+00:00</updated>
<author>
<name>icogn</name>
<email>21243684+icogn@users.noreply.github.com</email>
</author>
<published>2021-12-02T22:43:22+00:00</published>
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<id>f6f7e7ce38a9af6ca605261a5d2485a6edc6b733</id>
<content type='text'>
* Copy over progress

* Comment other d_kankyo_data dat section stuff

* Compiling

* Progress

* Progress

* Close

* Match

* Clean

* Change loop

* Clean

* Clean

* Before attempt clean

* Work on dKy_F_SP121Check, not compiling

* Adjust comparisons

* Adjust headers

* Close

* Matching

* Remove

* Comments

* Fix u8 pointer

* Comment

* Adjust

* Comment stage names

* Rename member

* Decomp dKy_darkworld_spot_check

* Decomp dKy_darkworld_Area_set

* Adjust

* Comments, small adjust

* Add phase1 base txt

* Working through d_s_play phase_1

* Finish function outline

* Comments

* Add darkLv enum

* Rename enum

* Refactor

* Comment

* Documentation

* Move out notes

* Comments

* Adjust

* Rename structs

* Comments

* Minor adjust

* Comment

* Adjust and Comments

* Adjust

* Adjust

* Comment

* Clean

* Add back addresses

* Adjust comment

* Adjust comments

* Comments

* Comment

* Adjust for clang-format-10

* Edit getName

* Fix fog table

* Make l_field_data use placeholder struct

* Make l_envr_default use placeholder struct

* Make l_vr_box_data use placeholder struct

* Make l_pselect_default use placeholder struct</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Copy over progress

* Comment other d_kankyo_data dat section stuff

* Compiling

* Progress

* Progress

* Close

* Match

* Clean

* Change loop

* Clean

* Clean

* Before attempt clean

* Work on dKy_F_SP121Check, not compiling

* Adjust comparisons

* Adjust headers

* Close

* Matching

* Remove

* Comments

* Fix u8 pointer

* Comment

* Adjust

* Comment stage names

* Rename member

* Decomp dKy_darkworld_spot_check

* Decomp dKy_darkworld_Area_set

* Adjust

* Comments, small adjust

* Add phase1 base txt

* Working through d_s_play phase_1

* Finish function outline

* Comments

* Add darkLv enum

* Rename enum

* Refactor

* Comment

* Documentation

* Move out notes

* Comments

* Adjust

* Rename structs

* Comments

* Minor adjust

* Comment

* Adjust and Comments

* Adjust

* Adjust

* Comment

* Clean

* Add back addresses

* Adjust comment

* Adjust comments

* Comments

* Comment

* Adjust for clang-format-10

* Edit getName

* Fix fog table

* Make l_field_data use placeholder struct

* Make l_envr_default use placeholder struct

* Make l_vr_box_data use placeholder struct

* Make l_pselect_default use placeholder struct</pre>
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</content>
</entry>
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