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<title>tp/src/d/kankyo/d_kankyo_wether.cpp, branch dol2asm</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/'/>
<entry>
<title>fix some nonmatching functions (#2141)</title>
<updated>2024-04-29T02:33:32+00:00</updated>
<author>
<name>Caroline Madsen</name>
<email>69010899+randomsalience@users.noreply.github.com</email>
</author>
<published>2024-04-29T02:33:32+00:00</published>
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<id>7339a87bd9f6160c99c129af4f26288fa7fcd223</id>
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<pre>
</pre>
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</entry>
<entry>
<title>d_a_e_fz work, doxygen revamp (#2127)</title>
<updated>2024-04-12T06:10:30+00:00</updated>
<author>
<name>Pheenoh</name>
<email>pheenoh@gmail.com</email>
</author>
<published>2024-04-12T06:10:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=a61e3491f7c46b698514af50464cf71ba76bd3a3'/>
<id>a61e3491f7c46b698514af50464cf71ba76bd3a3</id>
<content type='text'>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute &amp; execute

* demoDelete

* daE_FZ_Delete &amp; _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_obj_yobikusa OK (#2116)</title>
<updated>2024-03-31T09:33:18+00:00</updated>
<author>
<name>Jeff Padgham</name>
<email>jeff.ookami@gmail.com</email>
</author>
<published>2024-03-31T09:33:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/commit/?id=db80914e40fe1197b1cead88b37b66c891e3970f'/>
<id>db80914e40fe1197b1cead88b37b66c891e3970f</id>
<content type='text'>
* Decomp OK

* Initial cleanup pass

* Light documenting and formatting pass

* Updating progress

---------

Co-authored-by: GinNoOokami &lt;noreply&gt;</content>
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<pre>
* Decomp OK

* Initial cleanup pass

* Light documenting and formatting pass

* Updating progress

---------

Co-authored-by: GinNoOokami &lt;noreply&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Work on multiple files (#2102)</title>
<updated>2024-03-20T07:10:26+00:00</updated>
<author>
<name>Trueffel</name>
<email>106771418+Trueffeloot@users.noreply.github.com</email>
</author>
<published>2024-03-20T07:10:26+00:00</published>
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<id>4ea2b399be1dc27cb89a9a191126b0a9154b1f99</id>
<content type='text'>
* d_menu_skill OK

* remove asm and update progress

* work on multiple files

* remove asm

* update progress</content>
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<pre>
* d_menu_skill OK

* remove asm and update progress

* work on multiple files

* remove asm

* update progress</pre>
</div>
</content>
</entry>
<entry>
<title>remove "duplicated" inlines (#2099)</title>
<updated>2024-03-19T11:31:53+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-03-19T11:31:53+00:00</published>
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<id>25d51079a315a7e8e1b745f06ca857b2c48cf532</id>
<content type='text'>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</content>
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<pre>
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes</pre>
</div>
</content>
</entry>
<entry>
<title>various fixes / matches (#2052)</title>
<updated>2024-01-29T15:39:51+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2024-01-29T15:39:51+00:00</published>
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<id>36a29bc4fe6464d57d693ab24aedd97e4bb59310</id>
<content type='text'>
* some fixes in d/s, d_item, d_shop

* fix for dKankyo_DayProc weak generation

* d_cc_uty fix

* some d_name / d_com_inf_game / f_op_actor_mng matches

* fix some player inline virtuals

* remove asm</content>
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<pre>
* some fixes in d/s, d_item, d_shop

* fix for dKankyo_DayProc weak generation

* d_cc_uty fix

* some d_name / d_com_inf_game / f_op_actor_mng matches

* fix some player inline virtuals

* remove asm</pre>
</div>
</content>
</entry>
<entry>
<title>MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)</title>
<updated>2023-12-25T15:31:05+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-12-25T15:31:05+00:00</published>
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<id>a7edd19f16685e9a1e505eec642318250553e399</id>
<content type='text'>
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done (#1957)</title>
<updated>2023-10-11T08:12:08+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-10-11T08:12:08+00:00</published>
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<id>6229bba991717a88629e52c59b2daa45022f098a</id>
<content type='text'>
* d_a_andsw2 OK

* d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook

* remove asm

* d_kankyo_wether almost done

* some work on d_kankyo_rain</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* d_a_andsw2 OK

* d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook

* remove asm

* d_kankyo_wether almost done

* some work on d_kankyo_rain</pre>
</div>
</content>
</entry>
<entry>
<title>d_kankyo work / d_particle_copoly OK (#1953)</title>
<updated>2023-10-01T03:53:18+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-10-01T03:53:18+00:00</published>
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<id>016a5e683ba58e542b9f10d55d5c4f46beabb071</id>
<content type='text'>
* d_kankyo work / d_particle_copoly OK

* remove asm</content>
<content type='xhtml'>
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<pre>
* d_kankyo work / d_particle_copoly OK

* remove asm</pre>
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</content>
</entry>
<entry>
<title>k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)</title>
<updated>2023-09-28T19:01:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2023-09-28T19:01:42+00:00</published>
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<id>84e413505363e1c2fcef6c559bcc24037d340a38</id>
<content type='text'>
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm</pre>
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</content>
</entry>
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