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<title>tp/src/m_Do/m_Do_MemCardRWmng.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Twilight Princess (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tp/'/>
<entry>
<title>m_Do_main mostly matching for Wii versions (#3165)</title>
<updated>2026-06-23T02:29:49+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-06-23T02:29:49+00:00</published>
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<id>8eae8919c8f53c4c5015ef9b664c6cd2f7c31f8b</id>
<content type='text'>
* m_Do_main mostly matching for Wii versions

* Use machine-specific PCH for all m_Do TUs</content>
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<pre>
* m_Do_main mostly matching for Wii versions

* Use machine-specific PCH for all m_Do TUs</pre>
</div>
</content>
</entry>
<entry>
<title>Some GCC compilation fixes (#3114)</title>
<updated>2026-02-28T20:11:00+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke@street.dev</email>
</author>
<published>2026-02-28T20:11:00+00:00</published>
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<id>c900a043b89786d5e594ec883d9acd92e0db6bc7</id>
<content type='text'>
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include &lt;string&gt;` with `#include &lt;cstring&gt;`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include &lt;cstring&gt;` for direct cstring function usage</content>
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<pre>
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include &lt;string&gt;` with `#include &lt;cstring&gt;`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include &lt;cstring&gt;` for direct cstring function usage</pre>
</div>
</content>
</entry>
<entry>
<title>Fix misspelled dSv_config_language enum values (#3056)</title>
<updated>2026-01-20T02:15:39+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-01-20T02:15:39+00:00</published>
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<id>d83996c711a7aadd4f468614a34f53572423c3f1</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>m_Do debug (#3052)</title>
<updated>2026-01-19T01:59:57+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2026-01-19T01:59:57+00:00</published>
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<id>87a3705039533b309a04baaaa0f99010b5d71c00</id>
<content type='text'>
* m_Do debug

* m_Do wii data</content>
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* m_Do debug

* m_Do wii data</pre>
</div>
</content>
</entry>
<entry>
<title>standard compiler compatibility changes (#3040)</title>
<updated>2026-01-12T22:48:25+00:00</updated>
<author>
<name>kipcode66</name>
<email>kipcode66@gmail.com</email>
</author>
<published>2026-01-12T22:48:25+00:00</published>
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<id>dd03bf861fdc92109c57d58cc7436066a8a02430</id>
<content type='text'>
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG</content>
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<pre>
* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG</pre>
</div>
</content>
</entry>
<entry>
<title>Add guards around std library headers (#3013)</title>
<updated>2026-01-05T11:50:45+00:00</updated>
<author>
<name>kipcode66</name>
<email>kipcode66@gmail.com</email>
</author>
<published>2026-01-05T11:50:45+00:00</published>
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<id>1d2a0d956851e10549c56be039fd42f6f0937802</id>
<content type='text'>
* Last fix for standard compiler error

* adding define guards around headers

* rename cmath.h and climits.h to cmath and climits respectively

* renaming cstdarg.h to cstdarg

* renaming cstdlib.h to cstdlib

* renaming cstring.h to cstring

* renaming cstdio.h to cstdio

* renaming cmath locale ctype

* renaming stdarg string and va_list

* renaming cstddef

* renaming stdio stddef stdlib

* renaming algorithm, functional, iterator, memory, and utility

* renaming bitset, cstdint, limits, and stdint

* renaming new and type_traits

* update quote includes for standard library headers to angle bracket includes</content>
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<pre>
* Last fix for standard compiler error

* adding define guards around headers

* rename cmath.h and climits.h to cmath and climits respectively

* renaming cstdarg.h to cstdarg

* renaming cstdlib.h to cstdlib

* renaming cstring.h to cstring

* renaming cstdio.h to cstdio

* renaming cmath locale ctype

* renaming stdarg string and va_list

* renaming cstddef

* renaming stdio stddef stdlib

* renaming algorithm, functional, iterator, memory, and utility

* renaming bitset, cstdint, limits, and stdint

* renaming new and type_traits

* update quote includes for standard library headers to angle bracket includes</pre>
</div>
</content>
</entry>
<entry>
<title>m_Do_MemCard/d_file_select wii/debug work (#2976)</title>
<updated>2025-12-21T02:30:04+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-12-21T02:30:04+00:00</published>
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<id>bd0c601a521fedf2b6a2e1930ca280555c808564</id>
<content type='text'>
* m_Do_MemCard/d_file_select wii/debug work

* fix builds</content>
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<pre>
* m_Do_MemCard/d_file_select wii/debug work

* fix builds</pre>
</div>
</content>
</entry>
<entry>
<title>project cleanup (#2895)</title>
<updated>2025-11-30T22:23:42+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-11-30T22:23:42+00:00</published>
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<id>a6e76c0841cae03cae0c0e6ac75c32f979043093</id>
<content type='text'>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</content>
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<pre>
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes</pre>
</div>
</content>
</entry>
<entry>
<title>e_hb equivalent / some pal work (#2577)</title>
<updated>2025-08-10T16:27:45+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-08-10T16:27:45+00:00</published>
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<id>87858822619e0a503e12f78690388c67df13f220</id>
<content type='text'>
* some pal work

* e_hb equivalent

* update config</content>
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<pre>
* some pal work

* e_hb equivalent

* update config</pre>
</div>
</content>
</entry>
<entry>
<title>GCN pal / jpn support, some debug work (#2375)</title>
<updated>2025-04-06T18:08:25+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2025-04-06T18:08:25+00:00</published>
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<id>54dd7640969e1f414f9b1111f874f85171ab6987</id>
<content type='text'>
* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests</content>
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<pre>
* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests</pre>
</div>
</content>
</entry>
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