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* Makefile: Fix issues with iconv causing it to break under devkitPro / msys
The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences
* Update diff configuration
-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)
Cheese things by using expected/ instead of having
the user place things manually.
* JUTNameTab
* J3DPacket / J3DDrawBuffer
* format
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
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Co-authored-by: Pheenoh <pheenoh@gmail.com>
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* Start Z2SceneMgr
* Various Fixes After Merge
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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* SComponent c_list / c_node
* SComponent: c_tree
* SComponent: start c_phase
* SComponent: c_tag
* SComponent: c_counter
* f_pc_line / f_pc_line_tag
the beginnings of the framework process system
* f_pc_method_tag
* SComponent: c_node_iter / c_list_iter / c_tag_iter / c_tree_iter
* f_pc_draw_priority
* f_pc_method_iter
* f_pc_profile
Also add (untested) base header classes for f_pc_base
* f_pc_searcher
* f_pc_create_tag
* f_pc_creator
* f_pc_layer skeleton
* f_pc_method
* f_pc_line_iter
* f_pc_leaf somewhat
* f_pc_delete_tag
* f_pc_create_req
* Fix a few non-matchings
* c_phase: slight additional notes
* c_node: more matching
* fix build
* c_node: One more matching
* f_pc_line_iter: Matching
* f_pc_create_req: a bit more
* f_pc_load, f_pc_deletor partial
* f_pc_executor partial
* f: minor cleanups
* f_pc_executor
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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