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path: root/include/JSystem/J2DGraph
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2022-01-12tmplepelog
2022-01-04J2DAnimation (#173)lepelog
* ok * naming stuff
2021-12-13offset commentslepelog
2021-12-12j2dmanagelepelog
2021-12-11J2DPane (#168)lepelog
* most of J2DPane * finish j2dpane * cleanup * use J2DBlendInfo
2021-12-06fixeslepelog
2021-12-06J2DGrafContext and J2DOrthoGraphlepelog
2021-12-06more simple J2D/J3D funcs (#166)Jasper St. Pierre
* more simple J2D/J3D funcs * JPABaseShape constructor * fmt Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-04format / asmTakaRikka
2021-12-04wipTakaRikka
2021-10-24J2D structs + print / fix GX + MSL string headers (#157)TakaRikka
* J2D structs + print / fix GX + MSL string headers * remove msl_c/string.h
2021-09-26Removed JUtility.h and added './tp format'Julgodis
2021-09-24m_Do cleanup, d_resource, drawlist stuff (#145)TakaRikka
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
2021-08-28move J2D / JUTResFont (#144)TakaRikka
* move some JSystem and meter2_info stuff * more J2D / JUTTexture / JUTPalette * setup dScnKy_env_light_c
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis
2021-03-27clang-formatPheenoh
2021-03-27J2DPicture::append OKPheenoh
2021-03-27J2DPicture::setBlendRatio OKPheenoh
2021-03-27fopMsgM_GetAppend OKPheenoh
2021-03-15Fix symbol names (#118)lepelog
* checkpoint * checkpoint * rename f_pc * checkpoint * small symbol rename and fix some fpc symbols * remove unneeded entries from ldscript * simplify ok check, update docker container Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26J2DPane: Add names for several unlabeled variables (#103)LC
Should make working on other classes adjacent to J2DPane a little more descriptive in the decompilation process.
2021-01-25J2DPane.cpp (#91)notyourav
* split J2DPane.cpp * J2DPane first pass * consolidate headers and typedef mtx * remove duplicate J2DScreen.h Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18normalize header guards to {tu_name}_H_ (#87)Erin Moon
i previously had a bad habit of using double underscores in include guard macro names, which are implementation-reserved per the C++98 standard (see 17.4.3.1.2 Global names). Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02Fixed _savegpr etc. (#54)Jonathan Wase
* renamed func_XXX to _savegpr_XX * renamed func_XXX to _restgpr_XX * renamed func_XXX to _savefpr_XX * renamed func_XXX to _restfpr_XX * cleanup functions.h and moved intrisics to mwcc.h * formatting * cleanup functions.h * fix bad-formatting from master Co-authored-by: Julgodis <>
2021-01-02more d_save funcs OK, initial map out of dcomifg_play_c and it's classesPheenoh
2020-12-26run clang-formatPheenoh
2020-12-03begin adding d_com_inf_game, add include guards to headersunknown
2020-11-29migrate remaining d_save and m_Do_main asm to inline, add intial class ↵unknown
mapping for dFile_select_c