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path: root/include/JSystem/J3DGraphAnimator
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2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-04-04work on d_a_npc_the and d_a_npc (#2120)Caroline Madsen
2024-03-19remove "duplicated" inlines (#2099)TakaRikka
* fix f_op_actor_mng inlines * fix f_pc inlines * fix d_a_alink weak func signatures * fix d_com_inf_game inlines * fix some more inlines * fix rest of player inlines * m_Do / JSystem inlines fixed * fix upstream changes
2024-02-13d_a_e_yd_leaf and d_a_e_ph done (#2070)TakaRikka
* d_a_e_yd_leaf done * d_a_e_ph OK * remove asm * some e_ph doc * match dBgS_Acch, fix f_op_actor_mng weak funcs * dBgS_Acch done * cleanup dBgS Chk TUs * d_a_obj done
2024-02-06J3D work (#2064)hatal175
2024-01-24more various JSystem work (#2046)TakaRikka
* most of J3DAnmLoader done * J3D / JKernel / JUTConsole work * remove asm * fix build * dol 50%
2024-01-22some various J2D/J3D work (#2043)TakaRikka
* most of J2DPicture done * fix GXSetTexCoordGen * some j3d work
2024-01-20almost all of dolphin matched (#2036)TakaRikka
* TRK full match * remove trk asm * ar done * cleanup some dolphin headers * more dolphin cleanup * cleanup / GD fully matched * almost all of GX fully matched * GX / Mtx full matched * most of OS done * pad done * most of VI * remove asm * forgot couple vec funcs * couple JUtility matches
2023-12-29Match most of d_attention (#2016)hatal175
* Make decompctx work with MSL includes * Match most of d_attention
2023-12-13work on J3DShapeMtx (#2002)Caroline Madsen
* work on J3DShapeMtx * update Progress.md
2023-11-08work on J3DModelLoader (#1982)Caroline Madsen
2023-11-08Work on J2DWindowEx (#1979)hatal175
2023-10-10m_Do_ext (#1958)Jcw87
2023-09-04Fixes for other compilers (#1912)Jcw87
* remove invalid virtual keywords * remove duplicate inline * remove leading 0 in character literals * add missing public keywords * fix some struct/class mismatches
2023-09-02setup dolphin VEC/MTX function defines (#1903)TakaRikka
* setup VEC function defines * setup MTX function defines
2023-08-27d_file_select::dFile_select3D_c (#1899)Jcw87
2023-08-16Kytag00 / Vrbox2 work, some cphase / kankyo doc (#1886)TakaRikka
* kytag00 work * d_a_vrbox2 close to done * rename cPhase enum values * some enums from noclip / kankyo doc * remove asm * use macro * uncomment ok-check.yml
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-08-11JPAEmitter OK, work on d_particle (#1874)hatal175
* JPAEmitter OK + header reorganization * libelf: silence repeated relocation warning * Work on d_particle
2023-07-14Work on J3DSkinDeformTal Hayon
2023-06-19Work on d_resorce, d_vibration, d_tresure and others (#347)hatal175
* Work on d_resorce * Work on d_a_tag_TWgate * Work on d_meter_map * d_tresure OK * Work on d_vibration * Work on d_a_npc * Work on d_a_npc * Work on d_a_npc
2023-06-06work on d_a_npc, d_a_npc_ash, d_a_tag_evtarea (#345)hatal175
All credit goes to randomsalience
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2023-05-09J3DJoint OKTal Hayon
2023-04-24J3DAnimation (#320)Jcw87
2023-03-17d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309)Pheenoh
* setup TU * JASResArcLoader OK * d_a_obj_stoneMark work * some funcs in d_a_obj_stoneMark * many changes * quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile * d_file_select functions + pr cleanup
2023-03-14d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308)TakaRikka
* d_ky_thunder OK + misc build fixes * d_scope mostly done * some m_Do_graphic wip * remove asm
2023-02-16d_a_alink_swim work / fix JASGlobalInstance (#288)TakaRikka
* daalink / z2linkmgr wip * first cleanup of JASGlobalInstance data * fix sInstance stuff part 2 * more d_a_alink_swim work * remove asm
2023-02-04pr fixesPheenoh
2023-01-15revert user area changesPheenoh
2023-01-15Merge branch 'master' into d_a_doPheenoh
2023-01-15d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)TakaRikka
* d_a_obj_web0 / d_a_obj_web1 * remove asm * d_a_set_bgobj * d_cc_s work * remove asm * build fix * fix tp.py progress check and rel sha1 check * clean up some bg files
2023-01-15Merge branch 'master' into d_a_doPheenoh
2023-01-06nodeCallBack attemptPheenoh
2023-01-03d_s_room / d_a_bg first passTakaRikka
2022-12-31more J3DDrawBufferJasper St. Pierre
2022-12-31build fixJasper St. Pierre
2022-12-31a bit more J3DMtxBufferJasper St. Pierre
2022-12-31J3DMtxBuffer startJasper St. Pierre
2022-12-31Couple more J3DModel matches, d_kyeff/d_kyeff2 cleanupsJasper St. Pierre
2022-12-30J3DJointTree OKJasper St. Pierre
2022-12-20big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-12-20d_a_npc workPheenoh
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c daBaseNpc_c::setBtpAnm daBaseNpc_c::attnSttsOn daBaseNpc_c::orderEvent daBaseNpc_c::setEnvTevColor daBaseNpc_c::setRoomNo daBaseNpc_c::checkEndAnm attempt CheckCreateHeap daNpcF_addIdx daNpcF_subIdx daNpcF_incIdx daNpcF_decIdx daNpcF_ActorMngr_c::initialize() daNpcF_ActorMngr_c::entry cleanup daNpcF_ActorMngr_c::entry daNpcF_ActorMngr_c::remove daNpcF_ActorMngr_c::getActorP daNpcF_MatAnm_c::calc attempt daNpcF_SPCurve_c::initialize minor fixes daNpcF_Path_c::initialize daNpcF_Path_c::setPathInfo daNpcF_Path_c::chkPassed daNpcF_Path_c::reverse daNpcF_Path_c::setNextIdx daNpcF_Path_c::getNextIdx daNpcF_Path_c::getBeforeIdx daNpcF_Path_c::getBeforePos daNpcF_Path_c::getNextPos daNpcT_MatAnm_c::initialize daNpcT_MatAnm_c::calc daNpcT_addIdx daNpcT_subIdx daNpcT_decIdx daNpcT_Path_c::hermite daNpcT_Path_c::initialize daNpcT_Path_c::setPathInfo attempt daNpcT_Path_c::setNextPathInfo daNpcT_Path_c::reverse daNpcT_Path_c::setNextIdx daNpcT_Path_c::getDstPos attempt daNpcT_DmgStagger_c::setParam Add FLOAT_LABEL where possible fopEn_enemy / fix e_wb move jasper's jsystem work over d_attention / d_demo / d_lib work remove asm clean up dolphin files / work on some rels (#212) * d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop * dolphin OS work / cleanup * dolphin GX work / cleanup * finish changing dolphin files to C * more files into C * match rest of MSL_C math functions * more dolphin files converted to C * remove asm * d_bg_w work * remove asm * d_a_alink work / kytag14 initial changes to d_a_e_yc checkpoint until virtual destructor issue is solved daNpcF_Lookat_c::adjustMoveDisAngle daBaseNpc_c::setMtx daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c() daNpcT_c::ctrlFaceMotion daNpcT_c::ctrlMsgAnm attempt daNpcT_c::initTalk daNpcF_clearMessageTmpBit daNpcF_getDistTableIdx daNpcF_offTmpBit daNpcF_onTmpBit daNpcF_chkTmpBit daNpcF_onEvtBit daNpcF_chkEvtBit daNpcF_c::getDistTableIdx daNpcF_chkPointInArea daNpcF_chkDoBtnEqSpeak daNpcF_getPlayerInfoFromPlayerList attempt daNpcF_pntVsLineSegmentLengthSquare2D daNpcF_c::chkPointInArea daNpcF_c::chkPointInArea daNpcF_c::getAttentionPos daNpcT_chkTmpBit daNpcT_offTmpBit daNpcT_onTmpBit daNpcT_chkEvtBit daNpcT_offEvtBit daNpcT_onEvtBit daNpcT_chkDoBtnIsSpeak daNpcT_getDistTableIdx daBaseNpc_acMngr_c::entry daNpcF_c::initTalk undo override
2022-12-20d_camera / m_Do_ext / d_particle + minor various wip (#210)TakaRikka
2022-06-29work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress
2022-06-01formatTakaRikka
2022-06-01m_Do / d_a_npc workTakaRikka
2022-05-28npcT / JUTGamePad workTakaRikka
2022-04-24J3DShape/J3DShapeMtx: More workJasper St. Pierre
2022-04-12J2DScreen / some J2DMaterial (#191)TakaRikka
* j2dscreen * some j2dmaterial work * remove asm