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2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-04-04work on d_a_npc_the and d_a_npc (#2120)Caroline Madsen
2024-03-07d_a_shop_item, d_a_b_go, d_a_b_gos OK (#2085)TakaRikka
* d_a_shop_item OK * d_a_b_go OK * d_a_b_gos OK * remove asm * some work on d_a_b_oh / d_a_b_zant_sima * d_a_startAndGoal done
2024-02-11JAS work (#2069)Caroline Madsen
2024-02-03Work on Z2EnvSeMgr (#2059)hatal175
2024-01-20almost all of dolphin matched (#2036)TakaRikka
* TRK full match * remove trk asm * ar done * cleanup some dolphin headers * more dolphin cleanup * cleanup / GD fully matched * almost all of GX fully matched * GX / Mtx full matched * most of OS done * pad done * most of VI * remove asm * forgot couple vec funcs * couple JUtility matches
2024-01-13Work on Z2AudioLib (#2032)hatal175
2023-12-25MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)TakaRikka
* cleanup SSystem files * MSL_C fully matched * fix build * remove asm * reorganize MSL_C/Runtime libs into more accurate setup * little more cleanup * cleanup some MSL headers * obj_rgate OK * remove asm * some rgate documentation
2023-10-10m_Do_ext (#1958)Jcw87
2023-09-05J3DStruct (#1913)Jcw87
2023-08-29c_m3d, c_request OK. Work on Z2Audience (#1900)hatal175
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-08-01Work on J2DMaterialFactory (#394)hatal175
* Work on J2DMaterialFactory * J3DUClipper OK * Work on JAISoundStarter * JAISoundHandles OK * JAISoundInfo OK * Fix JAISound::isStopping * Work on J2DTextBoxEx * dspproc OK * osdsp OK * osdsp_task OK * Work on dsptask * Import some JASCalc code * JASCallback OK * JASOscillator OK * JASLfo OK
2023-05-05d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)TakaRikka
* d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK * some std header setups * f_pc / profile cleanup * setup cull data * remove asm * d_a_suspend OK
2023-03-14d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308)TakaRikka
* d_ky_thunder OK + misc build fixes * d_scope mostly done * some m_Do_graphic wip * remove asm
2023-02-26JUtility / JSupport / misc cleanupTakaRikka
2022-12-19big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-10-03d_camera / m_Do_ext / d_particle + minor various wip (#210)TakaRikka
2021-12-23JPAExtraShapeJasper St. Pierre
2021-11-10wipTakaRikka
2021-10-11J3D setup (#155)TakaRikka
* setup j3d classes * remove asm * fixes * fix newDifferedDisplayList
2021-06-02J3duclip, fop_actor_mng and related stuff (#131)lepelog
* J3DUClipper sinit * sincosTable_ etc * decompile JMATrigonometric sinit * f_op_actor_mng * move f_op_actor_mng and parts of mDo_ext * J3DSys sinit * f_op_scene_req * failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl * mX -> x * fix mCull and fopAcM_prm_class members * fix a few function parameters * move missing NON_MATCHING * remove some unneeded data * turns out that data was not unused * remove unused asm * readd asm deleted by accident
2021-05-02move Z2Calc, c_math and f_op_draw_iter (#125)lepelog
* Z2Calc * port over c_math * fop_draw_iter Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-04-08some parts in c_liblepelog
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis
2021-03-15Fix symbol names (#118)lepelog
* checkpoint * checkpoint * rename f_pc * checkpoint * small symbol rename and fix some fpc symbols * remove unneeded entries from ldscript * simplify ok check, update docker container Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12f_op_actor_mng split & started decomp (#112)lepelog
* fop-actor-mng * rodata * more actor mng progress * actor mng progress * format * cleanup * fix Mtx function signatures * PR suggestion Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-25Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)LC
Removes the strong dependency on a single header file and moves declarations to their respective header file. This allows for making dependencies explicit in cpp files and other headers, and also makes it much easier to track where everything related to a particular component is. This change also creates a few header files that previously didn't exist, making it much nicer for people implementing things, as they won't need to create the header file, it'll just be there ready to go. Ideally functions.h wouldn't even be a thing, as this header adds a lot of preprocessing overhead due to its size, and will continue to grow significantly larger over the lifespan of the project, which can also impact the performance of editors that do dependency lookups and context-aware syntax highlighting.
2021-01-18normalize header guards to {tu_name}_H_ (#87)Erin Moon
i previously had a bad habit of using double underscores in include guard macro names, which are implementation-reserved per the C++98 standard (see 17.4.3.1.2 Global names). Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06match some Z2Calc functions (#72)lepelog
* Z2Calc OK * inline definitions in random.h and format * set -enum int compiler flag and fix enum hacks * note for get_ufloat_1 inline * PR suggestions and UB note Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03decomp some small files, do some cleanup (#42)Erin Moon
* remove leftover asm: JSUList.s * d_save_init: decomp * JMath/random: decomp * J3DUDL: fixup label * JAUClusterSound: decomp * c_API_controller_pad: decomp, elaborate globals/types * clang-format * don't add guards to functions.h * semantic merge of m_cpadInfo stuff * fix undef symbols Co-authored-by: Pheenoh <pheenoh@gmail.com>