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path: root/include/SSystem/SComponent/c_cc_d.h
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2024-08-07zramark work, sWallShutter / firewood2 done (#2187)TakaRikka
* obj_zramark done except weaks * setup fixes * obj_sWallShutter done * firewood2 done * remove asm
2024-07-22some cc doc and obj_brg work (#2184)TakaRikka
* some cc doc * document dCcD material types * work on d_a_obj_brg
2024-07-07obj_lv5YIblltray done (#2173)TakaRikka
* d_a_obj_lv5yiblltray done * remove asm
2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-03-17d_a_b_ds mostly done (#2098)Caroline Madsen
2024-02-15Obj_Oiltubo done (#2071)TakaRikka
2024-02-13d_a_e_yd_leaf and d_a_e_ph done (#2070)TakaRikka
* d_a_e_yd_leaf done * d_a_e_ph OK * remove asm * some e_ph doc * match dBgS_Acch, fix f_op_actor_mng weak funcs * dBgS_Acch done * cleanup dBgS Chk TUs * d_a_obj done
2023-11-12d_a_obj_lv1Candle01, d_a_obj_lv2Candle OK (#1978)Caroline Madsen
Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2023-11-10d_a_obj_ss_item OK (#1983)Jacob Patzer
2023-10-28decompile a few daItemKantera_c funcs (#1970)Trueffel
* attempt on daItemKantera_c * format cpp
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-08-12Kytag09 and Kytag11 OK, work on d_a_bg_obj and d_kankyo (#1877)TakaRikka
* work on kankyo / d_a_bg_obj * d_a_bg_obj work / kytag09 and kytag11 OK * remove asm
2023-08-05work on d_a_spinnerTrueffeloot
2023-08-02d_a_obj_swpropeller OK, work on d_kankyo / miscTakaRikka
2023-07-03d_cc_d_nonmatchingJcw87
2023-06-06work on d_a_npc, d_a_npc_ash, d_a_tag_evtarea (#345)hatal175
All credit goes to randomsalience
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2023-04-21e_ym / obj_volcball wip. obj_mgate done (#318)TakaRikka
* e_ym / obj_volcball wip. obj_mgate done * remove asm --------- Co-authored-by: root <root@DESKTOP-BTVP2BC>
2023-03-17d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309)Pheenoh
* setup TU * JASResArcLoader OK * d_a_obj_stoneMark work * some funcs in d_a_obj_stoneMark * many changes * quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile * d_file_select functions + pr cleanup
2023-02-25d_a_e_yk 23/26 matched (#301)Pheenoh
* setup TU * daE_YK_HIO_c::daE_YK_HIO_c * anm_init * daE_YK_Draw * pl_check * damage_check * action * daE_YK_Delete * fly_move * e_yk_roof * useHeapInit * e_yk_wind * e_yk_chance * e_yk_return * e_yk_fly * e_yk_wolfbite * e_yk_fight * e_yk_attack * e_yk_path_fly * daE_YK_Execute and daE_YK_Create and float literal prep * pr cleanup * rm padding
2023-02-05d_a_crod almost fully OK (#270)TakaRikka
2023-01-15d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)TakaRikka
* d_a_obj_web0 / d_a_obj_web1 * remove asm * d_a_set_bgobj * d_cc_s work * remove asm * build fix * fix tp.py progress check and rel sha1 check * clean up some bg files
2022-12-19big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-08-30j2d / map_path work, d_drawlist / d_attention cleanup (#208)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc * bunch of j2d work. d_drawlist / d_attention cleanup * progress / asm * cleanup wip * decompile JStage * setup some more JStudio structs * set up d_demo classes * some d_demo work * cleanup dolphin os stuff * some initial dEvent documentation * some At collision documentation * match JUTConsole::doDraw * dbgs work / split up some of d_a_alink into .inc files * d_a_alink_spinner work
2022-06-29work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress
2022-05-28npcT / JUTGamePad workTakaRikka
2022-02-06d_meter2 wip / d_s_play / d_file_sel_info (#179)TakaRikka
* d_meter2 wip * d_s_play * d_file_sel_info * format * tag_lv5soup / tag_setBall / fix dKyeff * d_cc_uty
2021-11-10wipTakaRikka
2021-10-24J2D structs + print / fix GX + MSL string headers (#157)TakaRikka
* J2D structs + print / fix GX + MSL string headers * remove msl_c/string.h
2021-08-16__sinit_d_com_inf_game_cpp OK (#140)lepelog
* mass mng header * d_cc_d start * c_cc_d ok * tmp commit * almost, reordering of vtable functions * progress * more progress * cleanup, still non matching * mark all of d_cc_d as nonmatching to OK * c_cc_s * c_cc_s OK * d_cc_mass_s OK * cleanup * gameinfo __sinit, not OK * a bit of cleanup * format * remove asm Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-06-12c_cc_d (#132)lepelog
* gnd check * more c_bg_s * start adding static asserts for size * Add more size checks * c_cc * c_cc progress * failed implementing cCcD_*Attr * progress * format * try destructor * data * remove unused asm * remove inlineCross * remove functions that didn't belong there * naming fix * match cCcD_SphAttr::CalcAabBox * cCcD_Stts::ClrTg * c_cc_s and mass fixes
2021-05-02move some of d_com_inf_game (#128)TakaRikka
* move most d_com_inf_game * remove temp
2021-05-02move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)TakaRikka
* move d_a_itembase_static * move d_a_item_static * moved Z2StatusMgr * clang * fixes * clang? * move d_save * move d_meter2_info * some d_meter2_info fixes * move most d_a_player * move d_bg_s stuff * move c_cc_s stuff * move d_cc stuff * move d_attention / d_event / d_stage
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis