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2026-02-11fix compiler warnings (#3094)Jcw87
2026-02-11d_a_obj debug (#3089)Jcw87
2026-02-11d_jnt_col debug (#3088)Jcw87
2026-02-11d_save debug (#3087)Jcw87
2026-02-02d_com_static debug (#3082)Jcw87
2026-01-29d_com_inf_game debug (#3075)Jcw87
* d_com_inf_game debug * inline sorting
2026-01-28Various Lakebed Temple/water-related object debug equivalencies (#3070)Huitzi
* d_a_obj_syRock + waterPillar debug equivalent * Implemented HIO genMessage * Added drawCylinder debug drawing * d_a_obj_waterfall debug equivalent * Implemented HIO genMessage * Added unused tri collider and cull box data * Various LV3 d_a_obj_* actors debug equivalent * Added/modified some documentation * Added some widescreen support functions * Added relevant HIO stuff * Noted weak ordering issues in configure.py * Refactoring according to feedback
2026-01-28DBG npc_henna and mg_fshop equiv (#3069)YunataSavior
* DBG npc_henna almost, some mg_fshop * Fix weed_control * demo_camera_shop OK * misc dbg symbol/etc fixes * Fix e_ym/npc_henna dbg bss splits Thanks @LagoLunatic * dbg mg_fshop equiv * PR comments * DEBUG_CHECK_PAD_TRIG_Z mg_fshop
2026-01-25Work on d_jdpreviwer (#3067)hatal175
2026-01-25d_map debug (#3066)Jcw87
2026-01-24general cleanup, d_menu_quit / d_a_obj_testcube mostly done, ↵TakaRikka
d_msg_scrn_explain debug (#3065) * typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
2026-01-24d_a_e_tk debug (#3062)Niklas Bauer
* d_a_e_tk debug * a_this -> actor
2026-01-22d_stage debug (#3063)Jcw87
2026-01-20Add missing d_bg_* TUs (#3058)Max Roncace
* Implement d_bg_s_capt_poly * Add d_bg_s_func * Ad d_bg_w_deform * Add empty source file for d_bg_w_hf
2026-01-20dbg npc_aru (-1 func), npc_maro, and npc_bans equiv (#3053)YunataSavior
* dbg npc_aru (-1 func), npc_maro, and tag_push equiv * daNpc_Aru_c::adjustMoveDir doesn't match. I don't know how to fix it without breaking GCN * JORM default args + PR comments * npc_bans dbg equiv
2026-01-19Use default parameter values in JORMContext calls where appropriate (#3057)Max Roncace
2026-01-19Fix misspelled dSv_config_language enum values (#3056)Max Roncace
2026-01-19Fix signaling NaN constants not appearing in debug .rodata (#3055)Max Roncace
2026-01-19d_a_tag_* TUs mostly matching for debug (#3054)Max Roncace
* d_a_tag_event debug almost matching * d_a_tag_msg debug almost matching * d_a_tag_attention almost matching * d_a_tag_chkpoint debug almost matching (weak func order) * d_a_tag_evt debug almost matching (extra weak fns) * d_a_tag_evtarea debug almost matching (weak func order) * d_a_tag_evtmsg debug almost matching (weak func order) * d_a_tag_mist debug almost matching (weak func order) * d_a_tag_howl debug almost matching (weak func order) * d_a_tag_lantern debug almost matching (weak func order) * d_a_tag_push debug almost matching (weak func order) * d_a_tag_telop debug almost matching (weak func order) * d_a_tag_CstaSw debug almost matching (weak func order) * d_a_tag_ajnot debug almost matching (weak func order) * d_a_tag_attack_item debug almost matching (weak func order) * d_a_tag_gstart debug almost matching (weak func order) * d_a_tag_hinit debug almost matching (debug weak func order) * d_a_tag_hjump debug almost matching (weak func order) * d_a_tag_hstop debug almost matching (weak func order) * d_a_tag_lv2prchk debug almost matching (weak func order) * d_a_tag_magne debug almost matching (weak func order) * d_a_tag_mhint debug almost matching (weak func order) * d_a_tag_mstop debug almost matching (weak func order) * d_a_tag_spring debug almost matching (weak func order) * d_a_tag_statue_evt debug almost matching (weak func order) * d_a_tag_arena debug almost matching (weak func order) * d_a_tag_Lv6Gate debug almost matching (weak func order) * d_a_tag_Lv7Gate debug almost matching (weak func order) * d_a_tag_Lv8Gate debug almost matching (.data + weak func order) * d_a_tag_TWgate debug almost matching (weak func order) * d_a_tag_lv6CstaSw debug almost matching (weak func order) * d_a_tag_assistance debug almost matching (weak func order) * d_a_tag_bottle_item debug almost matching (weak func order) * d_a_tag_chgrestart debug almost matching (weak func order) * d_a_tag_csw debug almost matching (weak func order) * d_a_tag_escape debug almost matching (weak func order) * d_a_tag_firewall debug almost matching (weak func order) * d_a_tag_gra debug almost matching (weak func order) * d_a_tag_guard debug almost matching (weak func order) * d_a_tag_instruction debug almost matching (weak func order) * d_a_tag_kago_fall debug almost matching (weak func order) * d_a_tag_lightball debug almost matching (weak func order) * d_a_tag_lv5soup debug almost matching (weak func order) * d_a_tag_mmsg debug almost matching (weak func order) * d_a_tag_mwait debug almost matching (weak func order) * d_a_tag_myna2 debug almost matching (weak func order) * d_a_tag_myna_light debug almost matching (weak func order) * d_a_tag_pachi debug almost matching (weak func order) * d_a_tag_poFire debug almost matching (weak func order) * d_a_tag_qs debug almost matching (small mismatch in search) * d_a_tag_ret_room debug almost matching (weak func order) * d_a_tag_river_back debug almost matching (weak func order) * d_a_tag_rmbit_sw debug almost matching (weak func order) * d_a_tag_schedule debug almost matching (weak func order) * d_a_tag_setBall debug almost matching (weak func order) * d_a_tag_setrestart debug almost matching (weak func order) * d_a_tag_shop_item debug almost matching (weak func order) * d_a_tag_smk_emt debug almost matching (weak func order) * d_a_tag_spinner debug almost matching (weak func order) * d_a_tag_sspath debug almost matching (weak func order) * d_a_tag_ss_drink debug almost matching (weak func order) * d_a_tag_stream debug almost matching (weak func order) * d_a_tag_theB_hint debug almost matching (weak func order) * d_a_tag_watchge debug almost matching (weak func order) * d_a_tag_waterfall debug almost matching (weak func order) * d_a_tag_allmato debug almost matching (weak func order) * d_a_tag_camera debug almost matching (extra weak fns) * d_a_tag_wara_howl debug almost matching (RTTI mismatch?) * d_a_tag_yami debug almost matching (weak func order) * Fix Shield regressions related to d_a_tag_* debug work
2026-01-19d_a_obj_fallobj debug work + dVibration_c alignment (#3048)Niklas Bauer
* d_a_obj_fallobj debug * fix dVibration_c alignment * fix * pr comments
2026-01-18m_Do debug (#3052)Jcw87
* m_Do debug * m_Do wii data
2026-01-18npc_besu, npc_toby DBG equiv (#3051)YunataSavior
2026-01-17match d_a_npc_tk for debug (#3046)roeming
* match d_a_npc_tk for debug * fix macro usage * fix whitespace
2026-01-17d_a_alink cleanup / debug work (#3045)TakaRikka
* start d_a_alink debug cleanup * d_a_alink_damage debug * d_a_alink_guard debug * d_a_alink_bow debug * d_a_alink_boom debug * d_a_alink_copyrod debug * d_a_alink_hvyboots debug * d_a_alink_grab debug * d_a_alink_sumou debug * d_a_alink_horse debug * d_a_alink_canoe debug * d_a_alink_crawl / d_a_alink_hang debug * d_a_alink_swim debug * d_a_alink_hook / d_a_alink_iceleaf debug * d_a_alink_bottle debug * d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug * d_a_alink_demo debug * d_a_alink_effect debug * d_a_alink_wolf debug * d_a_alink debug / cleanup * cleanup button status enums
2026-01-13Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043)Max Roncace
2026-01-13standard compiler compatibility changes (#3040)kipcode66
* move math to cmath * replace stdarg to cstdarg * change stdint to stdint.h * minor fixes * change stdio to cstdio * change stdlib to stdlib * renamed ctype to cctype * fix missing argument for UNSET_FLAG
2026-01-12attempt 2 at d_a_cow debug work (#3030)roeming
* transfer cow progress * fix symbol names * Fix shield names * typo * remove predefined macro
2026-01-11e_rd, npc_ks dbg work (#3029)YunataSavior
* Partial e_rd, npc_ks dbg work * More e_rd matching * e_rd fixes and dbg ctor matched * obj_ita dbg equiv * e_st dbg almost equiv * Some obj_ladder dbg work * dbg e_rd PR comments * Further e_rd dbg clangd fixes
2026-01-11d_camera debug almost matching (#3032)Max Roncace
2026-01-10first round of constants cleanup (#3021)roeming
* first round of constants cleanup * move m_PI_D definition * remove compatibility comment * add future version of angle subtracting with/without cast * whitespace change to run builds again
2026-01-08Work on d_debug_camera (#3024)hatal175
2026-01-06f_pc mostly linked for Wii/Shield (#3015)Max Roncace
2026-01-06Misc debug include/class order improvements + link remaining Z2AudioLib TUs ↵Max Roncace
(#3014) * Improve dolzel.pch ordering * Improve JSystem include order * Various class ordering fixes * Link remaining Z2AudioLib TUs * Fix some symbols in Shield and weak functions in ShieldD
2026-01-05Link d_a_npc and d_a_npc_cd2 (#3019)Max Roncace
2026-01-05fix functions not returning values (#3018)Jcw87
2026-01-05Add guards around std library headers (#3013)kipcode66
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
2026-01-05m_Do debug (#3017)Jcw87
* m_Do debug * d_particle fix
2026-01-04d_a_e_rdy debug work (#3011)roeming
* debug work for d_a_e_rdy * remove unused fake function * fix regressions * rename variable * Fix version diffs of angle adding
2026-01-04m_Do_ext retail linked + debug improvements (#3009)Max Roncace
2026-01-02d_particle debug improvements (#3010)Max Roncace
2025-12-30f_op work (#3008)Niklas Bauer
* f_op debug 1 * f_op debug 2 * f_op debug 3 * f_op debug 4 * f_op debug 5 * f_op_debug fix build * f_op linking * remove goto in fopac_create * fix regressions * fix regressions * pr comments * f_op debug 6 * f_op debug 7 * f_op debug 8 * f_op debug 9 * f_op debug 10 * f_op work, linking, symbols, heap * regressions 1 * regressions 2 * pr comments
2025-12-29Work on d_cc_d debug (#3002)hatal175
2025-12-27d_a_door_spiral mostly done (#3007)TakaRikka
2025-12-26Enable unk_0x4d38 for VERSION_SHIELD (#3005)YunataSavior
2025-12-26Debug d_a_e_ym (#3003)YunataSavior
2025-12-26match most of d_a_e_wb debug (#3001)roeming
* match most of d_a_e_wb debug * Move over to using new `UNUSED` macro
2025-12-26f_op debug work (#2991)Niklas Bauer
* f_op debug 1 * f_op debug 2 * f_op debug 3 * f_op debug 4 * f_op debug 5 * f_op_debug fix build * f_op linking * remove goto in fopac_create * fix regressions * fix regressions * pr comments
2025-12-24Resolve all gameInfo fakematches (#2995)LagoLunatic
* Clean up various inlines/fakematches/comments * Copy OptRuby inline name from TWW debug * Resolve all dEvt_control_c related fakematches, return pointer instead of reference * Fix some more missing inline usages
2025-12-23d_a_mg_rod debug improvements (#2993)Max Roncace
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches