| Age | Commit message (Collapse) | Author |
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* All literals functions in J2DScreen were matched
* Import J3DModelLoaderCalcSize work
* d_a_obj_rfHole OK
* Minor fixes for daVrbox2
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* mostly fix TVec3 ctors
* d_a_tag_firewall done
* remove asm
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* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
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* Fix some JSUConvertOffsetToPtr issues
* Match some J3DAnmLoader functions
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* most of J3DAnmLoader done
* J3D / JKernel / JUTConsole work
* remove asm
* fix build
* dol 50%
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* TRK full match
* remove trk asm
* ar done
* cleanup some dolphin headers
* more dolphin cleanup
* cleanup / GD fully matched
* almost all of GX fully matched
* GX / Mtx full matched
* most of OS done
* pad done
* most of VI
* remove asm
* forgot couple vec funcs
* couple JUtility matches
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* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
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* Work on d_resorce
* Work on d_a_tag_TWgate
* Work on d_meter_map
* d_tresure OK
* Work on d_vibration
* Work on d_a_npc
* Work on d_a_npc
* Work on d_a_npc
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* add "global.h" to files that use it
* add MSL_C includes to files that use them
* remove dolphin includes from headers that don't need them
* remove JSupport includes from headers that don't need them
* remove JKernel includes from headers that don't need them
* remove JUtility includes from headers that don't need them
* remove J3D includes from headers that don't need them
* remove J2D includes from headers that don't need them
* remove JAudio2 includes from headers that don't need them
* remove Z2AudioLib includes from headers that don't need them
* remove JMessage includes from headers that don't need them
* remove JParticle includes from headers that don't need them
* remove SComponent includes from headers that don't need them
* remove dol includes from headers that don't need them
* sort includes
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* moved elf2dol
* removed postprocess.py
* removed vtables.py
* find_unused_asm.py
* removed section2cpp.py
* removed splitter/*
* fixed symbol names due to iconv file rename
* fixed problem building RELs caused by #160
* improved performance of a few python tools
* added new tool for finding conflict when not OK
* added ./tp setup
* don't install dol2asm dependecies with requirements.txt
* format and check for imports
* remove unused tools/difftools.py
* fixed ignore to include elf2dol
* fix compiler patcher
* ok-check now creates the patched compiler at mwcceppc_patched.exe
* Add new command to copy the build folder to the expected folder
* 'make clean' will now only clean main.dol stuff. (added clean_rels and clean_all)
* './tp pull-request' and './tp check' now doesn't include RELs by default. Use '--rels' to include them in the process.
* './tp remove-unused-asm --check' added, exitcode 0==no files, 1==exists files
Co-authored-by: Julgodis <>
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* setup j3d classes
* remove asm
* fixes
* fix newDifferedDisplayList
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* Makefile: Fix issues with iconv causing it to break under devkitPro / msys
The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences
* Update diff configuration
-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)
Cheese things by using expected/ instead of having
the user place things manually.
* JUTNameTab
* J3DPacket / J3DDrawBuffer
* format
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
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