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* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
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* before __register_global_object
* JKRThread::sThreadList, JKRHeap::sSystemHeap, etc.
* cleanup and started on JKRDvdArchive
* before changing JKRCompression
* more JKRDvdArchive, abs, and memset
* fixed JKRArchive::setExpandSize split
* JKRArchive::sCurrentDirID, JKRDvdFile::sDvdList, and matching JKRDvdFile constructors
* problems
* merge fixes and formatting
* updated clang version in clang-format-all to version 10
* Added OSPhysicalToCached and struct for global memory
* remove useless __attribute__
* changed from defines and macros to const variable and function
* changed FLAG_HAS to FLAG_ON
* JKRAram, linking problems
* fix JKRAram
* remove nonmatching stuff
* renamed static data
* more static class members
* JKRAramStream OK
* formatting
Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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* fix JUTFont args
* fix
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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* m_Do_controller_pad split
* Attempt to match and match mDoCPd_c::recalibrate
* Fix Merge Errors
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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* JUTGamePad.o: elaborate classes, split
* JUTGamePad::CButton: decompile functions:
- clear()
- clear(JUTGamePad*)
- setRepeat()
* elaborate PAD* types in new header
* decompile getNumBit()
* elaborate JUTGamePad fields
* move retyped externs from variables.h to JUTGamePad.h
* elaborate JUTGamePadLongPress
* JUTGamePad: decompile functions
- initList()
- init()
- clear()
- assign()
- checkResetCallback()
- checkResetSwitch()
- clearForReset()
- recalibrate()
JUTGamePad: decompile
* JUTGamePad::CStick::clear(): decompile
* JUTGamePad::CRumble: decompile functions
- startMotor()
- stopMotor()
- triggerPatternedRumble()
- startPatternedRumble()
- stopPatternedRumbleAtThePeriod()
- setEnabled()
* JUTGamePadLongPress::checkCallback(): decompile
* nonmatching: JUTGamePad::CRumble::update() and JUTGamePad::getGamePad
* JSUList<T>: allow access to JSUPtrList functions
* functions.h: clear out some func decls that are no longer used
* add notes in JUTGamePad.cpp
* clang-format + add back extern funcs
* fix some more extern labels
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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* m_Do_Reset: split and (some) decomp
decompiles:
- my_OSCancelAlarmAll()
- destroyVideo()
* mDoRst::reset(): decompile, plus some supporting code
* split DVD* functions to dvd.h
* mDoRst::resetCallBack(): decompile
* JUTXfb: split
* JUTXfb: decompile (except for almost-matching ctor)
Elaborates JUTVideo and some related stuff.
Decompiles the following functions:
- JUTXfb::initiate()
- JUTXfb::createManager()
- JUTXfb::common_init()
- JUTXfb::destroyManager()
- JUTXfb::~JUTXfb()
- JUTXfb::JUTXfb(): *almost* matching up to regalloc
* clang-format and extern label modifications
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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* m_Do_Reset: split and (some) decomp
decompiles:
- my_OSCancelAlarmAll()
- destroyVideo()
* mDoRst::reset(): decompile, plus some supporting code
* split DVD* functions to dvd.h
* mDoRst::resetCallBack(): decompile
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* c_bg_w.cpp OK
* JUTFont and JUTResFont partially implemented
Co-authored-by: notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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