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path: root/libs/SSystem/SComponent/c_lib.cpp
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2022-11-11clean up dolphin files / work on some rels (#212)TakaRikka
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop * dolphin OS work / cleanup * dolphin GX work / cleanup * finish changing dolphin files to C * more files into C * match rest of MSL_C math functions * more dolphin files converted to C * remove asm * d_bg_w work * remove asm * d_a_alink work / kytag14
2022-03-26move remaining old progress (#186)TakaRikka
* move remaining old progress * remove asm
2022-03-20Renamed instances of msl_c -> MSL_C becauseZen64
2022-03-19Fixed capitalization and msl library namesZen64
2021-11-26remove obsolete commentlepelog
2021-11-26c_lib OKlepelog
2021-11-13cLib_addCalcPoslepelog
2021-11-13addCalclepelog
2021-10-24J2D structs + print / fix GX + MSL string headers (#157)TakaRikka
* J2D structs + print / fix GX + MSL string headers * remove msl_c/string.h
2021-05-02Copy JKernel (#126)lepelog
* start JSystem * JKRAram and JUTGamePad * started heap and thread * more JKernel * mostly finished JKernel * delete unused asm * JKRFileFinder * delete unused asm and match findNextFile * format * fix mtx_vec
2021-04-19Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into ↵lepelog
new-disasm-codecopy
2021-04-08some parts in c_liblepelog
2021-04-08demangle data-symbolsJulgodis
2021-04-06building RELsJulgodis
2021-04-01__sinit and progress script updateJulgodis
2021-03-31.dead section fixJulgodis
2021-03-30re-generate with bug fixesJulgodis
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis
2021-02-20delete variables.hPheenoh
2021-02-19Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)lepelog
* data for c_angle * data c_sxyz * partially migrated c_xyz data * c_xyz data * c_xyz data decomp * c_math data * c_math data * c_lib data, some cleanup * rename some unnamed functions and create header for them * header for string functions * format and fix fabsf * cleanup * remove more unneded function prototypes * move fpclassify to math.h
2021-02-12f_op_actor_mng split & started decomp (#112)lepelog
* fop-actor-mng * rodata * more actor mng progress * actor mng progress * format * cleanup * fix Mtx function signatures * PR suggestion Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-31remove functions.hPheenoh
2021-01-21c_lib: Decomp a few functions (#89)LC
* c_lib: Decomp cLib_memSet and cLib_memCpy Gets rid of some low-hanging fruit. * c_lib: Decomp cLib_distanceAngleS Another super trivial function to make match. * c_lib: Decomp cLib_targetAngleY overload set Fairly trivial in terms of matching. * c_lib: Sate clang-format I didn't touch this code, but the clang-format pass wants this done, and so it is.
2021-01-06Split SComponent (#45)lepelog
* split c_math * split c_angle * split c_API_controller_pad * split c_API_graphic * split c_bg_s_chk * c_bg_s_gnd_chk split * more c_bg split * split c_cc_d * delete asm * split c_cc_s * split c_lib * split c_m2d and c_m3d_g_aab * split c_m3d_g_cir * split c_m3d_g_cps * split rest of c_m3d_g * split c_m3d * split c_malloc * split c_request * split c_sxyz * split and partly decompile c_xyz * format * c_angle.h * begin c_angle decomp * c_angle * progress adding stub classes for SComponent * more c_m3d * remove some asm and format * more m3d headers * more c_angle decomp * c_lib headers * add public to classes * fix csXyz member names * c_sxyz partly OK * move Zero csXyz to c_sxyz header * c_API_graphic * delete some unused asm * move math extern data, decompile some functions * delete unused asm * fix duplicated c_angle.h * fix an inlined function name, add more inlined functions for c_angle.h (currently unused) * format Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-11-26move SComponent and SStandard under SSystem, some dSv_player_config_c methods okunknown