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path: root/libs/SSystem/SComponent/c_tree.cpp
AgeCommit message (Collapse)Author
2023-12-25MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)TakaRikka
* cleanup SSystem files * MSL_C fully matched * fix build * remove asm * reorganize MSL_C/Runtime libs into more accurate setup * little more cleanup * cleanup some MSL headers * obj_rgate OK * remove asm * some rgate documentation
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2021-03-30started copying code over to new disasmlepelog
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis
2021-03-15Fix symbol names (#118)lepelog
* checkpoint * checkpoint * rename f_pc * checkpoint * small symbol rename and fix some fpc symbols * remove unneeded entries from ldscript * simplify ok check, update docker container Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-31remove functions.hPheenoh
2020-12-26run clang-formatPheenoh
2020-11-30SComponent c_list / c_node (#5)Jasper St. Pierre
* SComponent c_list / c_node * SComponent: c_tree * SComponent: start c_phase * SComponent: c_tag * SComponent: c_counter * f_pc_line / f_pc_line_tag the beginnings of the framework process system * f_pc_method_tag * SComponent: c_node_iter / c_list_iter / c_tag_iter / c_tree_iter * f_pc_draw_priority * f_pc_method_iter * f_pc_profile Also add (untested) base header classes for f_pc_base * f_pc_searcher * f_pc_create_tag * f_pc_creator * f_pc_layer skeleton * f_pc_method * f_pc_line_iter * f_pc_leaf somewhat * f_pc_delete_tag * f_pc_create_req * Fix a few non-matchings * c_phase: slight additional notes * c_node: more matching * fix build * c_node: One more matching * f_pc_line_iter: Matching * f_pc_create_req: a bit more * f_pc_load, f_pc_deletor partial * f_pc_executor partial * f: minor cleanups * f_pc_executor Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-11-26move SComponent and SStandard under SSystem, some dSv_player_config_c methods okunknown