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path: root/src/d/a/d_a_player.cpp
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2024-04-28fix some nonmatching functions (#2141)Caroline Madsen
2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-03-19remove "duplicated" inlines (#2099)TakaRikka
* fix f_op_actor_mng inlines * fix f_pc inlines * fix d_a_alink weak func signatures * fix d_com_inf_game inlines * fix some more inlines * fix rest of player inlines * m_Do / JSystem inlines fixed * fix upstream changes
2024-03-17d_a_b_ds mostly done (#2098)Caroline Madsen
2023-12-18More work on d_a_myna (#2005)Jacob Patzer
2023-11-08work on daAlink horse, hvyboots, cut (#1981)TakaRikka
* work on alink_cut, alink_horse, alink_hvyboots * remove asm
2023-11-02work on d_a_tbox (#1971)Caroline Madsen
* d_a_tag_evtarea mostly done, work on d_a_npc * work on d_a_npc_ash * work on Z2SoundHandles * Z2SoundObject, JAUSoundAnimator OK * Update Progress.md * work on d_a_tbox
2023-10-11d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done ↵TakaRikka
(#1957) * d_a_andsw2 OK * d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook * remove asm * d_kankyo_wether almost done * some work on d_kankyo_rain
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2023-04-21e_ym / obj_volcball wip. obj_mgate done (#318)TakaRikka
* e_ym / obj_volcball wip. obj_mgate done * remove asm --------- Co-authored-by: root <root@DESKTOP-BTVP2BC>
2023-02-03d_a_obj_cboard / finish f_op_actor / rels cleanup (#268)TakaRikka
* d_a_obj_cboard / finish f_op_actor / clean up some rel files * rename some actor vars / remove asm * progress
2022-12-22fixes from taka/lunarsoapPheenoh
2022-12-21wolfGrabSubjectNoDrawPheenoh
2022-12-21daPy_sightPacket_c::draw()Pheenoh
2022-12-19big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-11-11clean up dolphin files / work on some rels (#212)TakaRikka
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop * dolphin OS work / cleanup * dolphin GX work / cleanup * finish changing dolphin files to C * more files into C * match rest of MSL_C math functions * more dolphin files converted to C * remove asm * d_bg_w work * remove asm * d_a_alink work / kytag14
2022-10-04fopEn_enemy / fix e_wbTakaRikka
2022-10-03d_camera / m_Do_ext / d_particle + minor various wip (#210)TakaRikka
2022-07-01move inlineslepelog
2022-06-29work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress
2021-12-27cleanupTakaRikka
2021-12-21wipTakaRikka
2021-12-04format / asmTakaRikka
2021-12-04wipTakaRikka
2021-11-10wipTakaRikka
2021-10-24J2D structs + print / fix GX + MSL string headers (#157)TakaRikka
* J2D structs + print / fix GX + MSL string headers * remove msl_c/string.h
2021-10-11J3D setup (#155)TakaRikka
* setup j3d classes * remove asm * fixes * fix newDifferedDisplayList
2021-09-24m_Do cleanup, d_resource, drawlist stuff (#145)TakaRikka
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
2021-08-28move J2D / JUTResFont (#144)TakaRikka
* move some JSystem and meter2_info stuff * more J2D / JUTTexture / JUTPalette * setup dScnKy_env_light_c
2021-06-02J3duclip, fop_actor_mng and related stuff (#131)lepelog
* J3DUClipper sinit * sincosTable_ etc * decompile JMATrigonometric sinit * f_op_actor_mng * move f_op_actor_mng and parts of mDo_ext * J3DSys sinit * f_op_scene_req * failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl * mX -> x * fix mCull and fopAcM_prm_class members * fix a few function parameters * move missing NON_MATCHING * remove some unneeded data * turns out that data was not unused * remove unused asm * readd asm deleted by accident
2021-05-23move d_a_alink and some related stuff (#130)TakaRikka
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-02move some of d_com_inf_game (#128)TakaRikka
* move most d_com_inf_game * remove temp
2021-05-02Copy JKernel (#126)lepelog
* start JSystem * JKRAram and JUTGamePad * started heap and thread * more JKernel * mostly finished JKernel * delete unused asm * JKRFileFinder * delete unused asm and match findNextFile * format * fix mtx_vec
2021-05-02move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)TakaRikka
* move d_a_itembase_static * move d_a_item_static * moved Z2StatusMgr * clang * fixes * clang? * move d_save * move d_meter2_info * some d_meter2_info fixes * move most d_a_player * move d_bg_s stuff * move c_cc_s stuff * move d_cc stuff * move d_attention / d_event / d_stage
2021-04-10moved strings + decompile simple store functionsJulgodis
2021-04-08auto decompile more functionsJulgodis
2021-04-08demangle data-symbolsJulgodis
2021-04-07detect more floats/doubles, including from relocationsJulgodis
2021-04-06building RELsJulgodis
2021-04-01__sinit and progress script updateJulgodis
2021-03-31.dead section fixJulgodis
2021-03-30re-generate with bug fixesJulgodis
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis