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path: root/src/d/d_camera.cpp
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2024-06-25work on d_camera / d_ev_camera (#2170)TakaRikka
2024-06-15d_bg_w done (#2169)TakaRikka
* ClassifyPlane matched * d_bg_w full match * remove asm
2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-01-29various fixes / matches (#2052)TakaRikka
* some fixes in d/s, d_item, d_shop * fix for dKankyo_DayProc weak generation * d_cc_uty fix * some d_name / d_com_inf_game / f_op_actor_mng matches * fix some player inline virtuals * remove asm
2024-01-20almost all of dolphin matched (#2036)TakaRikka
* TRK full match * remove trk asm * ar done * cleanup some dolphin headers * more dolphin cleanup * cleanup / GD fully matched * almost all of GX fully matched * GX / Mtx full matched * most of OS done * pad done * most of VI * remove asm * forgot couple vec funcs * couple JUtility matches
2023-11-27most of d_a_alink_wolf done / some misc (#1993)TakaRikka
* wip on alink_wolf * setup procvar unions * most of d_a_alink_wolf done + some misc
2023-11-08work on daAlink horse, hvyboots, cut (#1981)TakaRikka
* work on alink_cut, alink_horse, alink_hvyboots * remove asm
2023-10-25d_envse mostly OK. more work on kankyo_rain (#1969)TakaRikka
* d_envse OK, work on kankyo_rain * remove asm
2023-10-11d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done ↵TakaRikka
(#1957) * d_a_andsw2 OK * d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook * remove asm * d_kankyo_wether almost done * some work on d_kankyo_rain
2023-08-29c_m3d, c_request OK. Work on Z2Audience (#1900)hatal175
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-06-19Work on d_resorce, d_vibration, d_tresure and others (#347)hatal175
* Work on d_resorce * Work on d_a_tag_TWgate * Work on d_meter_map * d_tresure OK * Work on d_vibration * Work on d_a_npc * Work on d_a_npc * Work on d_a_npc
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2023-03-14d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308)TakaRikka
* d_ky_thunder OK + misc build fixes * d_scope mostly done * some m_Do_graphic wip * remove asm
2023-03-07another d_a_alink pass (#305)TakaRikka
* big pass on many d_a_alink files * remove asm * fix d_a_tag_spring * fix --------- Co-authored-by: root <root@DESKTOP-BTVP2BC>
2023-02-16d_a_alink_swim work / fix JASGlobalInstance (#288)TakaRikka
* daalink / z2linkmgr wip * first cleanup of JASGlobalInstance data * fix sInstance stuff part 2 * more d_a_alink_swim work * remove asm
2022-12-19big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-10-03d_camera / m_Do_ext / d_particle + minor various wip (#210)TakaRikka
2022-07-04d_menu_save / pane_class / rename some data (#205)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc
2022-07-01move inlineslepelog
2022-06-29work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress
2022-06-01Merge branch 'master' of https://github.com/zeldaret/tp into extTakaRikka
2022-05-21event managerlepelog
2021-04-10moved strings + decompile simple store functionsJulgodis
2021-04-08auto decompile more functionsJulgodis
2021-04-08demangle data-symbolsJulgodis
2021-04-07detect more floats/doubles, including from relocationsJulgodis
2021-04-06building RELsJulgodis
2021-04-01__sinit and progress script updateJulgodis
2021-03-31.dead section fixJulgodis
2021-03-30re-generate with bug fixesJulgodis
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis
2021-03-15Fix symbol names (#118)lepelog
* checkpoint * checkpoint * rename f_pc * checkpoint * small symbol rename and fix some fpc symbols * remove unneeded entries from ldscript * simplify ok check, update docker container Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-20delete variables.hPheenoh
2021-02-19Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)lepelog
* data for c_angle * data c_sxyz * partially migrated c_xyz data * c_xyz data * c_xyz data decomp * c_math data * c_math data * c_lib data, some cleanup * rename some unnamed functions and create header for them * header for string functions * format and fix fabsf * cleanup * remove more unneded function prototypes * move fpclassify to math.h
2021-02-14f_op_camera_mng OKPheenoh
2021-02-12f_op_actor_mng split & started decomp (#112)lepelog
* fop-actor-mng * rodata * more actor mng progress * actor mng progress * format * cleanup * fix Mtx function signatures * PR suggestion Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-07debugDisplay and Debug_console attempPheenoh
2021-01-31d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109)jdflyer
* Split d_kyeff * Partially matched d_kyeff * split d_kyeff2 * Match d_kyeff2 * split m_Do_printf * m_Do_printf partially matched * hotfix and clang-format * split m_Do_graphic * rename symbols in m_Do_graphic * Match a few functions in m_Do_graphic * Fix Merge Errors * Delete sh.exe.stackdump * Update OSReportInit
2021-01-31clang-formatPheenoh
2021-01-31remove functions.hPheenoh
2021-01-25Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)LC
Removes the strong dependency on a single header file and moves declarations to their respective header file. This allows for making dependencies explicit in cpp files and other headers, and also makes it much easier to track where everything related to a particular component is. This change also creates a few header files that previously didn't exist, making it much nicer for people implementing things, as they won't need to create the header file, it'll just be there ready to go. Ideally functions.h wouldn't even be a thing, as this header adds a lot of preprocessing overhead due to its size, and will continue to grow significantly larger over the lifespan of the project, which can also impact the performance of editors that do dependency lookups and context-aware syntax highlighting.
2021-01-24Merge branch 'master' into polypass2notyourav
2021-01-22dBgS: Initial splitting of dBgS_PolyPassChk codeLioncash
2021-01-21clang-formatjdflyer
2021-01-21m_Do_audiojdflyer
2021-01-06Split SComponent (#45)lepelog
* split c_math * split c_angle * split c_API_controller_pad * split c_API_graphic * split c_bg_s_chk * c_bg_s_gnd_chk split * more c_bg split * split c_cc_d * delete asm * split c_cc_s * split c_lib * split c_m2d and c_m3d_g_aab * split c_m3d_g_cir * split c_m3d_g_cps * split rest of c_m3d_g * split c_m3d * split c_malloc * split c_request * split c_sxyz * split and partly decompile c_xyz * format * c_angle.h * begin c_angle decomp * c_angle * progress adding stub classes for SComponent * more c_m3d * remove some asm and format * more m3d headers * more c_angle decomp * c_lib headers * add public to classes * fix csXyz member names * c_sxyz partly OK * move Zero csXyz to c_sxyz header * c_API_graphic * delete some unused asm * move math extern data, decompile some functions * delete unused asm * fix duplicated c_angle.h * fix an inlined function name, add more inlined functions for c_angle.h (currently unused) * format Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03decomp some small files, do some cleanup (#42)Erin Moon
* remove leftover asm: JSUList.s * d_save_init: decomp * JMath/random: decomp * J3DUDL: fixup label * JAUClusterSound: decomp * c_API_controller_pad: decomp, elaborate globals/types * clang-format * don't add guards to functions.h * semantic merge of m_cpadInfo stuff * fix undef symbols Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02adjust gameinfo sizing, rename inline register funcsPheenoh