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path: root/src/d/save/d_save.cpp
AgeCommit message (Collapse)Author
2024-04-28fix some nonmatching functions (#2141)Caroline Madsen
2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-03-19remove "duplicated" inlines (#2099)TakaRikka
* fix f_op_actor_mng inlines * fix f_pc inlines * fix d_a_alink weak func signatures * fix d_com_inf_game inlines * fix some more inlines * fix rest of player inlines * m_Do / JSystem inlines fixed * fix upstream changes
2024-01-20almost all of dolphin matched (#2036)TakaRikka
* TRK full match * remove trk asm * ar done * cleanup some dolphin headers * more dolphin cleanup * cleanup / GD fully matched * almost all of GX fully matched * GX / Mtx full matched * most of OS done * pad done * most of VI * remove asm * forgot couple vec funcs * couple JUtility matches
2023-12-25MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)TakaRikka
* cleanup SSystem files * MSL_C fully matched * fix build * remove asm * reorganize MSL_C/Runtime libs into more accurate setup * little more cleanup * cleanup some MSL headers * obj_rgate OK * remove asm * some rgate documentation
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2023-04-21add MSL_C/stdio.h (#317)Jcw87
2023-03-14d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308)TakaRikka
* d_ky_thunder OK + misc build fixes * d_scope mostly done * some m_Do_graphic wip * remove asm
2023-03-07Misc Changes (#306)Pheenoh
2023-02-09Misc matches (#274)hatal175
2023-01-02dolphin lib work (#237)TakaRikka
* getLayerNo_common_common finally matched * dolphin ai / ar / card work from prime decomp * work on dolphin dvd / dsp / db * more dolphin os work * si work * remove asm * build fix
2022-12-19big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-07-01move inlineslepelog
2022-02-19d_model / d_simple_model / d_stage + cleanup (#181)TakaRikka
* d_model / d_simple_model / cleanup * d_stage work * set up saveHIO / remove asm * d_a_itembase
2022-02-06d_meter2 wip / d_s_play / d_file_sel_info (#179)TakaRikka
* d_meter2 wip * d_s_play * d_file_sel_info * format * tag_lv5soup / tag_setBall / fix dKyeff * d_cc_uty
2021-12-21wipTakaRikka
2021-11-10wipTakaRikka
2021-08-23move more of d_save / d_com_inf_game (#141)TakaRikka
* some d_save matches / fixes * more d_save cleanup * fopAc_ac_c changes * move a bunch of d_save / d_com_inf_game stuff * format + remove asm * move bit labels to correct header * format * move d_item * fix check_itemno doc * move * fixes * getLayerNo_common_common almost matching just regalloc issues * small fixes * few more matches * fix
2021-08-14Fix for item slots (#137)kipcode66
* fix item slots * formatting
2021-05-23move d_a_alink and some related stuff (#130)TakaRikka
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-02move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)TakaRikka
* move d_a_itembase_static * move d_a_item_static * moved Z2StatusMgr * clang * fixes * clang? * move d_save * move d_meter2_info * some d_meter2_info fixes * move most d_a_player * move d_bg_s stuff * move c_cc_s stuff * move d_cc stuff * move d_attention / d_event / d_stage
2021-04-10moved strings + decompile simple store functionsJulgodis
2021-04-08demangle data-symbolsJulgodis
2021-04-07detect more floats/doubles, including from relocationsJulgodis
2021-04-06building RELsJulgodis
2021-04-01__sinit and progress script updateJulgodis
2021-03-31.dead section fixJulgodis
2021-03-30re-generate with bug fixesJulgodis
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis