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2026-01-12obj_pumpkin dbg equiv (#3036)YunataSavior
2026-01-12d_a_obj_cowdoor debug matching (#3031)roeming
* d_a_obj_cowdoor debug work * fix formatting
2026-01-12attempt 2 at d_a_cow debug work (#3030)roeming
* transfer cow progress * fix symbol names * Fix shield names * typo * remove predefined macro
2026-01-11e_rd, npc_ks dbg work (#3029)YunataSavior
* Partial e_rd, npc_ks dbg work * More e_rd matching * e_rd fixes and dbg ctor matched * obj_ita dbg equiv * e_st dbg almost equiv * Some obj_ladder dbg work * dbg e_rd PR comments * Further e_rd dbg clangd fixes
2026-01-11Fix errors when building with -ipa program (#3035)Max Roncace
2026-01-11Add __start.c for Wii builds (#3034)Max Roncace
2026-01-11Work on c_damagereaction and f_ap_game debug (#3033)hatal175
2026-01-11d_camera debug almost matching (#3032)Max Roncace
2026-01-11J2DGraph debug (#3028)Jcw87
* J2DGraph debug * J2DGraph debug
2026-01-10std-vector debug (#3027)Jcw87
2026-01-10first round of constants cleanup (#3021)roeming
* first round of constants cleanup * move m_PI_D definition * remove compatibility comment * add future version of angle subtracting with/without cast * whitespace change to run builds again
2026-01-08Work on d_debug_camera (#3024)hatal175
2026-01-08linklist debug (#3025)Jcw87
2026-01-07JMath debug (#3023)Jcw87
2026-01-07JFWDisplay debug (#3022)Jcw87
2026-01-06f_pc mostly linked for Wii/Shield (#3015)Max Roncace
2026-01-06Misc debug include/class order improvements + link remaining Z2AudioLib TUs ↵Max Roncace
(#3014) * Improve dolzel.pch ordering * Improve JSystem include order * Various class ordering fixes * Link remaining Z2AudioLib TUs * Fix some symbols in Shield and weak functions in ShieldD
2026-01-05JUtility debug (#3020)Jcw87
2026-01-05Link d_a_npc and d_a_npc_cd2 (#3019)Max Roncace
2026-01-05fix functions not returning values (#3018)Jcw87
2026-01-05Z2AudioLib debug (#3016)Jcw87
2026-01-05Add guards around std library headers (#3013)kipcode66
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
2026-01-05m_Do debug (#3017)Jcw87
* m_Do debug * d_particle fix
2026-01-04JKernel debug (#3012)Jcw87
2026-01-04d_a_e_rdy debug work (#3011)roeming
* debug work for d_a_e_rdy * remove unused fake function * fix regressions * rename variable * Fix version diffs of angle adding
2026-01-04m_Do_ext retail linked + debug improvements (#3009)Max Roncace
2026-01-02d_particle debug improvements (#3010)Max Roncace
2025-12-30f_op work (#3008)Niklas Bauer
* f_op debug 1 * f_op debug 2 * f_op debug 3 * f_op debug 4 * f_op debug 5 * f_op_debug fix build * f_op linking * remove goto in fopac_create * fix regressions * fix regressions * pr comments * f_op debug 6 * f_op debug 7 * f_op debug 8 * f_op debug 9 * f_op debug 10 * f_op work, linking, symbols, heap * regressions 1 * regressions 2 * pr comments
2025-12-29Work on d_cc_d debug (#3002)hatal175
2025-12-27jgadget debug improvements (#3000)TakaRikka
2025-12-27JAudio2 debug (#3006)Jcw87
2025-12-27d_a_door_spiral mostly done (#3007)TakaRikka
2025-12-26Debug d_a_e_ym (#3003)YunataSavior
2025-12-26Fix optimization flag for Shield (#3004)LagoLunatic
* Fix optimization flag for Shield * Minor debug work * Fix NULL asserts
2025-12-26match most of d_a_e_wb debug (#3001)roeming
* match most of d_a_e_wb debug * Move over to using new `UNUSED` macro
2025-12-26match d_a_e_mk debug (#2999)roeming
* match d_a_e_mk debug * Fix platform guard
2025-12-26JAudio2 debug (#2996)Jcw87
2025-12-26f_op debug work (#2991)Niklas Bauer
* f_op debug 1 * f_op debug 2 * f_op debug 3 * f_op debug 4 * f_op debug 5 * f_op_debug fix build * f_op linking * remove goto in fopac_create * fix regressions * fix regressions * pr comments
2025-12-24Resolve all gameInfo fakematches (#2995)LagoLunatic
* Clean up various inlines/fakematches/comments * Copy OptRuby inline name from TWW debug * Resolve all dEvt_control_c related fakematches, return pointer instead of reference * Fix some more missing inline usages
2025-12-24msl_c mostly matching for wii/shield (#2994)TakaRikka
2025-12-23d_a_mg_rod debug improvements (#2993)Max Roncace
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
2025-12-23JAudio2 debug (#2990)Jcw87
2025-12-23MSL_C header cleanup (#2988)TakaRikka
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
2025-12-22Add missing RVL .init splits (#2989)LagoLunatic
* Fix Debug_BBA being in the wrong split for GCN * Add .init splits/symbols for Wii versions * Fix incorrect relocations detected to __check_pad3 for Wii * Add .init splits and fix __check_pad3 for Shield versions
2025-12-22GCN data 100% matching (#2987)Max Roncace
* Update GZ2J01 symbols from linked DOL * GCN data 100% matching * Run dtk apply
2025-12-22JAHostIO, JAWExtSystem debug (#2985)Jcw87
2025-12-224th round of standard compiler fixes (#2984)kipcode66
* 4th round of standard compiler fixes * use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
2025-12-21next round of standard compiler fixes (#2969)kipcode66
* next round of standard compiler fixes * Fix weak function order issue * fix missmatch with ShieldD version
2025-12-21Miscellaneous data fixes (#2983)LagoLunatic
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal