| Age | Commit message (Collapse) | Author |
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* TRK full match
* remove trk asm
* ar done
* cleanup some dolphin headers
* more dolphin cleanup
* cleanup / GD fully matched
* almost all of GX fully matched
* GX / Mtx full matched
* most of OS done
* pad done
* most of VI
* remove asm
* forgot couple vec funcs
* couple JUtility matches
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* d_bright_check mostly fixed
* d_timer done
* remove asm
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* ovlp_fade / ovlp_fade2 done
* ovlp_fade3 done
* remove asm
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* work on d_file_sel_warning
* various cleanup
* attempt to fix d_gameover
* event cleanup
* trk work
* most of TRK done
* remove asm
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* d_meter2_draw done
* some meter_draw doc
* remove asm
* d_file_sel_info fixed
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* work on d_menu_collect
* match few funcs
* work on screenSet
* More work on d_menu_collect
* remove asm
* format document
* document fields
* rename variable
* Fix compiler error
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* Work on src/d/bg
* misc work
* J2dTextBoxEx OK
* J2DTevs OK
* Better return values for bool
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* d_meter_string done
* remove asm
* some other d_meter fixes
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* meter_hakusha done
* remove asm
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* kgate OK, ice_l wip
* d_meter_button done
* remove asm
* d_meter_haihai done
* remove asm
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* Make decompctx work with MSL includes
* Match most of d_attention
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* JUTResFont - Set symbols on
* Work on d_msg_class
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* cleanup SSystem files
* MSL_C fully matched
* fix build
* remove asm
* reorganize MSL_C/Runtime libs into more accurate setup
* little more cleanup
* cleanup some MSL headers
* obj_rgate OK
* remove asm
* some rgate documentation
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* Some GX work
* GXFrameBuf work
* Import GXAttr functions and enums
* Import most of GXTev
* Import most of GXPixel
* Import GXFifo
* Import some of GXInit
* Import and work on GXTransform
* Import GXPerf
* A little work on GXTexture
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* link_bottle done
* link_sumou done
* remove asm
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* wip on alink_wolf
* setup procvar unions
* most of d_a_alink_wolf done + some misc
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* Some work on m_do_ext
* Work on m_do_ext
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* almost all of alink_demo done
* remove asm
* decideDoStatus OK
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* work on alink_cut, alink_horse, alink_hvyboots
* remove asm
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* initial work on d_a_door_dbdoor00
* dbdoor mostly OK
* finish all functions and header
* remove externs
* remove unused asm
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* d_a_tag_evtarea mostly done, work on d_a_npc
* work on d_a_npc_ash
* work on Z2SoundHandles
* Z2SoundObject, JAUSoundAnimator OK
* Update Progress.md
* work on d_a_tbox
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* d_a_tag_evtarea mostly done, work on d_a_npc
* work on d_a_npc_ash
* work on Z2SoundHandles
* Z2SoundObject, JAUSoundAnimator OK
* Update Progress.md
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Co-authored-by: randomsalience <randomsalience@gmail.com>
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* d_envse OK, work on kankyo_rain
* remove asm
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* Fix cLib_calcTimer
* Clean up some additional RELs
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* match a few nonmatchings
* remove unused asm
* remove stale docs
* add LICENSE.md to project overview in readme
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(#1957)
* d_a_andsw2 OK
* d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook
* remove asm
* d_kankyo_wether almost done
* some work on d_kankyo_rain
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* d_kankyo work / d_particle_copoly OK
* remove asm
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* d_menu_letter first pass
* match more funcs and optimize skill tu
* decompile first rodata sections
* done for now
* remove unused asm
* format d_menu_letter
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* d_k_wmark / d_k_wpillar OK
* make debug buildable / add assert functionality
* add more fop actor enums
* remove asm
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* make nbomb inherit instead of creating an object
* add newline at the end of the cpp
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* next d_menu_insect pass
* work on d_menu_ring & d_menu_insect
* d_menu_insect basically OK
* remove unused asm
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* first pass on d_menu_ring
* d_menu_item_explain mostly OK
* match ptmf's and sinit
* format d_menu_item_explain
* first item wheel pass to pr
* fix seStart calls
* d_menu_item_explain OK
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