From e2d51bf9564c60435cfd5ee3fc05adddc8db04c7 Mon Sep 17 00:00:00 2001 From: TakaRikka <38417346+TakaRikka@users.noreply.github.com> Date: Wed, 25 Oct 2023 13:16:56 -0700 Subject: d_envse mostly OK. more work on kankyo_rain (#1969) * d_envse OK, work on kankyo_rain * remove asm --- include/m_Do/m_Do_audio.h | 60 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) (limited to 'include/m_Do') diff --git a/include/m_Do/m_Do_audio.h b/include/m_Do/m_Do_audio.h index b7ed645078..621566f609 100644 --- a/include/m_Do/m_Do_audio.h +++ b/include/m_Do/m_Do_audio.h @@ -153,4 +153,64 @@ inline void mDoAud_mEnvse_setWindType(u8 i_type) { g_mEnvSeMgr.setWindType(i_type); } +inline void mDoAud_mEnvse_initStaticEnvSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3, const Vec* param_4) { + g_mEnvSeMgr.initStaticEnvSe(param_0, param_1, param_2, param_3, (Vec*)param_4); +} + +inline void mDoAud_mEnvse_startStaticEnvSe(s8 i_reverb) { + g_mEnvSeMgr.startStaticEnvSe(i_reverb); +} + +inline void mDoAud_mEnvse_initRiverSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3) { + g_mEnvSeMgr.initRiverSe(param_0, param_1, param_2, param_3); +} + +inline void mDoAud_mEnvse_registRiverSePos(const Vec* i_pos) { + g_mEnvSeMgr.registRiverSePos((Vec*)i_pos); +} + +inline void mDoAud_mEnvse_startRiverSe(s8 i_reverb) { + g_mEnvSeMgr.startRiverSe(i_reverb); +} + +inline void mDoAud_mEnvse_initFallSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3) { + g_mEnvSeMgr.initFallSe(param_0, param_1, param_2, param_3); +} + +inline void mDoAud_mEnvse_registFallSePos(const Vec* i_pos) { + g_mEnvSeMgr.registFallSePos((Vec*)i_pos); +} + +inline void mDoAud_mEnvse_startFallSe(s8 i_reverb) { + g_mEnvSeMgr.startFallSe(i_reverb); +} + +inline void mDoAud_mEnvse_initSmellSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3) { + g_mEnvSeMgr.initSmellSe(param_0, param_1, param_2, param_3); +} + +inline void mDoAud_mEnvse_registSmellSePos(const Vec* i_pos) { + g_mEnvSeMgr.registSmellSePos((Vec*)i_pos); +} + +inline void mDoAud_mEnvse_startSmellSe(s8 i_reverb) { + g_mEnvSeMgr.startSmellSe(i_reverb); +} + +inline void mDoAud_mEnvse_registWindowPos(const Vec* i_pos) { + g_mEnvSeMgr.registWindowPos((Vec*)i_pos); +} + +inline void mDoAud_initLv3WaterSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3) { + g_mEnvSeMgr.initLv3WaterSe(param_0, param_1, param_2, param_3); +} + +inline void mDoAud_registLv3WaterSePos(u8 param_0, const Vec* i_pos) { + g_mEnvSeMgr.registLv3WaterSePos(param_0, (Vec*)i_pos); +} + +inline void mDoAud_startLv3WaterSe(s8 i_reverb) { + g_mEnvSeMgr.startLv3WaterSe(i_reverb); +} + #endif /* M_DO_M_DO_AUDIO_H */ -- cgit v1.2.3