From 30e839c28be83fb07bfbe008d3eb9eb9127e3801 Mon Sep 17 00:00:00 2001 From: TakaRikka <38417346+TakaRikka@users.noreply.github.com> Date: Fri, 6 Mar 2026 22:30:25 -0800 Subject: d_s_room / d_s_name / d_a_title debug work (#3123) * d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions --- src/d/actor/d_a_e_gi.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/d/actor/d_a_e_gi.cpp') diff --git a/src/d/actor/d_a_e_gi.cpp b/src/d/actor/d_a_e_gi.cpp index cfdcd94442..387e8619b3 100644 --- a/src/d/actor/d_a_e_gi.cpp +++ b/src/d/actor/d_a_e_gi.cpp @@ -816,7 +816,7 @@ void daE_GI_c::action() { if (attention_info.flags & fopAc_AttnFlag_BATTLE_e) { dBgS_LinChk linecheck; - linecheck.Set(&dComIfGp_getCamera(0)->lookat.eye, &attention_info.position, this); + linecheck.Set(&dComIfGp_getCamera(0)->view.lookat.eye, &attention_info.position, this); if (dComIfG_Bgsp().LineCross(&linecheck)) { attention_info.flags &= ~fopAc_AttnFlag_BATTLE_e; } -- cgit v1.2.3