From 44b0fdbb0d73226eb8f365572f75d2ee026f1040 Mon Sep 17 00:00:00 2001 From: hatal175 Date: Tue, 9 May 2023 01:10:22 +0300 Subject: Do some work on f_op_actor_mng (#328) * decompctx - try without shiftjis and write utf8 as output * Do some work on f_op_actor_mng * Remove duplicated includes * Add fopAcM_setEffectMtx * Match dShopSystem_searchCameraActor * fopAcM_setEffectMtx now matches with literals * Remove unnecessary inline in headers --- src/d/d_path.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/d/d_path.cpp') diff --git a/src/d/d_path.cpp b/src/d/d_path.cpp index 49693106a3..8617013943 100644 --- a/src/d/d_path.cpp +++ b/src/d/d_path.cpp @@ -67,7 +67,7 @@ dPath* dPath_GetNextRoomPath(dPath const* p_path, int room_no) { /* 8005195C-80051AC0 04C29C 0164+00 0/0 1/1 4/4 .text * dPath_GetPolyRoomPathVec__FRC13cBgS_PolyInfoP4cXyzPi */ -int dPath_GetPolyRoomPathVec(cBgS_PolyInfo const& poly, cXyz* p_pathVec, int* param_2) { +u8 dPath_GetPolyRoomPathVec(cBgS_PolyInfo const& poly, cXyz* p_pathVec, int* param_2) { int roomId = dComIfG_Bgsp().GetRoomId(poly); int roomPathId = dComIfG_Bgsp().GetRoomPathId(poly); -- cgit v1.2.3