From b999714187d934636004d3d93e1ed1da792d6f80 Mon Sep 17 00:00:00 2001 From: Julgodis <> Date: Wed, 31 Mar 2021 23:22:32 +0200 Subject: .dead section fix --- src/d/map/d_map_path_dmap.cpp | 2363 +++++++++++++++++++++++++++++++---------- 1 file changed, 1805 insertions(+), 558 deletions(-) (limited to 'src/d/map/d_map_path_dmap.cpp') diff --git a/src/d/map/d_map_path_dmap.cpp b/src/d/map/d_map_path_dmap.cpp index f4f2c3169b..db8ae7cb2f 100644 --- a/src/d/map/d_map_path_dmap.cpp +++ b/src/d/map/d_map_path_dmap.cpp @@ -1,245 +1,708 @@ -// +// // Generated By: dol2asm // Translation Unit: d/map/d_map_path_dmap -// +// -#include "d/map/d_map_path_dmap.h" #include "dol2asm.h" #include "dolphin/types.h" +#include "d/map/d_map_path_dmap.h" -// +// // Types: -// +// -struct stage_tgsc_data_class {}; +struct stage_tgsc_data_class { +}; struct renderingPlusDoor_c { - /* 8002B0B4 */ ~renderingPlusDoor_c(); - /* 80040518 */ void afterDrawPath(); - /* 80040574 */ void drawDoor1(); - /* 800405B8 */ void drawDoor2(); - /* 800405FC */ void drawDoorCommon(stage_tgsc_data_class const*, int, bool); - /* 80040710 */ void checkDispDoorS(int, int, f32); - /* 80040838 */ void drawNormalDoorS(stage_tgsc_data_class const*, int, int, bool); - /* 8004145C */ void beforeDrawPath(); + /* 8002B0B4 */ // False False +~renderingPlusDoor_c(); + /* 80040518 */ // False False +void afterDrawPath(); + /* 80040574 */ // True False +void drawDoor1(); + /* 800405B8 */ // True False +void drawDoor2(); + /* 800405FC */ // True False +// stage_tgsc_data_class const* False +// stage_tgsc_data_class const False +// stage_tgsc_data_class False +// int False +// bool False +void drawDoorCommon(stage_tgsc_data_class const*, int, bool); + /* 80040710 */ // True False +// int False +// int False +// f32 False +void checkDispDoorS(int, int, f32); + /* 80040838 */ // True False +// stage_tgsc_data_class const* False +// stage_tgsc_data_class const False +// stage_tgsc_data_class False +// int False +// int False +// bool False +void drawNormalDoorS(stage_tgsc_data_class const*, int, int, bool); + /* 8004145C */ // True False +// void False +void beforeDrawPath(); }; -struct dTres_c { - struct data_s {}; - - struct typeGroupData_c {}; - - /* 8009C360 */ void getFirstData(u8); - /* 8009C3B4 */ void getNextData(dTres_c::typeGroupData_c const*); - /* 8009C39C */ void getNextData(dTres_c::typeGroupData_c*); +struct Vec { }; -struct Vec {}; +struct dTres_c { + struct data_s { + }; + + struct typeGroupData_c { + }; + + /* 8009C360 */ // False False +// u8 False +void getFirstData(u8); + /* 8009C3B4 */ // False False +// dTres_c::typeGroupData_c const* False +// dTres_c::typeGroupData_c const False +// dTres_c::typeGroupData_c False +void getNextData(dTres_c::typeGroupData_c const*); + /* 8009C39C */ // False False +// dTres_c::typeGroupData_c* False +// dTres_c::typeGroupData_c False +void getNextData(dTres_c::typeGroupData_c*); +}; struct renderingPlusDoorAndCursor_c { - /* 8002B008 */ ~renderingPlusDoorAndCursor_c(); - /* 800402FC */ void afterDrawPath(); - /* 80040A94 */ void getFirstData(u8); - /* 80040AB8 */ void getNextData(dTres_c::typeGroupData_c*); - /* 80040ADC */ void getIconPosition(dTres_c::typeGroupData_c*) const; - /* 80040B00 */ void drawTreasure(); - /* 80040E84 */ void drawTreasureAfterPlayer(); - /* 80041208 */ void drawIconSingle(Vec const&, f32, f32); - /* 800412C0 */ void drawCursor(Vec const&, s16, int, f32); + /* 8002B008 */ // False False +~renderingPlusDoorAndCursor_c(); + /* 800402FC */ // False False +void afterDrawPath(); + /* 80040A94 */ // False False +// u8 False +void getFirstData(u8); + /* 80040AB8 */ // False False +// dTres_c::typeGroupData_c* False +// dTres_c::typeGroupData_c False +void getNextData(dTres_c::typeGroupData_c*); + /* 80040ADC */ // False False +// dTres_c::typeGroupData_c* False +// dTres_c::typeGroupData_c False +void getIconPosition(dTres_c::typeGroupData_c*) const; + /* 80040B00 */ // True False +void drawTreasure(); + /* 80040E84 */ // True False +void drawTreasureAfterPlayer(); + /* 80041208 */ // True False +// Vec const& False +// Vec const False +// Vec False +// f32 False +// f32 False +void drawIconSingle(Vec const&, f32, f32); + /* 800412C0 */ // True False +// Vec const& False +// Vec const False +// Vec False +// s16 False +// int False +// f32 False +void drawCursor(Vec const&, s16, int, f32); }; struct dDrawPath_c { - struct room_class {}; - - struct group_class {}; - - struct line_class {}; - - struct poly_class {}; - - /* 8002ABF0 */ bool isDrawType(int); - /* 8002AD84 */ void getLineColor(int, int); - /* 8003CA40 */ void rendering(dDrawPath_c::poly_class const*); - /* 8003CC24 */ void rendering(dDrawPath_c::room_class const*); - /* 8003C94C */ void rendering(dDrawPath_c::line_class const*); - /* 8003CCC4 */ void drawPath(); + struct room_class { + }; + + struct group_class { + }; + + struct line_class { + }; + + struct poly_class { + }; + + /* 8002ABF0 */ // False False +// bool False +// int False +bool isDrawType(int); + /* 8002AD84 */ // False False +// int False +// int False +void getLineColor(int, int); + /* 8003CA40 */ // False False +// dDrawPath_c::poly_class const* False +// dDrawPath_c::poly_class const False +// dDrawPath_c::poly_class False +void rendering(dDrawPath_c::poly_class const*); + /* 8003CC24 */ // False False +// dDrawPath_c::room_class const* False +// dDrawPath_c::room_class const False +// dDrawPath_c::room_class False +void rendering(dDrawPath_c::room_class const*); + /* 8003C94C */ // False False +// dDrawPath_c::line_class const* False +// dDrawPath_c::line_class const False +// dDrawPath_c::line_class False +void rendering(dDrawPath_c::line_class const*); + /* 8003CCC4 */ // False False +void drawPath(); }; struct renderingDAmap_c { - /* 8002B150 */ ~renderingDAmap_c(); - /* 8003FCA4 */ void calcFloorNoForObjectByMapPathRend(f32, int) const; - /* 8003FCC8 */ void init(u8*, u16, u16, u16, u16); - /* 8003FD08 */ void entry(f32, f32, f32, int, s8); - /* 8003FD9C */ void isSwitch(dDrawPath_c::group_class const*); - /* 8003FE18 */ void draw(); - /* 8003FE4C */ void getBackColor() const; - /* 8003FE54 */ void isRenderingFloor(int); - /* 8003FE6C */ void setSingleRoomSetting(); - /* 8003FE70 */ void isDrawRoom(int, int) const; - /* 8003FF14 */ void preDrawPath(); - /* 8003FFC4 */ void postDrawPath(); - /* 8003FFEC */ void getRoomNoSingle(); - /* 8003FFF4 */ void getFirstDrawRoomNo(); - /* 80040094 */ void getNextDrawRoomNo(int); - /* 80040134 */ void getFirstRoomPointer(); - /* 800401E8 */ void getNextRoomPointer(); - /* 800402C0 */ void isDrawPath(); - /* 800402E0 */ bool getFirstDrawLayerNo(); - /* 800402E8 */ void getNextDrawLayerNo(int); - /* 800409B4 */ void isDrawRoomIcon(int, int) const; - /* 800409E0 */ void isDrawIconSingle(dTres_c::data_s const*, int, int, bool, bool, - Vec const*) const; - /* 80040AE4 */ void getIconGroupNumber(u8) const; + /* 8002B150 */ // False False +~renderingDAmap_c(); + /* 8003FCA4 */ // True False +// f32 False +// int False +void calcFloorNoForObjectByMapPathRend(f32, int) const; + /* 8003FCC8 */ // False False +// u8* False +// u8 False +// u16 False +// u16 False +// u16 False +// u16 False +void init(u8*, u16, u16, u16, u16); + /* 8003FD08 */ // False False +// f32 False +// f32 False +// f32 False +// int False +// s8 False +void entry(f32, f32, f32, int, s8); + /* 8003FD9C */ // False False +// dDrawPath_c::group_class const* False +// dDrawPath_c::group_class const False +// dDrawPath_c::group_class False +void isSwitch(dDrawPath_c::group_class const*); + /* 8003FE18 */ // False False +void draw(); + /* 8003FE4C */ // False False +void getBackColor() const; + /* 8003FE54 */ // False False +// int False +void isRenderingFloor(int); + /* 8003FE6C */ // True False +// void False +void setSingleRoomSetting(); + /* 8003FE70 */ // False False +// int False +// int False +void isDrawRoom(int, int) const; + /* 8003FF14 */ // False False +void preDrawPath(); + /* 8003FFC4 */ // False False +void postDrawPath(); + /* 8003FFEC */ // False False +void getRoomNoSingle(); + /* 8003FFF4 */ // True False +void getFirstDrawRoomNo(); + /* 80040094 */ // True False +// int False +void getNextDrawRoomNo(int); + /* 80040134 */ // False False +void getFirstRoomPointer(); + /* 800401E8 */ // False False +void getNextRoomPointer(); + /* 800402C0 */ // False False +void isDrawPath(); + /* 800402E0 */ // False False +// bool False +bool getFirstDrawLayerNo(); + /* 800402E8 */ // False False +// int False +void getNextDrawLayerNo(int); + /* 800409B4 */ // False False +// int False +// int False +void isDrawRoomIcon(int, int) const; + /* 800409E0 */ // False False +// dTres_c::data_s const* False +// dTres_c::data_s const False +// dTres_c::data_s False +// int False +// int False +// bool False +// bool False +// Vec const* False +// Vec const False +// Vec False +void isDrawIconSingle(dTres_c::data_s const*, int, int, bool, bool, Vec const*) const; + /* 80040AE4 */ // False False +// u8 False +void getIconGroupNumber(u8) const; }; struct mDoMtx_stack_c { - /* 8000CE38 */ void scaleM(f32, f32, f32); + /* 8000CE38 */ // False False +// f32 False +// f32 False +// f32 False +void scaleM(f32, f32, f32); }; struct dSv_memBit_c { - /* 80034934 */ void isDungeonItem(int) const; + /* 80034934 */ // False False +// int False +void isDungeonItem(int) const; }; struct dSv_info_c { - /* 80035360 */ void isSwitch(int, int) const; + /* 80035360 */ // False False +// int False +// int False +void isSwitch(int, int) const; }; -struct dStage_FileList2_dt_c {}; +struct dStage_FileList2_dt_c { +}; struct dRenderingMap_c { - /* 8003CDAC */ void renderingMap(); + /* 8003CDAC */ // False False +void renderingMap(); }; struct dRenderingFDAmap_c { - /* 8003CE78 */ void setTevSettingNonTextureDirectColor() const; - /* 8003CF40 */ void setTevSettingIntensityTextureToCI() const; - /* 8003D188 */ void preRenderingMap(); - /* 8003D320 */ void postRenderingMap(); - /* 8003D68C */ void getDecoLineColor(int, int); - /* 8003D6B8 */ void getDecorationLineWidth(int); + /* 8003CE78 */ // False False +void setTevSettingNonTextureDirectColor() const; + /* 8003CF40 */ // False False +void setTevSettingIntensityTextureToCI() const; + /* 8003D188 */ // False False +void preRenderingMap(); + /* 8003D320 */ // False False +void postRenderingMap(); + /* 8003D68C */ // False False +// int False +// int False +void getDecoLineColor(int, int); + /* 8003D6B8 */ // False False +// int False +void getDecorationLineWidth(int); }; struct dMpath_n { - struct dTexObjAggregate_c { - /* 8003C85C */ void create(); - /* 8003C8F4 */ void remove(); - }; + struct dTexObjAggregate_c { + /* 8003C85C */ // False False +void create(); + /* 8003C8F4 */ // False False +void remove(); + }; + }; struct dMpath_c { - /* 8003F758 */ void isExistMapPathData(); - /* 8003F760 */ void getTopBottomFloorNo(s8*, s8*); - /* 8003F7E8 */ void createWork(); - /* 8003FA40 */ void setPointer(s8, void*, int); - /* 8003F810 */ void setPointer(dDrawPath_c::room_class*, s8*, s8*); - /* 8003FB70 */ void create(); - /* 8003FBD0 */ void reset(); - /* 8003FC70 */ void remove(); + /* 8003F758 */ // False False +void isExistMapPathData(); + /* 8003F760 */ // False False +// s8* False +// s8 False +// s8* False +// s8 False +void getTopBottomFloorNo(s8*, s8*); + /* 8003F7E8 */ // False False +void createWork(); + /* 8003FA40 */ // False False +// s8 False +// void* False +// void False +// int False +void setPointer(s8, void*, int); + /* 8003F810 */ // False False +// dDrawPath_c::room_class* False +// dDrawPath_c::room_class False +// s8* False +// s8 False +// s8* False +// s8 False +void setPointer(dDrawPath_c::room_class*, s8*, s8*); + /* 8003FB70 */ // False False +void create(); + /* 8003FBD0 */ // True False +void reset(); + /* 8003FC70 */ // False False +void remove(); }; struct dMapInfo_n { - /* 8003ECA0 */ void chkGetCompass(); - /* 8003ECD8 */ void chkGetMap(); - /* 8003ED10 */ void isVisitedRoom(int); - /* 8003ED60 */ void correctionOriginPos(s8, Vec*); - /* 8003EDC0 */ void offsetPlus(dStage_FileList2_dt_c const*, Vec*); - /* 8003EDEC */ void rotAngle(dStage_FileList2_dt_c const*, Vec*); - /* 8003EE5C */ void getMapPlayerPos(); - /* 8003EF20 */ void getMapPlayerAngleY(); - /* 8003EF70 */ void getConstRestartIconPointer(); - /* 8003F02C */ void getMapRestartPos(); - /* 8003F0F8 */ void getMapRestartAngleY(); - /* 8003F19C */ void getRoomCenter(int, f32*, f32*); - /* 8003F1F4 */ void getRoomMinMaxXZ(int, f32*, f32*, f32*, f32*); - /* 8003F24C */ void getFloorParameter(f32, s8*, f32*, f32*, f32*, f32*); + /* 8003ECA0 */ // False False +void chkGetCompass(); + /* 8003ECD8 */ // False False +void chkGetMap(); + /* 8003ED10 */ // False False +// int False +void isVisitedRoom(int); + /* 8003ED60 */ // False False +// s8 False +// Vec* False +// Vec False +void correctionOriginPos(s8, Vec*); + /* 8003EDC0 */ // True False +// dStage_FileList2_dt_c const* False +// dStage_FileList2_dt_c const False +// dStage_FileList2_dt_c False +// Vec* False +// Vec False +void offsetPlus(dStage_FileList2_dt_c const*, Vec*); + /* 8003EDEC */ // True False +// dStage_FileList2_dt_c const* False +// dStage_FileList2_dt_c const False +// dStage_FileList2_dt_c False +// Vec* False +// Vec False +void rotAngle(dStage_FileList2_dt_c const*, Vec*); + /* 8003EE5C */ // False False +void getMapPlayerPos(); + /* 8003EF20 */ // False False +void getMapPlayerAngleY(); + /* 8003EF70 */ // True False +void getConstRestartIconPointer(); + /* 8003F02C */ // False False +void getMapRestartPos(); + /* 8003F0F8 */ // False False +void getMapRestartAngleY(); + /* 8003F19C */ // False False +// int False +// f32* False +// f32 False +// f32* False +// f32 False +void getRoomCenter(int, f32*, f32*); + /* 8003F1F4 */ // False False +// int False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +void getRoomMinMaxXZ(int, f32*, f32*, f32*, f32*); + /* 8003F24C */ // True False +// f32 False +// s8* False +// s8 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +void getFloorParameter(f32, s8*, f32*, f32*, f32*, f32*); }; struct dMapInfo_c { - /* 8003F40C */ void calcFloorNo(f32, bool, int); - /* 8003F570 */ void calcNowStayFloorNo(f32, bool); - /* 8003F6C8 */ void move(int, f32); - /* 8003F6FC */ void init(); - /* 8003F714 */ void reset(); - /* 8003F734 */ void create(); - /* 8003F754 */ void remove(); + /* 8003F40C */ // False False +// f32 False +// bool False +// int False +void calcFloorNo(f32, bool, int); + /* 8003F570 */ // False False +// f32 False +// bool False +void calcNowStayFloorNo(f32, bool); + /* 8003F6C8 */ // False False +// int False +// f32 False +void move(int, f32); + /* 8003F6FC */ // True False +void init(); + /* 8003F714 */ // True False +void reset(); + /* 8003F734 */ // True False +void create(); + /* 8003F754 */ // True False +// void False +void remove(); }; -struct dDlst_base_c {}; +struct dDlst_base_c { +}; struct dDlst_list_c { - /* 80056794 */ void set(dDlst_base_c**&, dDlst_base_c**&, dDlst_base_c*); + /* 80056794 */ // False False +// dDlst_base_c**& False +// dDlst_base_c** False +// dDlst_base_c* False +// dDlst_base_c False +// dDlst_base_c**& False +// dDlst_base_c** False +// dDlst_base_c* False +// dDlst_base_c False +// dDlst_base_c* False +// dDlst_base_c False +void set(dDlst_base_c**&, dDlst_base_c**&, dDlst_base_c*); }; -// +// // Forward References: -// +// + +// False False extern "C" void chkGetCompass__10dMapInfo_nFv(); +// False False extern "C" void chkGetMap__10dMapInfo_nFv(); +// False False +// int False extern "C" void isVisitedRoom__10dMapInfo_nFi(); +// False False +// s8 False +// Vec* False +// Vec False extern "C" void correctionOriginPos__10dMapInfo_nFScP3Vec(); +// True False +// dStage_FileList2_dt_c const* False +// dStage_FileList2_dt_c const False +// dStage_FileList2_dt_c False +// Vec* False +// Vec False extern "C" void offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec(); +// True False +// dStage_FileList2_dt_c const* False +// dStage_FileList2_dt_c const False +// dStage_FileList2_dt_c False +// Vec* False +// Vec False extern "C" void rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec(); +// False False extern "C" void getMapPlayerPos__10dMapInfo_nFv(); +// False False extern "C" void getMapPlayerAngleY__10dMapInfo_nFv(); +// True False extern "C" void getConstRestartIconPointer__10dMapInfo_nFv(); +// False False extern "C" void getMapRestartPos__10dMapInfo_nFv(); +// False False extern "C" void getMapRestartAngleY__10dMapInfo_nFv(); +// False False +// int False +// f32* False +// f32 False +// f32* False +// f32 False extern "C" void getRoomCenter__10dMapInfo_nFiPfPf(); +// False False +// int False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False extern "C" void getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf(); +// True False +// f32 False +// s8* False +// s8 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False extern "C" void getFloorParameter__10dMapInfo_nFfPScPfPfPfPf(); +// False False +// f32 False +// bool False +// int False extern "C" void calcFloorNo__10dMapInfo_cFfbi(); +// False False +// f32 False +// bool False extern "C" void calcNowStayFloorNo__10dMapInfo_cFfb(); +// False False +// int False +// f32 False extern "C" void move__10dMapInfo_cFif(); +// True False extern "C" void init__10dMapInfo_cFv(); +// True False extern "C" void reset__10dMapInfo_cFv(); +// True False extern "C" void create__10dMapInfo_cFv(); +// True False +// void False extern "C" void remove__10dMapInfo_cFv(); +// False False extern "C" void isExistMapPathData__8dMpath_cFv(); +// False False +// s8* False +// s8 False +// s8* False +// s8 False extern "C" void getTopBottomFloorNo__8dMpath_cFPScPSc(); +// False False extern "C" void createWork__8dMpath_cFv(); +// False False +// dDrawPath_c::room_class* False +// dDrawPath_c::room_class False +// s8* False +// s8 False +// s8* False +// s8 False extern "C" void setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc(); +// False False +// s8 False +// void* False +// void False +// int False extern "C" void setPointer__8dMpath_cFScPvi(); +// False False extern "C" void create__8dMpath_cFv(); +// True False extern "C" void reset__8dMpath_cFv(); +// False False extern "C" void remove__8dMpath_cFv(); +// True False +// f32 False +// int False extern "C" void calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi(); +// False False +// u8* False +// u8 False +// u16 False +// u16 False +// u16 False +// u16 False extern "C" void init__16renderingDAmap_cFPUcUsUsUsUs(); +// False False +// f32 False +// f32 False +// f32 False +// int False +// s8 False extern "C" void entry__16renderingDAmap_cFfffiSc(); +// False False +// dDrawPath_c::group_class const* False +// dDrawPath_c::group_class const False +// dDrawPath_c::group_class False extern "C" void isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class(); +// False False extern "C" void draw__16renderingDAmap_cFv(); +// False False extern "C" void getBackColor__16renderingDAmap_cCFv(); +// False False +// int False extern "C" void isRenderingFloor__16renderingDAmap_cFi(); +// True False +// void False extern "C" void setSingleRoomSetting__16renderingDAmap_cFv(); +// False False +// int False +// int False extern "C" void isDrawRoom__16renderingDAmap_cCFii(); +// False False extern "C" void preDrawPath__16renderingDAmap_cFv(); +// False False extern "C" void postDrawPath__16renderingDAmap_cFv(); +// False False extern "C" void getRoomNoSingle__16renderingDAmap_cFv(); +// True False extern "C" void getFirstDrawRoomNo__16renderingDAmap_cFv(); +// True False +// int False extern "C" void getNextDrawRoomNo__16renderingDAmap_cFi(); +// False False extern "C" void getFirstRoomPointer__16renderingDAmap_cFv(); +// False False extern "C" void getNextRoomPointer__16renderingDAmap_cFv(); +// False False extern "C" void isDrawPath__16renderingDAmap_cFv(); +// False False +// bool False extern "C" bool getFirstDrawLayerNo__16renderingDAmap_cFv(); +// False False +// int False extern "C" void getNextDrawLayerNo__16renderingDAmap_cFi(); +// False False extern "C" void afterDrawPath__28renderingPlusDoorAndCursor_cFv(); +// False False extern "C" void afterDrawPath__19renderingPlusDoor_cFv(); +// True False extern "C" void drawDoor1__19renderingPlusDoor_cFv(); +// True False extern "C" void drawDoor2__19renderingPlusDoor_cFv(); +// True False +// stage_tgsc_data_class const* False +// stage_tgsc_data_class const False +// stage_tgsc_data_class False +// int False +// bool False extern "C" void drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib(); +// True False +// int False +// int False +// f32 False extern "C" void checkDispDoorS__19renderingPlusDoor_cFiif(); +// True False +// stage_tgsc_data_class const* False +// stage_tgsc_data_class const False +// stage_tgsc_data_class False +// int False +// int False +// bool False extern "C" void drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib(); +// False False +// int False +// int False extern "C" void isDrawRoomIcon__16renderingDAmap_cCFii(); +// False False +// dTres_c::data_s const* False +// dTres_c::data_s const False +// dTres_c::data_s False +// int False +// int False +// bool False +// bool False +// Vec const* False +// Vec const False +// Vec False extern "C" void isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec(); +// False False +// u8 False extern "C" void getFirstData__28renderingPlusDoorAndCursor_cFUc(); +// False False +// dTres_c::typeGroupData_c* False +// dTres_c::typeGroupData_c False extern "C" void getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c(); +// False False +// dTres_c::typeGroupData_c* False +// dTres_c::typeGroupData_c False extern "C" void getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c(); +// False False +// u8 False extern "C" void getIconGroupNumber__16renderingDAmap_cCFUc(); +// True False extern "C" void drawTreasure__28renderingPlusDoorAndCursor_cFv(); +// True False extern "C" void drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv(); +// True False +// Vec const& False +// Vec const False +// Vec False +// f32 False +// f32 False extern "C" void drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff(); +// True False +// Vec const& False +// Vec const False +// Vec False +// s16 False +// int False +// f32 False extern "C" void drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif(); +// True False +// void False extern "C" void beforeDrawPath__19renderingPlusDoor_cFv(); +// False False extern "C" void __sinit_d_map_path_dmap_cpp(); extern "C" extern void* __vt__19renderingPlusDoor_c[41]; extern "C" extern void* __vt__28renderingPlusDoorAndCursor_c[47]; @@ -257,79 +720,252 @@ extern "C" extern f32 mAllCenterZ__8dMpath_c; extern "C" extern f32 mAllSizeX__8dMpath_c; extern "C" extern f32 mAllSizeZ__8dMpath_c; -// +// // External References: -// - -void mDoMtx_YrotS(f32 (*)[4], s16); -void mDoMtx_YrotM(f32 (*)[4], s16); -void mDoMtx_ZrotM(f32 (*)[4], s16); -void mDoMtx_lookAt(f32 (*)[4], Vec const*, Vec const*, Vec const*, s16); +// + +// False False +// f32 (* )[4] False +// f32 False +// * False +// False +// s16 False +void mDoMtx_YrotS(f32 (* )[4], s16); +// False False +// f32 (* )[4] False +// f32 False +// * False +// False +// s16 False +void mDoMtx_YrotM(f32 (* )[4], s16); +// False False +// f32 (* )[4] False +// f32 False +// * False +// False +// s16 False +void mDoMtx_ZrotM(f32 (* )[4], s16); +// False False +// f32 (* )[4] False +// f32 False +// * False +// False +// Vec const* False +// Vec const False +// Vec False +// Vec const* False +// Vec const False +// Vec False +// Vec const* False +// Vec const False +// Vec False +// s16 False +void mDoMtx_lookAt(f32 (* )[4], Vec const*, Vec const*, Vec const*, s16); +// False False void dStage_GetKeepDoorInfo(); +// False False void dStage_GetRoomKeepDoorInfo(); +// False False +// int False void dComIfGs_isVisitedRoom(int); +// False False +// void* False +// void False +// u32 False void* operator new(u32); +// False False +// f32 (* )[4] False +// f32 False +// * False +// False +// s16 False extern "C" void mDoMtx_YrotS__FPA4_fs(); +// False False +// f32 (* )[4] False +// f32 False +// * False +// False +// s16 False extern "C" void mDoMtx_YrotM__FPA4_fs(); +// False False +// f32 (* )[4] False +// f32 False +// * False +// False +// s16 False extern "C" void mDoMtx_ZrotM__FPA4_fs(); +// False False +// f32 (* )[4] False +// f32 False +// * False +// False +// Vec const* False +// Vec const False +// Vec False +// Vec const* False +// Vec const False +// Vec False +// Vec const* False +// Vec const False +// Vec False +// s16 False extern "C" void mDoMtx_lookAt__FPA4_fPC3VecPC3VecPC3Vecs(); +// False False +// f32 False +// f32 False +// f32 False extern "C" void scaleM__14mDoMtx_stack_cFfff(); +// False False extern "C" void dStage_GetKeepDoorInfo__Fv(); +// False False extern "C" void dStage_GetRoomKeepDoorInfo__Fv(); +// False False +// bool False +// int False extern "C" bool isDrawType__11dDrawPath_cFi(); +// False False +// int False +// int False extern "C" void getLineColor__11dDrawPath_cFii(); +// False False extern "C" void __dt__28renderingPlusDoorAndCursor_cFv(); +// False False extern "C" void __dt__19renderingPlusDoor_cFv(); +// False False extern "C" void __dt__16renderingDAmap_cFv(); +// False False +// int False extern "C" void dComIfGs_isVisitedRoom__Fi(); +// False False +// int False extern "C" void isDungeonItem__12dSv_memBit_cCFi(); +// False False +// int False +// int False extern "C" void isSwitch__10dSv_info_cCFii(); +// False False extern "C" void create__Q28dMpath_n18dTexObjAggregate_cFv(); +// False False extern "C" void remove__Q28dMpath_n18dTexObjAggregate_cFv(); +// False False +// dDrawPath_c::line_class const* False +// dDrawPath_c::line_class const False +// dDrawPath_c::line_class False extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class(); +// False False +// dDrawPath_c::poly_class const* False +// dDrawPath_c::poly_class const False +// dDrawPath_c::poly_class False extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class(); +// False False +// dDrawPath_c::room_class const* False +// dDrawPath_c::room_class const False +// dDrawPath_c::room_class False extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class(); +// False False extern "C" void drawPath__11dDrawPath_cFv(); +// False False extern "C" void renderingMap__15dRenderingMap_cFv(); +// False False extern "C" void setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv(); +// False False extern "C" void setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv(); +// False False extern "C" void preRenderingMap__18dRenderingFDAmap_cFv(); +// False False extern "C" void postRenderingMap__18dRenderingFDAmap_cFv(); +// False False +// int False +// int False extern "C" void getDecoLineColor__18dRenderingFDAmap_cFii(); +// False False +// int False extern "C" void getDecorationLineWidth__18dRenderingFDAmap_cFi(); +// False False +// dDlst_base_c**& False +// dDlst_base_c** False +// dDlst_base_c* False +// dDlst_base_c False +// dDlst_base_c**& False +// dDlst_base_c** False +// dDlst_base_c* False +// dDlst_base_c False +// dDlst_base_c* False +// dDlst_base_c False extern "C" void set__12dDlst_list_cFRPP12dDlst_base_cRPP12dDlst_base_cP12dDlst_base_c(); +// False False +// u8 False extern "C" void getFirstData__7dTres_cFUc(); +// False False +// dTres_c::typeGroupData_c* False +// dTres_c::typeGroupData_c False extern "C" void getNextData__7dTres_cFPQ27dTres_c15typeGroupData_c(); +// False False +// dTres_c::typeGroupData_c const* False +// dTres_c::typeGroupData_c const False +// dTres_c::typeGroupData_c False extern "C" void getNextData__7dTres_cFPCQ27dTres_c15typeGroupData_c(); +// False False +// void* False +// void False +// u32 False extern "C" void* __nw__FUl(); +// False False extern "C" void PSMTXTrans(); +// False False extern "C" void PSMTXMultVec(); +// False False extern "C" void PSMTXMultVecArray(); +// False False extern "C" void GXSetVtxDesc(); +// False False extern "C" void GXClearVtxDesc(); +// False False extern "C" void GXSetVtxAttrFmt(); +// False False extern "C" void GXSetArray(); +// False False extern "C" void GXSetMisc(); +// False False extern "C" void GXBegin(); +// False False extern "C" void GXLoadTexObj(); +// False False extern "C" void GXInvalidateTexAll(); +// False False extern "C" void GXSetTevColor(); +// False False extern "C" void GXLoadPosMtxImm(); +// False False extern "C" void _savegpr_20(); +// False False extern "C" void _savegpr_24(); +// False False extern "C" void _savegpr_25(); +// False False extern "C" void _savegpr_26(); +// False False extern "C" void _savegpr_27(); +// False False extern "C" void _savegpr_28(); +// False False extern "C" void _savegpr_29(); +// False False extern "C" void _restgpr_20(); +// False False extern "C" void _restgpr_24(); +// False False extern "C" void _restgpr_25(); +// False False extern "C" void _restgpr_26(); +// False False extern "C" void _restgpr_27(); +// False False extern "C" void _restgpr_28(); +// False False extern "C" void _restgpr_29(); +// False False extern "C" void floor(); extern "C" extern u8 now__14mDoMtx_stack_c[48]; extern "C" extern u8 mStatus__20dStage_roomControl_c[65792]; @@ -340,1112 +976,1723 @@ extern "C" extern u8 g_fmapHIO[1188]; extern "C" extern u32 __float_max; extern "C" extern u8 struct_80450D64[4]; -// +// // Declarations: -// +// -/* 8003ECA0-8003ECD8 0038+00 s=0 e=3 z=0 None .text chkGetCompass__10dMapInfo_nFv */ +/* 8003ECA0-8003ECD8 0038+00 s=0 e=3 z=0 None .text chkGetCompass__10dMapInfo_nFv */ +// 8003ECAC: 804061C0 (g_dComIfG_gameInfo) +// 8003ECB0: 804061C0 (g_dComIfG_gameInfo) +// 8003ECBC: 80034934 (isDungeonItem__12dSv_memBit_cCFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMapInfo_n::chkGetCompass() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/chkGetCompass__10dMapInfo_nFv.s" } #pragma pop -/* 8003ECD8-8003ED10 0038+00 s=0 e=4 z=0 None .text chkGetMap__10dMapInfo_nFv */ + +/* 8003ECD8-8003ED10 0038+00 s=0 e=4 z=0 None .text chkGetMap__10dMapInfo_nFv */ +// 8003ECE4: 804061C0 (g_dComIfG_gameInfo) +// 8003ECE8: 804061C0 (g_dComIfG_gameInfo) +// 8003ECF4: 80034934 (isDungeonItem__12dSv_memBit_cCFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMapInfo_n::chkGetMap() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/chkGetMap__10dMapInfo_nFv.s" } #pragma pop -/* 8003ED10-8003ED60 0050+00 s=2 e=7 z=0 None .text isVisitedRoom__10dMapInfo_nFi */ + +/* 8003ED10-8003ED60 0050+00 s=2 e=7 z=0 None .text isVisitedRoom__10dMapInfo_nFi */ +// 8003ED24: 8042FC60 (g_fmapHIO) +// 8003ED28: 8042FC60 (g_fmapHIO) +// 8003ED38: 8002FC98 (dComIfGs_isVisitedRoom__Fi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// int False asm void dMapInfo_n::isVisitedRoom(int param_0) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/isVisitedRoom__10dMapInfo_nFi.s" } #pragma pop -/* 8003ED60-8003EDC0 0060+00 s=1 e=2 z=0 None .text correctionOriginPos__10dMapInfo_nFScP3Vec - */ + +/* 8003ED60-8003EDC0 0060+00 s=1 e=2 z=0 None .text correctionOriginPos__10dMapInfo_nFScP3Vec */ +// 8003ED78: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003ED7C: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003ED98: 8003EDEC (rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec) +// 8003EDA4: 8003EDC0 (offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// s8 False +// Vec* False +// Vec False asm void dMapInfo_n::correctionOriginPos(s8 param_0, Vec* param_1) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/correctionOriginPos__10dMapInfo_nFScP3Vec.s" } #pragma pop -/* 8003EDC0-8003EDEC 002C+00 s=3 e=0 z=0 None .text - * offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec */ + +/* 8003EDC0-8003EDEC 002C+00 s=3 e=0 z=0 None .text offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False +// dStage_FileList2_dt_c const* False +// dStage_FileList2_dt_c const False +// dStage_FileList2_dt_c False +// Vec* False +// Vec False asm void dMapInfo_n::offsetPlus(dStage_FileList2_dt_c const* param_0, Vec* param_1) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec.s" } #pragma pop -/* 8003EDEC-8003EE5C 0070+00 s=3 e=0 z=0 None .text - * rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec */ + +/* 8003EDEC-8003EE5C 0070+00 s=3 e=0 z=0 None .text rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec */ +// 8003EE10: 803DD470 (now__14mDoMtx_stack_c) +// 8003EE14: 803DD470 (now__14mDoMtx_stack_c) +// 8003EE18: 8000C3DC (mDoMtx_YrotS__FPA4_fs) +// 8003EE1C: 803DD470 (now__14mDoMtx_stack_c) +// 8003EE20: 803DD470 (now__14mDoMtx_stack_c) +// 8003EE2C: 80346D6C (PSMTXMultVec) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False +// dStage_FileList2_dt_c const* False +// dStage_FileList2_dt_c const False +// dStage_FileList2_dt_c False +// Vec* False +// Vec False asm void dMapInfo_n::rotAngle(dStage_FileList2_dt_c const* param_0, Vec* param_1) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E28-80451E2C 0004+00 s=6 e=0 z=0 None .sdata2 @3796 */ +/* 80451E28-80451E2C 0004+00 s=6 e=0 z=0 None .sdata2 @3796 */ SECTION_SDATA2 static u8 lit_3796[4] = { - 0x00, - 0x00, - 0x00, - 0x00, + 0x00, 0x00, 0x00, 0x00, }; -/* 8003EE5C-8003EF20 00C4+00 s=1 e=6 z=0 None .text getMapPlayerPos__10dMapInfo_nFv */ +/* 8003EE5C-8003EF20 00C4+00 s=1 e=6 z=0 None .text getMapPlayerPos__10dMapInfo_nFv */ +// 8003EE74: 804061C0 (g_dComIfG_gameInfo) +// 8003EE78: 804061C0 (g_dComIfG_gameInfo) +// 8003EEA4: 80451E28 (lit_3796) +// 8003EEB4: 80450D64 (struct_80450D64) +// 8003EEBC: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003EEC0: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003EEE0: 8003EDEC (rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec) +// 8003EEEC: 8003EDC0 (offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMapInfo_n::getMapPlayerPos() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getMapPlayerPos__10dMapInfo_nFv.s" } #pragma pop -/* 8003EF20-8003EF70 0050+00 s=1 e=1 z=0 None .text getMapPlayerAngleY__10dMapInfo_nFv */ + +/* 8003EF20-8003EF70 0050+00 s=1 e=1 z=0 None .text getMapPlayerAngleY__10dMapInfo_nFv */ +// 8003EF20: 80450D64 (struct_80450D64) +// 8003EF2C: 804061C0 (g_dComIfG_gameInfo) +// 8003EF30: 804061C0 (g_dComIfG_gameInfo) +// 8003EF44: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003EF48: 803F6094 (mStatus__20dStage_roomControl_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMapInfo_n::getMapPlayerAngleY() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getMapPlayerAngleY__10dMapInfo_nFv.s" } #pragma pop -/* 8003EF70-8003F02C 00BC+00 s=2 e=0 z=0 None .text getConstRestartIconPointer__10dMapInfo_nFv - */ + +/* 8003EF70-8003F02C 00BC+00 s=2 e=0 z=0 None .text getConstRestartIconPointer__10dMapInfo_nFv */ +// 8003EF80: 803621D8 (_savegpr_28) +// 8003EF84: 80425438 (mTypeGroupListAll__7dTres_c) +// 8003EF88: 80425438 (mTypeGroupListAll__7dTres_c) +// 8003EF94: 8009C360 (getFirstData__7dTres_cFUc) +// 8003EFA0: 804061C0 (g_dComIfG_gameInfo) +// 8003EFA4: 804061C0 (g_dComIfG_gameInfo) +// 8003EFDC: 804061C0 (g_dComIfG_gameInfo) +// 8003EFE0: 804061C0 (g_dComIfG_gameInfo) +// 8003EFE4: 80035360 (isSwitch__10dSv_info_cCFii) +// 8003EFF4: 8009C3B4 (getNextData__7dTres_cFPCQ27dTres_c15typeGroupData_c) +// 8003F018: 80362224 (_restgpr_28) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void dMapInfo_n::getConstRestartIconPointer() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getConstRestartIconPointer__10dMapInfo_nFv.s" } #pragma pop -/* 8003F02C-8003F0F8 00CC+00 s=1 e=2 z=0 None .text getMapRestartPos__10dMapInfo_nFv */ + +/* 8003F02C-8003F0F8 00CC+00 s=1 e=2 z=0 None .text getMapRestartPos__10dMapInfo_nFv */ +// 8003F044: 8003EF70 (getConstRestartIconPointer__10dMapInfo_nFv) +// 8003F06C: 804061C0 (g_dComIfG_gameInfo) +// 8003F070: 804061C0 (g_dComIfG_gameInfo) +// 8003F08C: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F090: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F094: 804061C0 (g_dComIfG_gameInfo) +// 8003F098: 804061C0 (g_dComIfG_gameInfo) +// 8003F0B8: 8003EDEC (rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec) +// 8003F0C4: 8003EDC0 (offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMapInfo_n::getMapRestartPos() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getMapRestartPos__10dMapInfo_nFv.s" } #pragma pop -/* 8003F0F8-8003F19C 00A4+00 s=1 e=1 z=0 None .text getMapRestartAngleY__10dMapInfo_nFv */ + +/* 8003F0F8-8003F19C 00A4+00 s=1 e=1 z=0 None .text getMapRestartAngleY__10dMapInfo_nFv */ +// 8003F108: 804061C0 (g_dComIfG_gameInfo) +// 8003F10C: 804061C0 (g_dComIfG_gameInfo) +// 8003F114: 8003EF70 (getConstRestartIconPointer__10dMapInfo_nFv) +// 8003F150: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F154: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F158: 804061C0 (g_dComIfG_gameInfo) +// 8003F15C: 804061C0 (g_dComIfG_gameInfo) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMapInfo_n::getMapRestartAngleY() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getMapRestartAngleY__10dMapInfo_nFv.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E2C-80451E30 0004+00 s=4 e=0 z=0 None .sdata2 @3887 */ +/* 80451E2C-80451E30 0004+00 s=4 e=0 z=0 None .sdata2 @3887 */ SECTION_SDATA2 static f32 lit_3887 = 0.5f; -/* 8003F19C-8003F1F4 0058+00 s=0 e=1 z=0 None .text getRoomCenter__10dMapInfo_nFiPfPf */ +/* 8003F19C-8003F1F4 0058+00 s=0 e=1 z=0 None .text getRoomCenter__10dMapInfo_nFiPfPf */ +// 8003F19C: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F1A0: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F1B8: 80451E2C (lit_3887) +// 8003F1D8: 80451E2C (lit_3887) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// int False +// f32* False +// f32 False +// f32* False +// f32 False asm void dMapInfo_n::getRoomCenter(int param_0, f32* param_1, f32* param_2) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getRoomCenter__10dMapInfo_nFiPfPf.s" } #pragma pop -/* 8003F1F4-8003F24C 0058+00 s=1 e=2 z=0 None .text getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf */ + +/* 8003F1F4-8003F24C 0058+00 s=1 e=2 z=0 None .text getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf */ +// 8003F1F4: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F1F8: 803F6094 (mStatus__20dStage_roomControl_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm void dMapInfo_n::getRoomMinMaxXZ(int param_0, f32* param_1, f32* param_2, f32* param_3, - f32* param_4) { - nofralloc +// False False +// int False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +asm void dMapInfo_n::getRoomMinMaxXZ(int param_0, f32* param_1, f32* param_2, f32* param_3, f32* param_4) { + nofralloc #include "asm/d/map/d_map_path_dmap/getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E30-80451E38 0008+00 s=1 e=0 z=0 None .sdata2 @3957 */ +/* 80451E30-80451E38 0008+00 s=1 e=0 z=0 None .sdata2 @3957 */ SECTION_SDATA2 static f64 lit_3957 = 4503601774854144.0 /* cast s32 to float */; -/* 8003F24C-8003F40C 01C0+00 s=2 e=0 z=0 None .text getFloorParameter__10dMapInfo_nFfPScPfPfPfPf - */ +/* 8003F24C-8003F40C 01C0+00 s=2 e=0 z=0 None .text getFloorParameter__10dMapInfo_nFfPScPfPfPfPf */ +// 8003F27C: 803621D0 (_savegpr_26) +// 8003F298: 804061C0 (g_dComIfG_gameInfo) +// 8003F29C: 804061C0 (g_dComIfG_gameInfo) +// 8003F2BC: 80451E30 (lit_3957) +// 8003F2F0: 80451E30 (lit_3957) +// 8003F32C: 80451E30 (lit_3957) +// 8003F354: 8036C0FC (floor) +// 8003F378: 80451E30 (lit_3957) +// 8003F3F8: 8036221C (_restgpr_26) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm void dMapInfo_n::getFloorParameter(f32 param_0, s8* param_1, f32* param_2, f32* param_3, - f32* param_4, f32* param_5) { - nofralloc +// True False +// f32 False +// s8* False +// s8 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +// f32* False +// f32 False +asm void dMapInfo_n::getFloorParameter(f32 param_0, s8* param_1, f32* param_2, f32* param_3, f32* param_4, f32* param_5) { + nofralloc #include "asm/d/map/d_map_path_dmap/getFloorParameter__10dMapInfo_nFfPScPfPfPfPf.s" } #pragma pop + /* ############################################################################################## */ -/* 80450E58-80450E5C 0004+00 s=4 e=3 z=0 None .sbss None */ +/* 80450E58-80450E5C 0004+00 s=4 e=3 z=0 None .sbss None */ u8 data_80450E58[4]; -/* 80450E5C-80450E60 0004+00 s=4 e=0 z=0 None .sbss mNowStayRoomNo__10dMapInfo_c */ +/* 80450E5C-80450E60 0004+00 s=4 e=0 z=0 None .sbss mNowStayRoomNo__10dMapInfo_c */ static u8 mNowStayRoomNo__10dMapInfo_c[4]; -/* 80450E60-80450E64 0004+00 s=4 e=3 z=0 None .sbss None */ +/* 80450E60-80450E64 0004+00 s=4 e=3 z=0 None .sbss None */ u8 data_80450E60[4]; -/* 8003F40C-8003F570 0164+00 s=2 e=1 z=0 None .text calcFloorNo__10dMapInfo_cFfbi */ +/* 8003F40C-8003F570 0164+00 s=2 e=1 z=0 None .text calcFloorNo__10dMapInfo_cFfbi */ +// 8003F448: 8003F24C (getFloorParameter__10dMapInfo_nFfPScPfPfPfPf) +// 8003F468: 80450E5C (mNowStayRoomNo__10dMapInfo_c) +// 8003F474: 80450E60 (data_80450E60) +// 8003F480: 80450E58 (data_80450E58) +// 8003F4AC: 80451E2C (lit_3887) +// 8003F4F8: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F4FC: 803F6094 (mStatus__20dStage_roomControl_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// f32 False +// bool False +// int False asm void dMapInfo_c::calcFloorNo(f32 param_0, bool param_1, int param_2) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/calcFloorNo__10dMapInfo_cFfbi.s" } #pragma pop -/* 8003F570-8003F6C8 0158+00 s=1 e=1 z=0 None .text calcNowStayFloorNo__10dMapInfo_cFfb */ + +/* 8003F570-8003F6C8 0158+00 s=1 e=1 z=0 None .text calcNowStayFloorNo__10dMapInfo_cFfb */ +// 8003F5A4: 8003F24C (getFloorParameter__10dMapInfo_nFfPScPfPfPfPf) +// 8003F5A8: 80450E60 (data_80450E60) +// 8003F5D0: 80450E58 (data_80450E58) +// 8003F60C: 80451E2C (lit_3887) +// 8003F640: 80450E5C (mNowStayRoomNo__10dMapInfo_c) +// 8003F654: 803F6094 (mStatus__20dStage_roomControl_c) +// 8003F658: 803F6094 (mStatus__20dStage_roomControl_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// f32 False +// bool False asm void dMapInfo_c::calcNowStayFloorNo(f32 param_0, bool param_1) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/calcNowStayFloorNo__10dMapInfo_cFfb.s" } #pragma pop -/* 8003F6C8-8003F6FC 0034+00 s=0 e=1 z=0 None .text move__10dMapInfo_cFif */ + +/* 8003F6C8-8003F6FC 0034+00 s=0 e=1 z=0 None .text move__10dMapInfo_cFif */ +// 8003F6D4: 80450E5C (mNowStayRoomNo__10dMapInfo_c) +// 8003F6DC: 8003F570 (calcNowStayFloorNo__10dMapInfo_cFfb) +// 8003F6E0: 80450E58 (data_80450E58) +// 8003F6E8: 80450E60 (data_80450E60) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// int False +// f32 False asm void dMapInfo_c::move(int param_0, f32 param_1) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/move__10dMapInfo_cFif.s" } #pragma pop -/* 8003F6FC-8003F714 0018+00 s=2 e=0 z=0 None .text init__10dMapInfo_cFv */ + +/* 8003F6FC-8003F714 0018+00 s=2 e=0 z=0 None .text init__10dMapInfo_cFv */ +// 8003F700: 80450E58 (data_80450E58) +// 8003F704: 80450E60 (data_80450E60) +// 8003F70C: 80450E5C (mNowStayRoomNo__10dMapInfo_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void dMapInfo_c::init() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/init__10dMapInfo_cFv.s" } #pragma pop -/* 8003F714-8003F734 0020+00 s=1 e=0 z=0 None .text reset__10dMapInfo_cFv */ + +/* 8003F714-8003F734 0020+00 s=1 e=0 z=0 None .text reset__10dMapInfo_cFv */ +// 8003F720: 8003F6FC (init__10dMapInfo_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void dMapInfo_c::reset() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/reset__10dMapInfo_cFv.s" } #pragma pop -/* 8003F734-8003F754 0020+00 s=1 e=0 z=0 None .text create__10dMapInfo_cFv */ + +/* 8003F734-8003F754 0020+00 s=1 e=0 z=0 None .text create__10dMapInfo_cFv */ +// 8003F740: 8003F6FC (init__10dMapInfo_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void dMapInfo_c::create() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/create__10dMapInfo_cFv.s" } #pragma pop -/* 8003F754-8003F758 0004+00 s=1 e=0 z=0 None .text remove__10dMapInfo_cFv */ + +/* 8003F754-8003F758 0004+00 s=1 e=0 z=0 None .text remove__10dMapInfo_cFv */ +// True False +// void False void dMapInfo_c::remove() { - /* empty function */ + /* empty function */ } + /* ############################################################################################## */ -/* 80450E64-80450E68 0004+00 s=5 e=1 z=0 None .sbss mLayerList__8dMpath_c */ +/* 80450E64-80450E68 0004+00 s=5 e=1 z=0 None .sbss mLayerList__8dMpath_c */ u8 mLayerList__8dMpath_c[4]; -/* 80450E68-80450E6C 0004+00 s=3 e=1 z=0 None .sbss mMinX__8dMpath_c */ +/* 80450E68-80450E6C 0004+00 s=3 e=1 z=0 None .sbss mMinX__8dMpath_c */ u8 mMinX__8dMpath_c[4]; -/* 80450E6C-80450E70 0004+00 s=3 e=1 z=0 None .sbss mMaxX__8dMpath_c */ +/* 80450E6C-80450E70 0004+00 s=3 e=1 z=0 None .sbss mMaxX__8dMpath_c */ u8 mMaxX__8dMpath_c[4]; -/* 80450E70-80450E74 0004+00 s=3 e=2 z=0 None .sbss mMinZ__8dMpath_c */ +/* 80450E70-80450E74 0004+00 s=3 e=2 z=0 None .sbss mMinZ__8dMpath_c */ u8 mMinZ__8dMpath_c[4]; -/* 80450E74-80450E78 0004+00 s=3 e=1 z=0 None .sbss mMaxZ__8dMpath_c */ +/* 80450E74-80450E78 0004+00 s=3 e=1 z=0 None .sbss mMaxZ__8dMpath_c */ u8 mMaxZ__8dMpath_c[4]; -/* 80450E78-80450E7C 0004+00 s=1 e=2 z=0 None .sbss mAllCenterX__8dMpath_c */ +/* 80450E78-80450E7C 0004+00 s=1 e=2 z=0 None .sbss mAllCenterX__8dMpath_c */ f32 mAllCenterX__8dMpath_c; -/* 80450E7C-80450E80 0004+00 s=1 e=2 z=0 None .sbss mAllCenterZ__8dMpath_c */ +/* 80450E7C-80450E80 0004+00 s=1 e=2 z=0 None .sbss mAllCenterZ__8dMpath_c */ f32 mAllCenterZ__8dMpath_c; -/* 80450E80-80450E84 0004+00 s=1 e=4 z=0 None .sbss mAllSizeX__8dMpath_c */ +/* 80450E80-80450E84 0004+00 s=1 e=4 z=0 None .sbss mAllSizeX__8dMpath_c */ f32 mAllSizeX__8dMpath_c; -/* 80450E84-80450E88 0004+00 s=1 e=4 z=0 None .sbss mAllSizeZ__8dMpath_c */ +/* 80450E84-80450E88 0004+00 s=1 e=4 z=0 None .sbss mAllSizeZ__8dMpath_c */ f32 mAllSizeZ__8dMpath_c; -/* 80450E88-80450E90 0008+00 s=4 e=0 z=0 None .sbss None */ +/* 80450E88-80450E90 0008+00 s=4 e=0 z=0 None .sbss None */ static u8 data_80450E88[8]; -/* 8003F758-8003F760 0008+00 s=2 e=1 z=0 None .text isExistMapPathData__8dMpath_cFv */ +/* 8003F758-8003F760 0008+00 s=2 e=1 z=0 None .text isExistMapPathData__8dMpath_cFv */ +// 8003F758: 80450E88 (data_80450E88) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMpath_c::isExistMapPathData() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/isExistMapPathData__8dMpath_cFv.s" } #pragma pop + /* ############################################################################################## */ -/* 80450630-80450634 0004+00 s=0 e=1 z=2 None .sdata mNextRoomNo__10dMapInfo_c */ +/* 80450630-80450634 0004+00 s=0 e=1 z=2 None .sdata mNextRoomNo__10dMapInfo_c */ SECTION_SDATA u32 mNextRoomNo__10dMapInfo_c = 0xFFFFFFFF; -/* 80450634-80450638 0004+00 s=4 e=0 z=0 None .sdata None */ +/* 80450634-80450638 0004+00 s=4 e=0 z=0 None .sdata None */ SECTION_SDATA static u8 struct_80450634[4] = { - /* 80450634 0001 data_80450634 None */ - 0x7F, - /* 80450635 0001 data_80450635 None */ - 0x80, - /* 80450636 0002 data_80450636 None */ - 0x01, - 0x00, + /* 80450634 0001 data_80450634 None */ + 0x7F, + /* 80450635 0001 data_80450635 None */ + 0x80, + /* 80450636 0002 data_80450636 None */ + 0x01, 0x00, }; -/* 8003F760-8003F7E8 0088+00 s=0 e=1 z=0 None .text getTopBottomFloorNo__8dMpath_cFPScPSc */ +/* 8003F760-8003F7E8 0088+00 s=0 e=1 z=0 None .text getTopBottomFloorNo__8dMpath_cFPScPSc */ +// 8003F77C: 8003F758 (isExistMapPathData__8dMpath_cFv) +// 8003F790: 80450635 (struct_80450634) +// 8003F7A0: 80450634 (struct_80450634) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// s8* False +// s8 False +// s8* False +// s8 False asm void dMpath_c::getTopBottomFloorNo(s8* param_0, s8* param_1) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getTopBottomFloorNo__8dMpath_cFPScPSc.s" } #pragma pop -/* 8003F7E8-8003F810 0028+00 s=0 e=1 z=0 None .text createWork__8dMpath_cFv */ + +/* 8003F7E8-8003F810 0028+00 s=0 e=1 z=0 None .text createWork__8dMpath_cFv */ +// 8003F7F8: 802CEC4C (__nw__FUl) +// 8003F7FC: 80450E64 (mLayerList__8dMpath_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMpath_c::createWork() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/createWork__8dMpath_cFv.s" } #pragma pop -/* 8003F810-8003FA40 0230+00 s=1 e=1 z=0 None .text - * setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc */ + +/* 8003F810-8003FA40 0230+00 s=1 e=1 z=0 None .text setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// dDrawPath_c::room_class* False +// dDrawPath_c::room_class False +// s8* False +// s8 False +// s8* False +// s8 False asm void dMpath_c::setPointer(dDrawPath_c::room_class* param_0, s8* param_1, s8* param_2) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc.s" } #pragma pop -/* 8003FA40-8003FB70 0130+00 s=0 e=2 z=0 None .text setPointer__8dMpath_cFScPvi */ + +/* 8003FA40-8003FB70 0130+00 s=0 e=2 z=0 None .text setPointer__8dMpath_cFScPvi */ +// 8003FA50: 803621D8 (_savegpr_28) +// 8003FA6C: 8003FBD0 (reset__8dMpath_cFv) +// 8003FA74: 80450E88 (data_80450E88) +// 8003FA7C: 80450634 (struct_80450634) +// 8003FA80: 80450635 (struct_80450634) +// 8003FA84: 8003F810 (setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc) +// 8003FA88: 80451E28 (lit_3796) +// 8003FAB0: 8003F1F4 (getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf) +// 8003FAB8: 80450E68 (mMinX__8dMpath_c) +// 8003FAC4: 80450E68 (mMinX__8dMpath_c) +// 8003FACC: 80450E6C (mMaxX__8dMpath_c) +// 8003FAD8: 80450E6C (mMaxX__8dMpath_c) +// 8003FAE0: 80450E70 (mMinZ__8dMpath_c) +// 8003FAEC: 80450E70 (mMinZ__8dMpath_c) +// 8003FAF4: 80450E74 (mMaxZ__8dMpath_c) +// 8003FB00: 80450E74 (mMaxZ__8dMpath_c) +// 8003FB04: 80451E2C (lit_3887) +// 8003FB08: 80450E6C (mMaxX__8dMpath_c) +// 8003FB0C: 80450E68 (mMinX__8dMpath_c) +// 8003FB18: 80450E78 (mAllCenterX__8dMpath_c) +// 8003FB1C: 80450E74 (mMaxZ__8dMpath_c) +// 8003FB20: 80450E70 (mMinZ__8dMpath_c) +// 8003FB2C: 80450E7C (mAllCenterZ__8dMpath_c) +// 8003FB34: 80450E80 (mAllSizeX__8dMpath_c) +// 8003FB3C: 80450E84 (mAllSizeZ__8dMpath_c) +// 8003FB40: 80450E64 (mLayerList__8dMpath_c) +// 8003FB5C: 80362224 (_restgpr_28) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// s8 False +// void* False +// void False +// int False asm void dMpath_c::setPointer(s8 param_0, void* param_1, int param_2) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/setPointer__8dMpath_cFScPvi.s" } #pragma pop -/* 8003FB70-8003FBD0 0060+00 s=0 e=1 z=0 None .text create__8dMpath_cFv */ + +/* 8003FB70-8003FBD0 0060+00 s=0 e=1 z=0 None .text create__8dMpath_cFv */ +// 8003FB7C: 804061C0 (g_dComIfG_gameInfo) +// 8003FB80: 804061C0 (g_dComIfG_gameInfo) +// 8003FBA4: 8003FBD0 (reset__8dMpath_cFv) +// 8003FBAC: 80450E88 (data_80450E88) +// 8003FBB0: 80424684 (m_texObjAgg__8dMpath_n) +// 8003FBB4: 80424684 (m_texObjAgg__8dMpath_n) +// 8003FBB8: 8003C85C (create__Q28dMpath_n18dTexObjAggregate_cFv) +// 8003FBBC: 8003F734 (create__10dMapInfo_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMpath_c::create() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/create__8dMpath_cFv.s" } #pragma pop -/* 8003FBD0-8003FC70 00A0+00 s=2 e=0 z=0 None .text reset__8dMpath_cFv */ + +/* 8003FBD0-8003FC70 00A0+00 s=2 e=0 z=0 None .text reset__8dMpath_cFv */ +// 8003FBDC: 80450636 (struct_80450634) +// 8003FC00: 80450E64 (mLayerList__8dMpath_c) +// 8003FC24: 80450AE8 (__float_max) +// 8003FC28: 80450AE8 (__float_max) +// 8003FC2C: 80450E68 (mMinX__8dMpath_c) +// 8003FC34: 80450E6C (mMaxX__8dMpath_c) +// 8003FC38: 80450E70 (mMinZ__8dMpath_c) +// 8003FC3C: 80450E74 (mMaxZ__8dMpath_c) +// 8003FC44: 80450634 (struct_80450634) +// 8003FC4C: 80450635 (struct_80450634) +// 8003FC54: 80450636 (struct_80450634) +// 8003FC58: 80450E88 (data_80450E88) +// 8003FC5C: 8003F714 (reset__10dMapInfo_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void dMpath_c::reset() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/reset__8dMpath_cFv.s" } #pragma pop -/* 8003FC70-8003FCA4 0034+00 s=0 e=1 z=0 None .text remove__8dMpath_cFv */ + +/* 8003FC70-8003FCA4 0034+00 s=0 e=1 z=0 None .text remove__8dMpath_cFv */ +// 8003FC80: 80450636 (struct_80450634) +// 8003FC84: 80424684 (m_texObjAgg__8dMpath_n) +// 8003FC88: 80424684 (m_texObjAgg__8dMpath_n) +// 8003FC8C: 8003C8F4 (remove__Q28dMpath_n18dTexObjAggregate_cFv) +// 8003FC90: 8003F754 (remove__10dMapInfo_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void dMpath_c::remove() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/remove__8dMpath_cFv.s" } #pragma pop -/* 8003FCA4-8003FCC8 0024+00 s=2 e=0 z=0 None .text - * calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi */ + +/* 8003FCA4-8003FCC8 0024+00 s=2 e=0 z=0 None .text calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi */ +// 8003FCB4: 8003F40C (calcFloorNo__10dMapInfo_cFfbi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False +// f32 False +// int False asm void renderingDAmap_c::calcFloorNoForObjectByMapPathRend(f32 param_0, int param_1) const { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E38-80451E40 0004+04 s=3 e=0 z=0 None .sdata2 @4202 */ +/* 80451E38-80451E40 0004+04 s=3 e=0 z=0 None .sdata2 @4202 */ SECTION_SDATA2 static f32 lit_4202[1 + 1 /* padding */] = { - 1.0f, - /* padding */ - 0.0f, + 1.0f, + /* padding */ + 0.0f, }; -/* 8003FCC8-8003FD08 0040+00 s=0 e=2 z=0 None .text init__16renderingDAmap_cFPUcUsUsUsUs */ +/* 8003FCC8-8003FD08 0040+00 s=0 e=2 z=0 None .text init__16renderingDAmap_cFPUcUsUsUsUs */ +// 8003FCE4: 80451E28 (lit_3796) +// 8003FCF0: 80451E38 (lit_4202) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// u8* False +// u8 False +// u16 False +// u16 False +// u16 False +// u16 False asm void renderingDAmap_c::init(u8* param_0, u16 param_1, u16 param_2, u16 param_3, u16 param_4) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/init__16renderingDAmap_cFPUcUsUsUsUs.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E40-80451E48 0008+00 s=2 e=0 z=0 None .sdata2 @4211 */ +/* 80451E40-80451E48 0008+00 s=2 e=0 z=0 None .sdata2 @4211 */ SECTION_SDATA2 static f64 lit_4211 = 4503599627370496.0 /* cast u32 to float */; -/* 8003FD08-8003FD9C 0094+00 s=0 e=2 z=0 None .text entry__16renderingDAmap_cFfffiSc */ +/* 8003FD08-8003FD9C 0094+00 s=0 e=2 z=0 None .text entry__16renderingDAmap_cFfffiSc */ +// 8003FD2C: 80451E40 (lit_4211) +// 8003FD74: 804061C0 (g_dComIfG_gameInfo) +// 8003FD78: 804061C0 (g_dComIfG_gameInfo) +// 8003FD88: 80056794 (set__12dDlst_list_cFRPP12dDlst_base_cRPP12dDlst_base_cP12dDlst_base_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// f32 False +// f32 False +// f32 False +// int False +// s8 False asm void renderingDAmap_c::entry(f32 param_0, f32 param_1, f32 param_2, int param_3, s8 param_4) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/entry__16renderingDAmap_cFfffiSc.s" } #pragma pop -/* 8003FD9C-8003FE18 007C+00 s=3 e=3 z=0 None .text - * isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class */ + +/* 8003FD9C-8003FE18 007C+00 s=3 e=3 z=0 None .text isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class */ +// 8003FDCC: 804061C0 (g_dComIfG_gameInfo) +// 8003FDD0: 804061C0 (g_dComIfG_gameInfo) +// 8003FDDC: 80035360 (isSwitch__10dSv_info_cCFii) +// 8003FDEC: 804061C0 (g_dComIfG_gameInfo) +// 8003FDF0: 804061C0 (g_dComIfG_gameInfo) +// 8003FDFC: 80035360 (isSwitch__10dSv_info_cCFii) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// dDrawPath_c::group_class const* False +// dDrawPath_c::group_class const False +// dDrawPath_c::group_class False asm void renderingDAmap_c::isSwitch(dDrawPath_c::group_class const* param_0) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class.s" } #pragma pop -/* 8003FE18-8003FE4C 0034+00 s=3 e=2 z=0 None .text draw__16renderingDAmap_cFv */ + +/* 8003FE18-8003FE4C 0034+00 s=3 e=2 z=0 None .text draw__16renderingDAmap_cFv */ +// 8003FE2C: 8003CDAC (renderingMap__15dRenderingMap_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingDAmap_c::draw() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/draw__16renderingDAmap_cFv.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E48-80451E4C 0004+00 s=1 e=0 z=0 None .sdata2 l_mapBaseColor$4239 */ +/* 80451E48-80451E4C 0004+00 s=1 e=0 z=0 None .sdata2 l_mapBaseColor$4239 */ SECTION_SDATA2 static u8 l_mapBaseColor[4] = { - 0x04, - 0x00, - 0x00, - 0x00, + 0x04, 0x00, 0x00, 0x00, }; -/* 8003FE4C-8003FE54 0008+00 s=3 e=3 z=0 None .text getBackColor__16renderingDAmap_cCFv */ +/* 8003FE4C-8003FE54 0008+00 s=3 e=3 z=0 None .text getBackColor__16renderingDAmap_cCFv */ +// 8003FE4C: 80451E48 (l_mapBaseColor) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingDAmap_c::getBackColor() const { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getBackColor__16renderingDAmap_cCFv.s" } #pragma pop -/* 8003FE54-8003FE6C 0018+00 s=3 e=3 z=0 None .text isRenderingFloor__16renderingDAmap_cFi */ + +/* 8003FE54-8003FE6C 0018+00 s=3 e=3 z=0 None .text isRenderingFloor__16renderingDAmap_cFi */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// int False asm void renderingDAmap_c::isRenderingFloor(int param_0) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/isRenderingFloor__16renderingDAmap_cFi.s" } #pragma pop -/* 8003FE6C-8003FE70 0004+00 s=2 e=0 z=0 None .text setSingleRoomSetting__16renderingDAmap_cFv - */ + +/* 8003FE6C-8003FE70 0004+00 s=2 e=0 z=0 None .text setSingleRoomSetting__16renderingDAmap_cFv */ +// True False +// void False void renderingDAmap_c::setSingleRoomSetting() { - /* empty function */ + /* empty function */ } -/* 8003FE70-8003FF14 00A4+00 s=3 e=3 z=0 None .text isDrawRoom__16renderingDAmap_cCFii */ + +/* 8003FE70-8003FF14 00A4+00 s=3 e=3 z=0 None .text isDrawRoom__16renderingDAmap_cCFii */ +// 8003FE80: 803621D8 (_savegpr_28) +// 8003FEE4: 8003ED10 (isVisitedRoom__10dMapInfo_nFi) +// 8003FF00: 80362224 (_restgpr_28) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// int False +// int False asm void renderingDAmap_c::isDrawRoom(int param_0, int param_1) const { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/isDrawRoom__16renderingDAmap_cCFii.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E4C-80451E50 0004+00 s=1 e=0 z=0 None .sdata2 @4264 */ +/* 80451E4C-80451E50 0004+00 s=1 e=0 z=0 None .sdata2 @4264 */ SECTION_SDATA2 static f32 lit_4264 = -5000.0f; -/* 80451E50-80451E54 0004+00 s=1 e=0 z=0 None .sdata2 @4265 */ +/* 80451E50-80451E54 0004+00 s=1 e=0 z=0 None .sdata2 @4265 */ SECTION_SDATA2 static f32 lit_4265 = 5000.0f; -/* 80451E54-80451E58 0004+00 s=1 e=0 z=0 None .sdata2 @4266 */ +/* 80451E54-80451E58 0004+00 s=1 e=0 z=0 None .sdata2 @4266 */ SECTION_SDATA2 static f32 lit_4266 = -1.0f; -/* 8003FF14-8003FFC4 00B0+00 s=3 e=3 z=0 None .text preDrawPath__16renderingDAmap_cFv */ +/* 8003FF14-8003FFC4 00B0+00 s=3 e=3 z=0 None .text preDrawPath__16renderingDAmap_cFv */ +// 8003FF30: 80451E4C (lit_4264) +// 8003FF40: 80451E50 (lit_4265) +// 8003FF48: 80451E28 (lit_3796) +// 8003FF50: 80451E54 (lit_4266) +// 8003FF70: 8000C710 (mDoMtx_lookAt__FPA4_fPC3VecPC3VecPC3Vecs) +// 8003FF7C: 8036024C (GXLoadPosMtxImm) +// 8003FF80: 8035B58C (GXClearVtxDesc) +// 8003FF8C: 8035AEB8 (GXSetVtxDesc) +// 8003FFA4: 8035B5C4 (GXSetVtxAttrFmt) +// 8003FFB0: 8035BE38 (GXSetMisc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingDAmap_c::preDrawPath() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/preDrawPath__16renderingDAmap_cFv.s" } #pragma pop -/* 8003FFC4-8003FFEC 0028+00 s=3 e=3 z=0 None .text postDrawPath__16renderingDAmap_cFv */ + +/* 8003FFC4-8003FFEC 0028+00 s=3 e=3 z=0 None .text postDrawPath__16renderingDAmap_cFv */ +// 8003FFD8: 8035BE38 (GXSetMisc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingDAmap_c::postDrawPath() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/postDrawPath__16renderingDAmap_cFv.s" } #pragma pop -/* 8003FFEC-8003FFF4 0008+00 s=3 e=3 z=0 None .text getRoomNoSingle__16renderingDAmap_cFv */ + +/* 8003FFEC-8003FFF4 0008+00 s=3 e=3 z=0 None .text getRoomNoSingle__16renderingDAmap_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingDAmap_c::getRoomNoSingle() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getRoomNoSingle__16renderingDAmap_cFv.s" } #pragma pop -/* 8003FFF4-80040094 00A0+00 s=2 e=0 z=0 None .text getFirstDrawRoomNo__16renderingDAmap_cFv - */ + +/* 8003FFF4-80040094 00A0+00 s=2 e=0 z=0 None .text getFirstDrawRoomNo__16renderingDAmap_cFv */ +// 80040054: 80040094 (getNextDrawRoomNo__16renderingDAmap_cFi) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void renderingDAmap_c::getFirstDrawRoomNo() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getFirstDrawRoomNo__16renderingDAmap_cFv.s" } #pragma pop -/* 80040094-80040134 00A0+00 s=2 e=0 z=0 None .text getNextDrawRoomNo__16renderingDAmap_cFi */ + +/* 80040094-80040134 00A0+00 s=2 e=0 z=0 None .text getNextDrawRoomNo__16renderingDAmap_cFi */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False +// int False asm void renderingDAmap_c::getNextDrawRoomNo(int param_0) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getNextDrawRoomNo__16renderingDAmap_cFi.s" } #pragma pop -/* 80040134-800401E8 00B4+00 s=3 e=3 z=0 None .text getFirstRoomPointer__16renderingDAmap_cFv - */ + +/* 80040134-800401E8 00B4+00 s=3 e=3 z=0 None .text getFirstRoomPointer__16renderingDAmap_cFv */ +// 80040150: 8003FFF4 (getFirstDrawRoomNo__16renderingDAmap_cFv) +// 8004017C: 80450E64 (mLayerList__8dMpath_c) +// 800401C8: 8003FE6C (setSingleRoomSetting__16renderingDAmap_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingDAmap_c::getFirstRoomPointer() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getFirstRoomPointer__16renderingDAmap_cFv.s" } #pragma pop -/* 800401E8-800402C0 00D8+00 s=3 e=3 z=0 None .text getNextRoomPointer__16renderingDAmap_cFv - */ + +/* 800401E8-800402C0 00D8+00 s=3 e=3 z=0 None .text getNextRoomPointer__16renderingDAmap_cFv */ +// 800401F8: 803621DC (_savegpr_29) +// 80040210: 80040094 (getNextDrawRoomNo__16renderingDAmap_cFi) +// 80040258: 8003FFF4 (getFirstDrawRoomNo__16renderingDAmap_cFv) +// 80040268: 80450E64 (mLayerList__8dMpath_c) +// 800402A0: 8003FE6C (setSingleRoomSetting__16renderingDAmap_cFv) +// 800402AC: 80362228 (_restgpr_29) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingDAmap_c::getNextRoomPointer() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getNextRoomPointer__16renderingDAmap_cFv.s" } #pragma pop -/* 800402C0-800402E0 0020+00 s=3 e=3 z=0 None .text isDrawPath__16renderingDAmap_cFv */ + +/* 800402C0-800402E0 0020+00 s=3 e=3 z=0 None .text isDrawPath__16renderingDAmap_cFv */ +// 800402CC: 8003F758 (isExistMapPathData__8dMpath_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingDAmap_c::isDrawPath() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/isDrawPath__16renderingDAmap_cFv.s" } #pragma pop -/* 800402E0-800402E8 0008+00 s=3 e=3 z=0 None .text getFirstDrawLayerNo__16renderingDAmap_cFv - */ + +/* 800402E0-800402E8 0008+00 s=3 e=3 z=0 None .text getFirstDrawLayerNo__16renderingDAmap_cFv */ +// False False +// bool False bool renderingDAmap_c::getFirstDrawLayerNo() { - return false; + return false; } -/* 800402E8-800402FC 0014+00 s=3 e=3 z=0 None .text getNextDrawLayerNo__16renderingDAmap_cFi - */ + +/* 800402E8-800402FC 0014+00 s=3 e=3 z=0 None .text getNextDrawLayerNo__16renderingDAmap_cFi */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// int False asm void renderingDAmap_c::getNextDrawLayerNo(int param_0) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getNextDrawLayerNo__16renderingDAmap_cFi.s" } #pragma pop -/* 800402FC-80040518 021C+00 s=1 e=1 z=0 None .text - * afterDrawPath__28renderingPlusDoorAndCursor_cFv */ + +/* 800402FC-80040518 021C+00 s=1 e=1 z=0 None .text afterDrawPath__28renderingPlusDoorAndCursor_cFv */ +// 80040314: 803621DC (_savegpr_29) +// 8004031C: 80040518 (afterDrawPath__19renderingPlusDoor_cFv) +// 8004037C: 804061C0 (g_dComIfG_gameInfo) +// 80040380: 804061C0 (g_dComIfG_gameInfo) +// 80040390: 8003F02C (getMapRestartPos__10dMapInfo_nFv) +// 800403A0: 8003F40C (calcFloorNo__10dMapInfo_cFfbi) +// 800403CC: 804061C0 (g_dComIfG_gameInfo) +// 800403D0: 804061C0 (g_dComIfG_gameInfo) +// 80040400: 8003F0F8 (getMapRestartAngleY__10dMapInfo_nFv) +// 8004040C: 8003F02C (getMapRestartPos__10dMapInfo_nFv) +// 80040424: 800412C0 (drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif) +// 80040454: 80040B00 (drawTreasure__28renderingPlusDoorAndCursor_cFv) +// 80040474: 804061C0 (g_dComIfG_gameInfo) +// 80040478: 804061C0 (g_dComIfG_gameInfo) +// 800404A0: 8003EF20 (getMapPlayerAngleY__10dMapInfo_nFv) +// 800404AC: 8003EE5C (getMapPlayerPos__10dMapInfo_nFv) +// 800404C4: 800412C0 (drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif) +// 800404F4: 80040E84 (drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv) +// 80040504: 80362228 (_restgpr_29) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingPlusDoorAndCursor_c::afterDrawPath() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/afterDrawPath__28renderingPlusDoorAndCursor_cFv.s" } #pragma pop -/* 80040518-80040574 005C+00 s=2 e=1 z=0 None .text afterDrawPath__19renderingPlusDoor_cFv */ + +/* 80040518-80040574 005C+00 s=2 e=1 z=0 None .text afterDrawPath__19renderingPlusDoor_cFv */ +// 80040554: 80040574 (drawDoor1__19renderingPlusDoor_cFv) +// 8004055C: 800405B8 (drawDoor2__19renderingPlusDoor_cFv) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False asm void renderingPlusDoor_c::afterDrawPath() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/afterDrawPath__19renderingPlusDoor_cFv.s" } #pragma pop -/* 80040574-800405B8 0044+00 s=1 e=0 z=0 None .text drawDoor1__19renderingPlusDoor_cFv */ + +/* 80040574-800405B8 0044+00 s=1 e=0 z=0 None .text drawDoor1__19renderingPlusDoor_cFv */ +// 80040588: 80023EF4 (dStage_GetKeepDoorInfo__Fv) +// 800405A0: 800405FC (drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void renderingPlusDoor_c::drawDoor1() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/drawDoor1__19renderingPlusDoor_cFv.s" } #pragma pop -/* 800405B8-800405FC 0044+00 s=1 e=0 z=0 None .text drawDoor2__19renderingPlusDoor_cFv */ + +/* 800405B8-800405FC 0044+00 s=1 e=0 z=0 None .text drawDoor2__19renderingPlusDoor_cFv */ +// 800405CC: 8002405C (dStage_GetRoomKeepDoorInfo__Fv) +// 800405E4: 800405FC (drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void renderingPlusDoor_c::drawDoor2() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/drawDoor2__19renderingPlusDoor_cFv.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E58-80451E5C 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhite */ +/* 80451E58-80451E5C 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhite */ SECTION_SDATA2 static u32 l_doorWhite = 0x64000000; -/* 80451E5C-80451E60 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhiteNoStay */ +/* 80451E5C-80451E60 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhiteNoStay */ SECTION_SDATA2 static u32 l_doorWhiteNoStay = 0x6C000000; -/* 80451E60-80451E64 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhite2 */ +/* 80451E60-80451E64 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhite2 */ SECTION_SDATA2 static u32 l_doorWhite2 = 0x64000000; -/* 80451E64-80451E68 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhiteNoStay2 */ +/* 80451E64-80451E68 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhiteNoStay2 */ SECTION_SDATA2 static u32 l_doorWhiteNoStay2 = 0x6C000000; -/* 80451E68-80451E70 0008+00 s=1 e=0 z=0 None .sdata2 l_tex0$4406 */ +/* 80451E68-80451E70 0008+00 s=1 e=0 z=0 None .sdata2 l_tex0$4406 */ SECTION_SDATA2 static u8 l_tex0[8] = { - 0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x00, 0x01, + 0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x00, 0x01, }; -/* 800405FC-80040710 0114+00 s=2 e=0 z=0 None .text - * drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib */ +/* 800405FC-80040710 0114+00 s=2 e=0 z=0 None .text drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib */ +// 8004060C: 803621CC (_savegpr_25) +// 80040620: 8035B58C (GXClearVtxDesc) +// 8004062C: 8035AEB8 (GXSetVtxDesc) +// 80040638: 8035AEB8 (GXSetVtxDesc) +// 80040650: 8035B5C4 (GXSetVtxAttrFmt) +// 80040668: 8035B5C4 (GXSetVtxAttrFmt) +// 80040670: 80451E68 (l_tex0) +// 80040678: 8035BB28 (GXSetArray) +// 80040680: 8003CF40 (setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv) +// 800406A8: 80040710 (checkDispDoorS__19renderingPlusDoor_cFiif) +// 800406B4: 80424684 (m_texObjAgg__8dMpath_n) +// 800406B8: 80424684 (m_texObjAgg__8dMpath_n) +// 800406C4: 8035E414 (GXLoadTexObj) +// 800406DC: 80040838 (drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib) +// 800406F4: 8003CE78 (setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv) +// 800406FC: 80362218 (_restgpr_25) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm void renderingPlusDoor_c::drawDoorCommon(stage_tgsc_data_class const* param_0, int param_1, - bool param_2) { - nofralloc +// True False +// stage_tgsc_data_class const* False +// stage_tgsc_data_class const False +// stage_tgsc_data_class False +// int False +// bool False +asm void renderingPlusDoor_c::drawDoorCommon(stage_tgsc_data_class const* param_0, int param_1, bool param_2) { + nofralloc #include "asm/d/map/d_map_path_dmap/drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib.s" } #pragma pop -/* 80040710-80040838 0128+00 s=1 e=0 z=0 None .text checkDispDoorS__19renderingPlusDoor_cFiif - */ + +/* 80040710-80040838 0128+00 s=1 e=0 z=0 None .text checkDispDoorS__19renderingPlusDoor_cFiif */ +// 80040724: 803621DC (_savegpr_29) +// 80040770: 8003ED10 (isVisitedRoom__10dMapInfo_nFi) +// 8004078C: 8003ED10 (isVisitedRoom__10dMapInfo_nFi) +// 800407D4: 8003FCA4 (calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi) +// 800407F8: 8003FCA4 (calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi) +// 80040824: 80362228 (_restgpr_29) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False +// int False +// int False +// f32 False asm void renderingPlusDoor_c::checkDispDoorS(int param_0, int param_1, f32 param_2) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/checkDispDoorS__19renderingPlusDoor_cFiif.s" } #pragma pop + /* ############################################################################################## */ -/* 80379C58-80379C88 0030+00 s=1 e=0 z=0 None .rodata l_100x100BoxVertexList */ +/* 80379C58-80379C88 0030+00 s=1 e=0 z=0 None .rodata l_100x100BoxVertexList */ SECTION_RODATA static u8 const l_100x100BoxVertexList[48] = { - 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, - 0xC2, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, + 0xC2, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; -/* 80451E70-80451E74 0004+00 s=1 e=0 z=0 None .sdata2 @4484 */ +/* 80451E70-80451E74 0004+00 s=1 e=0 z=0 None .sdata2 @4484 */ SECTION_SDATA2 static f32 lit_4484 = 6.0f; -/* 80040838-800409B4 017C+00 s=1 e=0 z=0 None .text - * drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib */ +/* 80040838-800409B4 017C+00 s=1 e=0 z=0 None .text drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib */ +// 80040848: 803621DC (_savegpr_29) +// 80040858: 80450D64 (struct_80450D64) +// 80040870: 80451E58 (l_doorWhite) +// 80040880: 8035F37C (GXSetTevColor) +// 80040884: 80451E60 (l_doorWhite2) +// 80040894: 8035F37C (GXSetTevColor) +// 8004089C: 80451E5C (l_doorWhiteNoStay) +// 800408AC: 8035F37C (GXSetTevColor) +// 800408B0: 80451E64 (l_doorWhiteNoStay2) +// 800408C0: 8035F37C (GXSetTevColor) +// 800408EC: 8003ED60 (correctionOriginPos__10dMapInfo_nFScP3Vec) +// 800408F0: 803DD470 (now__14mDoMtx_stack_c) +// 800408F4: 803DD470 (now__14mDoMtx_stack_c) +// 80040900: 80451E28 (lit_3796) +// 80040904: 803468E8 (PSMTXTrans) +// 80040908: 803DD470 (now__14mDoMtx_stack_c) +// 8004090C: 803DD470 (now__14mDoMtx_stack_c) +// 80040914: 8000C4CC (mDoMtx_ZrotM__FPA4_fs) +// 80040918: 80451E70 (lit_4484) +// 80040920: 80451E38 (lit_4202) +// 80040924: 8000CE38 (scaleM__14mDoMtx_stack_cFfff) +// 80040928: 803DD470 (now__14mDoMtx_stack_c) +// 8004092C: 803DD470 (now__14mDoMtx_stack_c) +// 80040930: 80379C58 (l_100x100BoxVertexList) +// 80040934: 80379C58 (l_100x100BoxVertexList) +// 80040940: 80346DC0 (PSMTXMultVecArray) +// 80040950: 8035C764 (GXBegin) +// 800409A0: 80362228 (_restgpr_29) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm void renderingPlusDoor_c::drawNormalDoorS(stage_tgsc_data_class const* param_0, int param_1, - int param_2, bool param_3) { - nofralloc +// True False +// stage_tgsc_data_class const* False +// stage_tgsc_data_class const False +// stage_tgsc_data_class False +// int False +// int False +// bool False +asm void renderingPlusDoor_c::drawNormalDoorS(stage_tgsc_data_class const* param_0, int param_1, int param_2, bool param_3) { + nofralloc #include "asm/d/map/d_map_path_dmap/drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib.s" } #pragma pop -/* 800409B4-800409E0 002C+00 s=3 e=2 z=0 None .text isDrawRoomIcon__16renderingDAmap_cCFii */ + +/* 800409B4-800409E0 002C+00 s=3 e=2 z=0 None .text isDrawRoomIcon__16renderingDAmap_cCFii */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// int False +// int False asm void renderingDAmap_c::isDrawRoomIcon(int param_0, int param_1) const { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/isDrawRoomIcon__16renderingDAmap_cCFii.s" } #pragma pop -/* 800409E0-80040A94 00B4+00 s=3 e=3 z=0 None .text - * isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec */ + +/* 800409E0-80040A94 00B4+00 s=3 e=3 z=0 None .text isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec */ +// 800409F0: 803621C8 (_savegpr_24) +// 80040A44: 8003FCA4 (calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi) +// 80040A80: 80362214 (_restgpr_24) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm void renderingDAmap_c::isDrawIconSingle(dTres_c::data_s const* param_0, int param_1, - int param_2, bool param_3, bool param_4, - Vec const* param_5) const { - nofralloc +// False False +// dTres_c::data_s const* False +// dTres_c::data_s const False +// dTres_c::data_s False +// int False +// int False +// bool False +// bool False +// Vec const* False +// Vec const False +// Vec False +asm void renderingDAmap_c::isDrawIconSingle(dTres_c::data_s const* param_0, int param_1, int param_2, bool param_3, bool param_4, Vec const* param_5) const { + nofralloc #include "asm/d/map/d_map_path_dmap/isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec.s" } #pragma pop -/* 80040A94-80040AB8 0024+00 s=1 e=2 z=0 None .text - * getFirstData__28renderingPlusDoorAndCursor_cFUc */ + +/* 80040A94-80040AB8 0024+00 s=1 e=2 z=0 None .text getFirstData__28renderingPlusDoorAndCursor_cFUc */ +// 80040AA4: 8009C360 (getFirstData__7dTres_cFUc) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// u8 False asm void renderingPlusDoorAndCursor_c::getFirstData(u8 param_0) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getFirstData__28renderingPlusDoorAndCursor_cFUc.s" } #pragma pop -/* 80040AB8-80040ADC 0024+00 s=1 e=2 z=0 None .text - * getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c */ + +/* 80040AB8-80040ADC 0024+00 s=1 e=2 z=0 None .text getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c */ +// 80040AC8: 8009C39C (getNextData__7dTres_cFPQ27dTres_c15typeGroupData_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// dTres_c::typeGroupData_c* False +// dTres_c::typeGroupData_c False asm void renderingPlusDoorAndCursor_c::getNextData(dTres_c::typeGroupData_c* param_0) { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c.s" } #pragma pop -/* 80040ADC-80040AE4 0008+00 s=1 e=2 z=0 None .text - * getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c */ + +/* 80040ADC-80040AE4 0008+00 s=1 e=2 z=0 None .text getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// dTres_c::typeGroupData_c* False +// dTres_c::typeGroupData_c False asm void renderingPlusDoorAndCursor_c::getIconPosition(dTres_c::typeGroupData_c* param_0) const { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c.s" } #pragma pop -/* 80040AE4-80040B00 001C+00 s=3 e=2 z=0 None .text getIconGroupNumber__16renderingDAmap_cCFUc - */ + +/* 80040AE4-80040B00 001C+00 s=3 e=2 z=0 None .text getIconGroupNumber__16renderingDAmap_cCFUc */ +// 80040AE4: 80425438 (mTypeGroupListAll__7dTres_c) +// 80040AE8: 80425438 (mTypeGroupListAll__7dTres_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False +// u8 False asm void renderingDAmap_c::getIconGroupNumber(u8 param_0) const { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/getIconGroupNumber__16renderingDAmap_cCFUc.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E74-80451E78 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceStartColor */ +/* 80451E74-80451E78 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceStartColor */ extern "C" u32 l_entranceStartColor; -/* 80451E78-80451E7C 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceLv8StartColor */ +/* 80451E78-80451E7C 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceLv8StartColor */ extern "C" u32 l_entranceLv8StartColor; -/* 80451E7C-80451E80 0004+00 s=3 e=0 z=0 None .sdata2 l_treasureStartColor */ +/* 80451E7C-80451E80 0004+00 s=3 e=0 z=0 None .sdata2 l_treasureStartColor */ extern "C" u32 l_treasureStartColor; -/* 80451E8C-80451E90 0004+00 s=1 e=0 z=0 None .sdata2 l_destinationStartColor */ +/* 80451E8C-80451E90 0004+00 s=1 e=0 z=0 None .sdata2 l_destinationStartColor */ extern "C" u32 l_destinationStartColor; -/* 80379C88-80379CB8 0030+00 s=1 e=0 z=0 None .rodata l_treasureDispList$4524 */ +/* 80379C88-80379CB8 0030+00 s=1 e=0 z=0 None .rodata l_treasureDispList$4524 */ SECTION_RODATA static void* const l_treasureDispList_4524[12] = { - (void*)0x01000000, (void*)0x00000002, (void*)&l_entranceStartColor, - (void*)0x08000000, (void*)0x00000005, (void*)&l_entranceLv8StartColor, - (void*)NULL, (void*)0x00000001, (void*)&l_treasureStartColor, - (void*)0x05000000, (void*)0x00000003, (void*)&l_destinationStartColor, + (void*)0x01000000, + (void*)0x00000002, + (void*)&l_entranceStartColor, + (void*)0x08000000, + (void*)0x00000005, + (void*)&l_entranceLv8StartColor, + (void*)NULL, + (void*)0x00000001, + (void*)&l_treasureStartColor, + (void*)0x05000000, + (void*)0x00000003, + (void*)&l_destinationStartColor, }; -/* 80451E74-80451E78 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceStartColor */ +/* 80451E74-80451E78 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceStartColor */ SECTION_SDATA2 static u32 l_entranceStartColor = 0x94000000; -/* 80451E78-80451E7C 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceLv8StartColor */ +/* 80451E78-80451E7C 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceLv8StartColor */ SECTION_SDATA2 static u32 l_entranceLv8StartColor = 0x9C000000; -/* 80451E7C-80451E80 0004+00 s=3 e=0 z=0 None .sdata2 l_treasureStartColor */ +/* 80451E7C-80451E80 0004+00 s=3 e=0 z=0 None .sdata2 l_treasureStartColor */ SECTION_SDATA2 static u32 l_treasureStartColor = 0x7C000000; -/* 80451E80-80451E84 0004+00 s=1 e=0 z=0 None .sdata2 l_smallKeyStartColor */ +/* 80451E80-80451E84 0004+00 s=1 e=0 z=0 None .sdata2 l_smallKeyStartColor */ SECTION_SDATA2 static u32 l_smallKeyStartColor = 0x84000000; -/* 80451E84-80451E88 0004+00 s=1 e=0 z=0 None .sdata2 l_bossStartColor */ +/* 80451E84-80451E88 0004+00 s=1 e=0 z=0 None .sdata2 l_bossStartColor */ SECTION_SDATA2 static u32 l_bossStartColor = 0x88000000; -/* 80451E88-80451E8C 0004+00 s=1 e=0 z=0 None .sdata2 l_npc0StartColor */ +/* 80451E88-80451E8C 0004+00 s=1 e=0 z=0 None .sdata2 l_npc0StartColor */ SECTION_SDATA2 static u32 l_npc0StartColor = 0x8C000000; -/* 80451E8C-80451E90 0004+00 s=1 e=0 z=0 None .sdata2 l_destinationStartColor */ +/* 80451E8C-80451E90 0004+00 s=1 e=0 z=0 None .sdata2 l_destinationStartColor */ SECTION_SDATA2 static u32 l_destinationStartColor = 0x90000000; -/* 80451E90-80451E94 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkmStartColor */ +/* 80451E90-80451E94 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkmStartColor */ SECTION_SDATA2 static u32 l_npcYkmStartColor = 0x8C000000; -/* 80451E94-80451E98 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkwStartColor */ +/* 80451E94-80451E98 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkwStartColor */ SECTION_SDATA2 static u32 l_npcYkwStartColor = 0x8C000000; -/* 80451E98-80451E9C 0004+00 s=1 e=0 z=0 None .sdata2 l_tksStartColor */ +/* 80451E98-80451E9C 0004+00 s=1 e=0 z=0 None .sdata2 l_tksStartColor */ SECTION_SDATA2 static u32 l_tksStartColor = 0xA4000000; -/* 80451E9C-80451EA4 0008+00 s=1 e=0 z=0 None .sdata2 l_iconTex0$4523 */ +/* 80451E9C-80451EA4 0008+00 s=1 e=0 z=0 None .sdata2 l_iconTex0$4523 */ SECTION_SDATA2 static u8 l_iconTex0_4523[8] = { - 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, + 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, }; -/* 80451EA4-80451EA8 0004+00 s=1 e=0 z=0 None .sdata2 tboxNotStayColor$4542 */ +/* 80451EA4-80451EA8 0004+00 s=1 e=0 z=0 None .sdata2 tboxNotStayColor$4542 */ SECTION_SDATA2 static u8 tboxNotStayColor_4542[4] = { - 0x80, - 0x00, - 0x00, - 0x00, + 0x80, 0x00, 0x00, 0x00, }; -/* 80451EA8-80451EAC 0004+00 s=2 e=0 z=0 None .sdata2 @4600 */ +/* 80451EA8-80451EAC 0004+00 s=2 e=0 z=0 None .sdata2 @4600 */ SECTION_SDATA2 static f32 lit_4600 = 2.0f; -/* 80040B00-80040E84 0384+00 s=1 e=0 z=0 None .text - * drawTreasure__28renderingPlusDoorAndCursor_cFv */ +/* 80040B00-80040E84 0384+00 s=1 e=0 z=0 None .text drawTreasure__28renderingPlusDoorAndCursor_cFv */ +// 80040B20: 803621B8 (_savegpr_20) +// 80040B3C: 8035B58C (GXClearVtxDesc) +// 80040B48: 8035AEB8 (GXSetVtxDesc) +// 80040B54: 8035AEB8 (GXSetVtxDesc) +// 80040B6C: 8035B5C4 (GXSetVtxAttrFmt) +// 80040B84: 8035B5C4 (GXSetVtxAttrFmt) +// 80040B8C: 80451E9C (l_iconTex0_4523) +// 80040B94: 8035BB28 (GXSetArray) +// 80040B9C: 8003CF40 (setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv) +// 80040BA8: 80451EA4 (tboxNotStayColor_4542) +// 80040BAC: 80451E7C (l_treasureStartColor) +// 80040BB4: 80379C88 (l_treasureDispList_4524) +// 80040BB8: 80379C88 (l_treasureDispList_4524) +// 80040C20: 8035E664 (GXInvalidateTexAll) +// 80040C2C: 80424684 (m_texObjAgg__8dMpath_n) +// 80040C30: 80424684 (m_texObjAgg__8dMpath_n) +// 80040C3C: 8035E414 (GXLoadTexObj) +// 80040C74: 8035F37C (GXSetTevColor) +// 80040C94: 8035F37C (GXSetTevColor) +// 80040CA0: 80451EA8 (lit_4600) +// 80040CE0: 80451EA4 (tboxNotStayColor_4542) +// 80040D04: 80451E7C (l_treasureStartColor) +// 80040D34: 8035F37C (GXSetTevColor) +// 80040D54: 8035F37C (GXSetTevColor) +// 80040E10: 80041208 (drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff) +// 80040E58: 8003CE78 (setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv) +// 80040E70: 80362204 (_restgpr_20) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void renderingPlusDoorAndCursor_c::drawTreasure() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/drawTreasure__28renderingPlusDoorAndCursor_cFv.s" } #pragma pop + /* ############################################################################################## */ -/* 80451E80-80451E84 0004+00 s=1 e=0 z=0 None .sdata2 l_smallKeyStartColor */ +/* 80451E80-80451E84 0004+00 s=1 e=0 z=0 None .sdata2 l_smallKeyStartColor */ extern "C" u32 l_smallKeyStartColor; -/* 80451E84-80451E88 0004+00 s=1 e=0 z=0 None .sdata2 l_bossStartColor */ +/* 80451E84-80451E88 0004+00 s=1 e=0 z=0 None .sdata2 l_bossStartColor */ extern "C" u32 l_bossStartColor; -/* 80451E88-80451E8C 0004+00 s=1 e=0 z=0 None .sdata2 l_npc0StartColor */ +/* 80451E88-80451E8C 0004+00 s=1 e=0 z=0 None .sdata2 l_npc0StartColor */ extern "C" u32 l_npc0StartColor; -/* 80451E90-80451E94 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkmStartColor */ +/* 80451E90-80451E94 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkmStartColor */ extern "C" u32 l_npcYkmStartColor; -/* 80451E94-80451E98 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkwStartColor */ +/* 80451E94-80451E98 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkwStartColor */ extern "C" u32 l_npcYkwStartColor; -/* 80451E98-80451E9C 0004+00 s=1 e=0 z=0 None .sdata2 l_tksStartColor */ +/* 80451E98-80451E9C 0004+00 s=1 e=0 z=0 None .sdata2 l_tksStartColor */ extern "C" u32 l_tksStartColor; -/* 80379CB8-80379D3C 0084+00 s=1 e=0 z=0 None .rodata l_treasureDispList$4606 */ +/* 80379CB8-80379D3C 0084+00 s=1 e=0 z=0 None .rodata l_treasureDispList$4606 */ SECTION_RODATA static void* const l_treasureDispList_4606[33] = { - (void*)0x10000000, (void*)0x00000004, (void*)&l_tksStartColor, - (void*)0x02000000, (void*)0x00000004, (void*)&l_smallKeyStartColor, - (void*)0x0A000000, (void*)0x00000004, (void*)&l_npc0StartColor, - (void*)0x09000000, (void*)0x00000004, (void*)&l_npc0StartColor, - (void*)0x0E000000, (void*)0x00000004, (void*)&l_npcYkwStartColor, - (void*)0x0D000000, (void*)0x00000004, (void*)&l_npcYkmStartColor, - (void*)0x0F000000, (void*)0x00000004, (void*)&l_npc0StartColor, - (void*)0x0B000000, (void*)0x00000004, (void*)&l_npc0StartColor, - (void*)0x0C000000, (void*)0x00000004, (void*)&l_npc0StartColor, - (void*)0x04000000, (void*)0x00000004, (void*)&l_smallKeyStartColor, - (void*)0x03000000, (void*)0x00000004, (void*)&l_bossStartColor, + (void*)0x10000000, + (void*)0x00000004, + (void*)&l_tksStartColor, + (void*)0x02000000, + (void*)0x00000004, + (void*)&l_smallKeyStartColor, + (void*)0x0A000000, + (void*)0x00000004, + (void*)&l_npc0StartColor, + (void*)0x09000000, + (void*)0x00000004, + (void*)&l_npc0StartColor, + (void*)0x0E000000, + (void*)0x00000004, + (void*)&l_npcYkwStartColor, + (void*)0x0D000000, + (void*)0x00000004, + (void*)&l_npcYkmStartColor, + (void*)0x0F000000, + (void*)0x00000004, + (void*)&l_npc0StartColor, + (void*)0x0B000000, + (void*)0x00000004, + (void*)&l_npc0StartColor, + (void*)0x0C000000, + (void*)0x00000004, + (void*)&l_npc0StartColor, + (void*)0x04000000, + (void*)0x00000004, + (void*)&l_smallKeyStartColor, + (void*)0x03000000, + (void*)0x00000004, + (void*)&l_bossStartColor, }; -/* 80451EAC-80451EB4 0008+00 s=1 e=0 z=0 None .sdata2 l_iconTex0$4605 */ +/* 80451EAC-80451EB4 0008+00 s=1 e=0 z=0 None .sdata2 l_iconTex0$4605 */ SECTION_SDATA2 static u8 l_iconTex0_4605[8] = { - 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, + 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, }; -/* 80451EB4-80451EB8 0004+00 s=1 e=0 z=0 None .sdata2 tboxNotStayColor$4624 */ +/* 80451EB4-80451EB8 0004+00 s=1 e=0 z=0 None .sdata2 tboxNotStayColor$4624 */ SECTION_SDATA2 static u8 tboxNotStayColor_4624[4] = { - 0x80, - 0x00, - 0x00, - 0x00, + 0x80, 0x00, 0x00, 0x00, }; -/* 80040E84-80041208 0384+00 s=1 e=0 z=0 None .text - * drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv */ +/* 80040E84-80041208 0384+00 s=1 e=0 z=0 None .text drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv */ +// 80040EA4: 803621B8 (_savegpr_20) +// 80040EC0: 8035B58C (GXClearVtxDesc) +// 80040ECC: 8035AEB8 (GXSetVtxDesc) +// 80040ED8: 8035AEB8 (GXSetVtxDesc) +// 80040EF0: 8035B5C4 (GXSetVtxAttrFmt) +// 80040F08: 8035B5C4 (GXSetVtxAttrFmt) +// 80040F10: 80451EAC (l_iconTex0_4605) +// 80040F18: 8035BB28 (GXSetArray) +// 80040F20: 8003CF40 (setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv) +// 80040F2C: 80451EB4 (tboxNotStayColor_4624) +// 80040F30: 80451E7C (l_treasureStartColor) +// 80040F38: 80379CB8 (l_treasureDispList_4606) +// 80040F3C: 80379CB8 (l_treasureDispList_4606) +// 80040FA4: 8035E664 (GXInvalidateTexAll) +// 80040FB0: 80424684 (m_texObjAgg__8dMpath_n) +// 80040FB4: 80424684 (m_texObjAgg__8dMpath_n) +// 80040FC0: 8035E414 (GXLoadTexObj) +// 80040FF8: 8035F37C (GXSetTevColor) +// 80041018: 8035F37C (GXSetTevColor) +// 80041024: 80451EA8 (lit_4600) +// 80041064: 80451EB4 (tboxNotStayColor_4624) +// 80041088: 80451E7C (l_treasureStartColor) +// 800410B8: 8035F37C (GXSetTevColor) +// 800410D8: 8035F37C (GXSetTevColor) +// 80041194: 80041208 (drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff) +// 800411DC: 8003CE78 (setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv) +// 800411F4: 80362204 (_restgpr_20) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// True False asm void renderingPlusDoorAndCursor_c::drawTreasureAfterPlayer() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv.s" } #pragma pop + /* ############################################################################################## */ -/* 80379D3C-80379D5C 0020+00 s=1 e=0 z=0 None .rodata l_iconPosData$4686 */ +/* 80379D3C-80379D5C 0020+00 s=1 e=0 z=0 None .rodata l_iconPosData$4686 */ SECTION_RODATA static u8 const l_iconPosData[32] = { - 0xC2, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, - 0x42, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, + 0xC2, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, + 0x42, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, }; -/* 80041208-800412C0 00B8+00 s=2 e=0 z=0 None .text - * drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff */ +/* 80041208-800412C0 00B8+00 s=2 e=0 z=0 None .text drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff */ +// 80041240: 8035C764 (GXBegin) +// 8004124C: 80379D3C (l_iconPosData) +// 80041250: 80379D3C (l_iconPosData) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm void renderingPlusDoorAndCursor_c::drawIconSingle(Vec const& param_0, f32 param_1, - f32 param_2) { - nofralloc +// True False +// Vec const& False +// Vec const False +// Vec False +// f32 False +// f32 False +asm void renderingPlusDoorAndCursor_c::drawIconSingle(Vec const& param_0, f32 param_1, f32 param_2) { + nofralloc #include "asm/d/map/d_map_path_dmap/drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff.s" } #pragma pop + /* ############################################################################################## */ -/* 80379D5C-80379D80 0024+00 s=1 e=0 z=0 None .rodata l_offset$4703 */ +/* 80379D5C-80379D80 0024+00 s=1 e=0 z=0 None .rodata l_offset$4703 */ SECTION_RODATA static u8 const l_offset[36] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x43, 0xC8, 0x00, 0x00, - 0xC3, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC3, 0x70, 0x00, 0x00, - 0x43, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC3, 0x70, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x43, 0xC8, 0x00, 0x00, 0xC3, 0x48, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0xC3, 0x70, 0x00, 0x00, 0x43, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xC3, 0x70, 0x00, 0x00, }; -/* 80450638-80450640 0004+04 s=1 e=0 z=0 None .sdata l_cursorColor$4709 */ +/* 80450638-80450640 0004+04 s=1 e=0 z=0 None .sdata l_cursorColor$4709 */ SECTION_SDATA static u8 l_cursorColor[4 + 4 /* padding */] = { - 0x78, - 0x00, - 0x00, - 0x00, - /* padding */ - 0x00, - 0x00, - 0x00, - 0x00, + 0x78, 0x00, 0x00, 0x00, + /* padding */ + 0x00, 0x00, 0x00, 0x00, }; -/* 80451EB8-80451EC0 0004+04 s=1 e=0 z=0 None .sdata2 @4731 */ +/* 80451EB8-80451EC0 0004+04 s=1 e=0 z=0 None .sdata2 @4731 */ SECTION_SDATA2 static f32 lit_4731[1 + 1 /* padding */] = { - 640.0f, - /* padding */ - 0.0f, + 640.0f, + /* padding */ + 0.0f, }; -/* 800412C0-8004145C 019C+00 s=1 e=0 z=0 None .text - * drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif */ +/* 800412C0-8004145C 019C+00 s=1 e=0 z=0 None .text drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif */ +// 800412E0: 803621D4 (_savegpr_27) +// 800412EC: 80451EB8 (lit_4731) +// 800412FC: 80451E40 (lit_4211) +// 8004133C: 803DD470 (now__14mDoMtx_stack_c) +// 80041340: 803DD470 (now__14mDoMtx_stack_c) +// 80041348: 80451E28 (lit_3796) +// 80041350: 803468E8 (PSMTXTrans) +// 80041358: 80451E38 (lit_4202) +// 80041360: 8000CE38 (scaleM__14mDoMtx_stack_cFfff) +// 80041364: 803DD470 (now__14mDoMtx_stack_c) +// 80041368: 803DD470 (now__14mDoMtx_stack_c) +// 80041370: 8000C434 (mDoMtx_YrotM__FPA4_fs) +// 8004137C: 803DD470 (now__14mDoMtx_stack_c) +// 80041380: 803DD470 (now__14mDoMtx_stack_c) +// 80041384: 80379D5C (l_offset) +// 80041388: 80379D5C (l_offset) +// 8004139C: 80346D6C (PSMTXMultVec) +// 800413B0: 8035B58C (GXClearVtxDesc) +// 800413BC: 8035AEB8 (GXSetVtxDesc) +// 800413D4: 8035B5C4 (GXSetVtxAttrFmt) +// 800413DC: 80450638 (l_cursorColor) +// 800413E0: 80450638 (l_cursorColor) +// 800413F0: 8035F37C (GXSetTevColor) +// 80041400: 8035C764 (GXBegin) +// 80041448: 80362220 (_restgpr_27) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off -asm void renderingPlusDoorAndCursor_c::drawCursor(Vec const& param_0, s16 param_1, int param_2, - f32 param_3) { - nofralloc +// True False +// Vec const& False +// Vec const False +// Vec False +// s16 False +// int False +// f32 False +asm void renderingPlusDoorAndCursor_c::drawCursor(Vec const& param_0, s16 param_1, int param_2, f32 param_3) { + nofralloc #include "asm/d/map/d_map_path_dmap/drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif.s" } #pragma pop -/* 8004145C-80041460 0004+00 s=2 e=0 z=0 None .text beforeDrawPath__19renderingPlusDoor_cFv */ + +/* 8004145C-80041460 0004+00 s=2 e=0 z=0 None .text beforeDrawPath__19renderingPlusDoor_cFv */ +// True False +// void False void renderingPlusDoor_c::beforeDrawPath() { - /* empty function */ + /* empty function */ } -/* 80041460-80041480 0020+00 s=0 e=1 z=0 None .text __sinit_d_map_path_dmap_cpp */ + +/* 80041460-80041480 0020+00 s=0 e=0 z=0 None .text __sinit_d_map_path_dmap_cpp */ +// 80041460: 80450AE8 (__float_max) +// 80041464: 80450AE8 (__float_max) +// 80041468: 80450E68 (mMinX__8dMpath_c) +// 80041470: 80450E6C (mMaxX__8dMpath_c) +// 80041474: 80450E70 (mMinZ__8dMpath_c) +// 80041478: 80450E74 (mMaxZ__8dMpath_c) #pragma push #pragma optimization_level 0 #pragma optimizewithasm off +// False False extern "C" asm void __sinit_d_map_path_dmap_cpp() { - nofralloc + nofralloc #include "asm/d/map/d_map_path_dmap/__sinit_d_map_path_dmap_cpp.s" } #pragma pop +#pragma push +#pragma force_active on +#pragma section ".ctors$15" +__declspec(section ".ctors$15") void* const _ctors_80041460 = (void*)__sinit_d_map_path_dmap_cpp; +#pragma pop + + /* ############################################################################################## */ -/* 803A7D80-803A7E24 00A4+00 s=0 e=7 z=0 None .data __vt__19renderingPlusDoor_c */ +/* 803A7D80-803A7E24 00A4+00 s=0 e=7 z=0 None .data __vt__19renderingPlusDoor_c */ SECTION_DATA void* __vt__19renderingPlusDoor_c[41] = { - (void*)NULL, - (void*)NULL, - (void*)draw__16renderingDAmap_cFv, - (void*)__dt__19renderingPlusDoor_cFv, - (void*)isDrawType__11dDrawPath_cFi, - (void*)NULL, - (void*)getLineColor__11dDrawPath_cFii, - (void*)NULL, - (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class, - (void*)isRenderingFloor__16renderingDAmap_cFi, - (void*)getFirstRoomPointer__16renderingDAmap_cFv, - (void*)getNextRoomPointer__16renderingDAmap_cFv, - (void*)drawPath__11dDrawPath_cFv, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class, - (void*)beforeDrawPath__19renderingPlusDoor_cFv, - (void*)afterDrawPath__19renderingPlusDoor_cFv, - (void*)preDrawPath__16renderingDAmap_cFv, - (void*)postDrawPath__16renderingDAmap_cFv, - (void*)isDrawPath__16renderingDAmap_cFv, - (void*)preRenderingMap__18dRenderingFDAmap_cFv, - (void*)postRenderingMap__18dRenderingFDAmap_cFv, - (void*)getBackColor__16renderingDAmap_cCFv, - (void*)getDecoLineColor__18dRenderingFDAmap_cFii, - (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi, - (void*)getFirstDrawLayerNo__16renderingDAmap_cFv, - (void*)getNextDrawLayerNo__16renderingDAmap_cFi, - (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec, - (void*)getIconGroupNumber__16renderingDAmap_cCFUc, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)getRoomNoSingle__16renderingDAmap_cFv, - (void*)isDrawRoom__16renderingDAmap_cCFii, - (void*)isDrawRoomIcon__16renderingDAmap_cCFii, - (void*)NULL, - (void*)NULL, - (void*)NULL, + (void*)NULL /* RTTI */, + (void*)NULL, + (void*)draw__16renderingDAmap_cFv, + (void*)__dt__19renderingPlusDoor_cFv, + (void*)isDrawType__11dDrawPath_cFi, + (void*)NULL, + (void*)getLineColor__11dDrawPath_cFii, + (void*)NULL, + (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class, + (void*)isRenderingFloor__16renderingDAmap_cFi, + (void*)getFirstRoomPointer__16renderingDAmap_cFv, + (void*)getNextRoomPointer__16renderingDAmap_cFv, + (void*)drawPath__11dDrawPath_cFv, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class, + (void*)beforeDrawPath__19renderingPlusDoor_cFv, + (void*)afterDrawPath__19renderingPlusDoor_cFv, + (void*)preDrawPath__16renderingDAmap_cFv, + (void*)postDrawPath__16renderingDAmap_cFv, + (void*)isDrawPath__16renderingDAmap_cFv, + (void*)preRenderingMap__18dRenderingFDAmap_cFv, + (void*)postRenderingMap__18dRenderingFDAmap_cFv, + (void*)getBackColor__16renderingDAmap_cCFv, + (void*)getDecoLineColor__18dRenderingFDAmap_cFii, + (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi, + (void*)getFirstDrawLayerNo__16renderingDAmap_cFv, + (void*)getNextDrawLayerNo__16renderingDAmap_cFi, + (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec, + (void*)getIconGroupNumber__16renderingDAmap_cCFUc, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)getRoomNoSingle__16renderingDAmap_cFv, + (void*)isDrawRoom__16renderingDAmap_cCFii, + (void*)isDrawRoomIcon__16renderingDAmap_cCFii, + (void*)NULL, + (void*)NULL, + (void*)NULL, }; -/* 803A7E24-803A7EE0 00BC+00 s=0 e=4 z=0 None .data __vt__28renderingPlusDoorAndCursor_c */ +/* 803A7E24-803A7EE0 00BC+00 s=0 e=4 z=0 None .data __vt__28renderingPlusDoorAndCursor_c */ SECTION_DATA void* __vt__28renderingPlusDoorAndCursor_c[47] = { - (void*)NULL, - (void*)NULL, - (void*)draw__16renderingDAmap_cFv, - (void*)__dt__28renderingPlusDoorAndCursor_cFv, - (void*)isDrawType__11dDrawPath_cFi, - (void*)NULL, - (void*)getLineColor__11dDrawPath_cFii, - (void*)NULL, - (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class, - (void*)isRenderingFloor__16renderingDAmap_cFi, - (void*)getFirstRoomPointer__16renderingDAmap_cFv, - (void*)getNextRoomPointer__16renderingDAmap_cFv, - (void*)drawPath__11dDrawPath_cFv, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class, - (void*)beforeDrawPath__19renderingPlusDoor_cFv, - (void*)afterDrawPath__28renderingPlusDoorAndCursor_cFv, - (void*)preDrawPath__16renderingDAmap_cFv, - (void*)postDrawPath__16renderingDAmap_cFv, - (void*)isDrawPath__16renderingDAmap_cFv, - (void*)preRenderingMap__18dRenderingFDAmap_cFv, - (void*)postRenderingMap__18dRenderingFDAmap_cFv, - (void*)getBackColor__16renderingDAmap_cCFv, - (void*)getDecoLineColor__18dRenderingFDAmap_cFii, - (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi, - (void*)getFirstDrawLayerNo__16renderingDAmap_cFv, - (void*)getNextDrawLayerNo__16renderingDAmap_cFi, - (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec, - (void*)getIconGroupNumber__16renderingDAmap_cCFUc, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)getRoomNoSingle__16renderingDAmap_cFv, - (void*)isDrawRoom__16renderingDAmap_cCFii, - (void*)isDrawRoomIcon__16renderingDAmap_cCFii, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c, - (void*)getFirstData__28renderingPlusDoorAndCursor_cFUc, - (void*)getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c, - (void*)NULL, - (void*)NULL, + (void*)NULL /* RTTI */, + (void*)NULL, + (void*)draw__16renderingDAmap_cFv, + (void*)__dt__28renderingPlusDoorAndCursor_cFv, + (void*)isDrawType__11dDrawPath_cFi, + (void*)NULL, + (void*)getLineColor__11dDrawPath_cFii, + (void*)NULL, + (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class, + (void*)isRenderingFloor__16renderingDAmap_cFi, + (void*)getFirstRoomPointer__16renderingDAmap_cFv, + (void*)getNextRoomPointer__16renderingDAmap_cFv, + (void*)drawPath__11dDrawPath_cFv, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class, + (void*)beforeDrawPath__19renderingPlusDoor_cFv, + (void*)afterDrawPath__28renderingPlusDoorAndCursor_cFv, + (void*)preDrawPath__16renderingDAmap_cFv, + (void*)postDrawPath__16renderingDAmap_cFv, + (void*)isDrawPath__16renderingDAmap_cFv, + (void*)preRenderingMap__18dRenderingFDAmap_cFv, + (void*)postRenderingMap__18dRenderingFDAmap_cFv, + (void*)getBackColor__16renderingDAmap_cCFv, + (void*)getDecoLineColor__18dRenderingFDAmap_cFii, + (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi, + (void*)getFirstDrawLayerNo__16renderingDAmap_cFv, + (void*)getNextDrawLayerNo__16renderingDAmap_cFi, + (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec, + (void*)getIconGroupNumber__16renderingDAmap_cCFUc, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)getRoomNoSingle__16renderingDAmap_cFv, + (void*)isDrawRoom__16renderingDAmap_cCFii, + (void*)isDrawRoomIcon__16renderingDAmap_cCFii, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c, + (void*)getFirstData__28renderingPlusDoorAndCursor_cFUc, + (void*)getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c, + (void*)NULL, + (void*)NULL, }; -/* 803A7EE0-803A7F78 0098+00 s=0 e=8 z=0 None .data __vt__16renderingDAmap_c */ +/* 803A7EE0-803A7F78 0098+00 s=0 e=8 z=0 None .data __vt__16renderingDAmap_c */ SECTION_DATA void* __vt__16renderingDAmap_c[38] = { - (void*)NULL, - (void*)NULL, - (void*)draw__16renderingDAmap_cFv, - (void*)__dt__16renderingDAmap_cFv, - (void*)isDrawType__11dDrawPath_cFi, - (void*)NULL, - (void*)getLineColor__11dDrawPath_cFii, - (void*)NULL, - (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class, - (void*)isRenderingFloor__16renderingDAmap_cFi, - (void*)getFirstRoomPointer__16renderingDAmap_cFv, - (void*)getNextRoomPointer__16renderingDAmap_cFv, - (void*)drawPath__11dDrawPath_cFv, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class, - (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class, - (void*)NULL, - (void*)NULL, - (void*)preDrawPath__16renderingDAmap_cFv, - (void*)postDrawPath__16renderingDAmap_cFv, - (void*)isDrawPath__16renderingDAmap_cFv, - (void*)preRenderingMap__18dRenderingFDAmap_cFv, - (void*)postRenderingMap__18dRenderingFDAmap_cFv, - (void*)getBackColor__16renderingDAmap_cCFv, - (void*)getDecoLineColor__18dRenderingFDAmap_cFii, - (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi, - (void*)getFirstDrawLayerNo__16renderingDAmap_cFv, - (void*)getNextDrawLayerNo__16renderingDAmap_cFi, - (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec, - (void*)getIconGroupNumber__16renderingDAmap_cCFUc, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)NULL, - (void*)getRoomNoSingle__16renderingDAmap_cFv, - (void*)isDrawRoom__16renderingDAmap_cCFii, - (void*)isDrawRoomIcon__16renderingDAmap_cCFii, + (void*)NULL /* RTTI */, + (void*)NULL, + (void*)draw__16renderingDAmap_cFv, + (void*)__dt__16renderingDAmap_cFv, + (void*)isDrawType__11dDrawPath_cFi, + (void*)NULL, + (void*)getLineColor__11dDrawPath_cFii, + (void*)NULL, + (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class, + (void*)isRenderingFloor__16renderingDAmap_cFi, + (void*)getFirstRoomPointer__16renderingDAmap_cFv, + (void*)getNextRoomPointer__16renderingDAmap_cFv, + (void*)drawPath__11dDrawPath_cFv, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class, + (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class, + (void*)NULL, + (void*)NULL, + (void*)preDrawPath__16renderingDAmap_cFv, + (void*)postDrawPath__16renderingDAmap_cFv, + (void*)isDrawPath__16renderingDAmap_cFv, + (void*)preRenderingMap__18dRenderingFDAmap_cFv, + (void*)postRenderingMap__18dRenderingFDAmap_cFv, + (void*)getBackColor__16renderingDAmap_cCFv, + (void*)getDecoLineColor__18dRenderingFDAmap_cFii, + (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi, + (void*)getFirstDrawLayerNo__16renderingDAmap_cFv, + (void*)getNextDrawLayerNo__16renderingDAmap_cFi, + (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec, + (void*)getIconGroupNumber__16renderingDAmap_cCFUc, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)NULL, + (void*)getRoomNoSingle__16renderingDAmap_cFv, + (void*)isDrawRoom__16renderingDAmap_cCFii, + (void*)isDrawRoomIcon__16renderingDAmap_cCFii, }; + -- cgit v1.2.3