#ifndef JSGCAMERA_H #define JSGCAMERA_H #include "JSystem/JStage/JSGObject.h" namespace JStage { /** * @ingroup jsystem-jstage * */ struct TECameraProjection {}; /** * @ingroup jsystem-jstage * */ struct TECameraView {}; /** * @ingroup jsystem-jstage * */ struct TCamera : public TObject { /* 80280BA0 */ virtual ~TCamera() = 0; /* 80280C00 */ virtual s32 JSGFGetType() const; /* 80280C08 */ virtual bool JSGGetProjectionType() const; /* 80280C10 */ virtual void JSGSetProjectionType(JStage::TECameraProjection); /* 80280C14 */ virtual f32 JSGGetProjectionNear() const; /* 80280C1C */ virtual void JSGSetProjectionNear(f32); /* 80280C20 */ virtual f32 JSGGetProjectionFar() const; /* 80280C2C */ virtual void JSGSetProjectionFar(f32); /* 80280C30 */ virtual f32 JSGGetProjectionFovy() const; /* 80280C38 */ virtual void JSGSetProjectionFovy(f32); /* 80280C3C */ virtual f32 JSGGetProjectionAspect() const; /* 80280C44 */ virtual void JSGSetProjectionAspect(f32); /* 80280C48 */ virtual void JSGGetProjectionField(f32*) const; /* 80280C4C */ virtual void JSGSetProjectionField(f32 const*); /* 80280C50 */ virtual bool JSGGetViewType() const; /* 80280C58 */ virtual void JSGSetViewType(JStage::TECameraView); /* 80280C5C */ virtual void JSGGetViewPosition(Vec*) const; /* 80280C60 */ virtual void JSGSetViewPosition(Vec const&); /* 80280C64 */ virtual void JSGGetViewUpVector(Vec*) const; /* 80280C68 */ virtual void JSGSetViewUpVector(Vec const&); /* 80280C6C */ virtual void JSGGetViewTargetPosition(Vec*) const; /* 80280C70 */ virtual void JSGSetViewTargetPosition(Vec const&); /* 80280C74 */ virtual f32 JSGGetViewRoll() const; /* 80280C7C */ virtual void JSGSetViewRoll(f32); }; }; #endif /* JSGCAMERA_H */