#ifndef JSGOBJECT_H #define JSGOBJECT_H #include "dolphin/types.h" #include "dolphin/mtx/mtxvec.h" namespace JStage { struct TObject { /* 80280DD4 */ virtual ~TObject() = 0; virtual s32 JSGFGetType() const = 0; /* 80280E1C */ virtual bool JSGGetName() const; /* 80280E24 */ virtual void JSGUpdate(); /* 80280E28 */ virtual bool JSGGetFlag() const; /* 80280E30 */ virtual void JSGSetFlag(u32); /* 80280E34 */ virtual bool JSGGetData(u32, void*, u32) const; /* 80280E3C */ virtual void JSGSetData(u32, void const*, u32); /* 80280E40 */ virtual void JSGGetParent(JStage::TObject**, u32*) const; /* 80280E44 */ virtual void JSGSetParent(JStage::TObject*, u32); /* 80280E48 */ virtual void JSGSetRelation(bool, JStage::TObject*, u32); /* 80280E4C */ virtual s32 JSGFindNodeID(char const*) const; /* 80280E54 */ virtual int JSGGetNodeTransformation(u32, f32 (*)[4]) const; }; }; #endif /* JSGOBJECT_H */