#ifndef D_A_E_ST_LINE_H #define D_A_E_ST_LINE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_st_line_class * @brief Skulltula Web Line * * @details * */ class e_st_line_class : public fopEn_enemy_c { public: /* 0x5AC */ request_of_phase_process_class mPhase; /* 0x5B4 */ mDoExt_3DlineMat0_c mLine; /* 0x5D0 */ s16 field_0x5d0; /* 0x5D2 */ u8 field_0x5D2[0x5DC - 0x5D2]; /* 0x5DC */ cXyz field_0x5dc[64]; /* 0x8DC */ cXyz field_0x8dc[50]; /* 0xB34 */ u8 field_0xB34[0xCC4 - 0xB34]; /* 0xCC4 */ u8 field_0xcc4; /* 0xCC5 */ u8 field_0xCC5[0xCC6 - 0xCC5]; /* 0xCC6 */ u8 field_0xcc6; /* 0xCC7 */ u8 field_0xCC7[0xCD4 - 0xCC7]; /* 0xCD4 */ Z2SoundObjSimple mSound; /* 0xCF4 */ u8 field_0xcf4[0xCF8 - 0xCF4]; }; #endif /* D_A_E_ST_LINE_H */