#ifndef D_A_NPC_PACHI_TARO_H #define D_A_NPC_PACHI_TARO_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_Pachi_Taro_c * @brief Talo (Slingshot Tutorial) * * @details * */ struct daNpc_Pachi_Taro_HIOParam { /* 0x0 */ daNpcT_HIOParam common; }; class daNpc_Pachi_Taro_Param_c { public: virtual ~daNpc_Pachi_Taro_Param_c() {} static daNpc_Pachi_Taro_HIOParam const m; }; #if DEBUG class daNpc_Pachi_Taro_HIO_c : public mDoHIO_entry_c { public: daNpc_Pachi_Taro_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); /* 0x8 */ daNpc_Pachi_Taro_HIOParam m; }; #define NPC_PACHI_TARO_HIO_CLASS daNpc_Pachi_Taro_HIO_c #else #define NPC_PACHI_TARO_HIO_CLASS daNpc_Pachi_Taro_Param_c #endif class daNpc_Pachi_Taro_c : public daNpcT_c { public: enum Material { /* 0x0 */ MAT_SC_EYE, /* 0x1 */ MAT_TARO_BODY_M, /* 0x2 */ MAT_TARO_EYBALL_M, /* 0x3 */ MAT_TARO_FACE_M, }; enum Joint { /* 0x00 */ JNT_CENTER, /* 0x01 */ JNT_BACKBONE1, /* 0x02 */ JNT_BACKBONE2, /* 0x03 */ JNT_NECK, /* 0x04 */ JNT_HEAD, /* 0x05 */ JNT_CHINE, /* 0x06 */ JNT_HEADBAND, /* 0x07 */ JNT_MOUTH, /* 0x08 */ JNT_SHOULDERL, /* 0x09 */ JNT_ARML1, /* 0x0A */ JNT_ARML2, /* 0x0B */ JNT_HANDL, /* 0x0C */ JNT_SHOULDERR, /* 0x0D */ JNT_ARMR1, /* 0x0E */ JNT_ARMR2, /* 0x0F */ JNT_HANDR, /* 0x10 */ JNT_WAIST, /* 0x11 */ JNT_LEGL1, /* 0x12 */ JNT_LEGL2, /* 0x13 */ JNT_FOOTL, /* 0x14 */ JNT_LEGR1, /* 0x15 */ JNT_LEGR2, /* 0x16 */ JNT_FOOTR, /* 0x17 */ JNT_SKART1, /* 0x18 */ JNT_SKART2, }; typedef int (daNpc_Pachi_Taro_c::*actionFunc)(void*); typedef int (daNpc_Pachi_Taro_c::*cutFunc)(int); ~daNpc_Pachi_Taro_c(); cPhs_Step create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); u8 getType(); BOOL isDelete(); void reset(); void afterJntAnm(int); void setParam(); BOOL checkChangeEvt(); void setAfterTalkMotion(); void srchActors(); fopAc_ac_c* srchDistTag1(); static void* _srch_DistTag1_main(void*, void*); fopAc_ac_c* srchDistTag2(); static void* _srch_DistTag2_main(void*, void*); fopAc_ac_c* srchEscapeTag1(); static void* _srch_EscapeTag1_main(void*, void*); fopAc_ac_c* srchEscapeTag2(); static void* _srch_EscapeTag2_main(void*, void*); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void setAttnPos(); void setCollision(); int drawDbgInfo(); void drawOtherMdl(); BOOL selectAction(); BOOL chkAction(actionFunc); BOOL setAction(actionFunc); int wait(void*); void setMesPat(); BOOL _turn_to_link(s16); BOOL _turn_pos(cXyz const&, s16); BOOL _turn_pos(cXyz const&); void talk_cancel(); void watch_tutrial(); u16 chkDistTag(); u16 chkEscapeTag(); u16 chkTarget(); void clr_tagHit(); void allTagPosSet(cXyz const&); void allLookPosSet(cXyz const&); int talk(void*); int test(void*); BOOL evtEndProc(); int cutTutrialBegin(int); int _cutTutrialBegin_Init(int const&); int _cutTutrialBegin_Main(int const&); int cutTutrialBegin_Skip(int); int _cutTutrialBegin_Skip_Init(int const&); int _cutTutrialBegin_Skip_Main(int const&); int cutTutrialClear(int); int _cutTutrialClear_Init(int const&); int _cutTutrialClear_Main(int const&); int cutTalk(int); int _cutTalk_Init(int const&); int _cutTalk_Main(int const&, int const&); int cutTalk2(int); int _cutTalk2_Init(int const&); int _cutTalk2_Main(int const&, int const&); int cut1stHit_KakasiBody(int); int _cut1stHit_KakasiBody_Init(int const&); int _cut1stHit_KakasiBody_Main(int const&); int cutTutrialSelectGiveUp(int); int _cutTutrialSelectGiveUp_Init(int const&); int _cutTutrialSelectGiveUp_Main(int const&); int cutTutrialGiveUp(int); int _cutTutrialGiveUp_Init(int const&); int _cutTutrialGiveUp_Main(int const&); int cutTutrialCaution(int); int _cutTutrialCaution_Init(int const&); int _cutTutrialCaution_Main(int const&); int cutTutrialContinue(int); int _cutTutrialContinue_Init(int const&); int _cutTutrialContinue_Main(int const&); daNpc_Pachi_Taro_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) { OS_REPORT("|%06d:%x|daNpc_Pachi_Taro_c -> コンストラクト\n", g_Counter.mCounter0, this); } u16 getEyeballMaterialNo() { return MAT_TARO_EYBALL_M; } s32 getHeadJointNo() { return JNT_HEAD; } s32 getNeckJointNo() { return JNT_NECK; } s32 getBackboneJointNo() { return JNT_BACKBONE1; } BOOL checkChangeJoint(int i_joint) { return i_joint == JNT_HEAD; } BOOL checkRemoveJoint(int i_joint) { return i_joint == JNT_MOUTH; } u32 getFlowNodeNo() { u16 nodeNo = home.angle.x; u32 rv; if (nodeNo == 0xffff) { rv = -1; } else { rv = nodeNo; } return rv; } u8 getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; } u8 getBitSW() { return (fopAcM_GetParam(this) & 0xFF0000) >> 16; } u8 getBitSW2() { return (fopAcM_GetParam(this) & 0xFF000000) >> 24; } void clrMesPat() { mMesPat = -1; } void setTagPos(cXyz const& i_pos) { mTagPos = i_pos; } void setLookPos(cXyz const& i_pos) { mLookPos = i_pos; } static char* mCutNameList[11]; static cutFunc mCutList[11]; private: /* 0x0E40 */ NPC_PACHI_TARO_HIO_CLASS* mpHIO; /* 0x0E44 */ J3DModel* mpModels[2]; /* 0x0E4C */ dCcD_Cyl mCyl; /* 0x0F88 */ u8 mType; /* 0x0F8C */ daNpcT_ActorMngr_c mActorMngrs[6]; /* 0x0FBC */ actionFunc mNextAction; /* 0x0FC8 */ actionFunc mAction; /* 0x0FD4 */ int field_0xfd4; /* 0x0FD8 */ u8 field_0xfd8[0xfda - 0xfd8]; /* 0x0FDA */ s16 field_0xfda; /* 0x0FDC */ u16 mPrevEvtNo; /* 0x0FDE */ u8 field_0xfde; /* 0x0FDF */ u8 field_0xfdf; /* 0x0FE0 */ u8 field_0xfe0; /* 0x0FE1 */ u8 mHitMsgIdx; /* 0x0FE2 */ u8 field_0xfe2; /* 0x0FE3 */ u8 field_0xfe3; /* 0x0FE4 */ u8 field_0xfe4[0xfe8 - 0xfe4]; /* 0x0FE8 */ s8 mMesPat; /* 0x0FEC */ cXyz mTagPos; /* 0x0FF8 */ cXyz mLookPos; /* 0x1004 */ u8 field_0x1004; /* 0x1005 */ u8 field_0x1005; /* 0x1006 */ u8 field_0x1006; /* 0x1007 */ u8 field_0x1007; /* 0x1008 */ u8 field_0x1008; }; STATIC_ASSERT(sizeof(daNpc_Pachi_Taro_c) == 0x100c); #endif /* D_A_NPC_PACHI_TARO_H */