#ifndef D_A_OBJ_SM_DOOR_H #define D_A_OBJ_SM_DOOR_H #include "SSystem/SComponent/c_phase.h" #include "d/d_bg_s_acch.h" #include "d/d_bg_s_movebg_actor.h" #include "d/d_cc_d.h" #include "d/d_cc_uty.h" /** * @ingroup actors-objects * @class daObjSM_DOOR_c * @brief Sacred Meadow Door * * @details * */ class daObjSM_DOOR_c : public dBgS_MoveBgActor { public: void ChangeModel(); void Action(); int SetDzb(); int ReleaceDzb(); void DrawChk1(); void DrawChk2(); void setBaseMtx(); cPhs_Step create(); int CreateHeap(); int Create(); int Execute(Mtx**); int Draw(); int Delete(); private: /* 0x5A0 */ bool mUseAlphaModel; /* 0x5A1 */ u8 field_0x5a1[0x5AC - 0x5A1]; /* 0x5AC */ s16 mMode; /* 0x5AE */ u8 field_0x5ae[0x5B8 - 0x5AE]; /* 0x5B8 */ u8 mAlpha; /* 0x5B9 */ u8 mType; /* 0x5BA */ u8 mSwType; /* 0x5BB */ u8 mSwBit; /* 0x5BC */ bool mActive; /* 0x5BD */ u8 field_0x5bd[0x5CC - 0x5BD]; /* 0x5CC */ J3DModel* mpModel; /* 0x5D0 */ J3DModel* mpAlphaModel; /* 0x5D4 */ request_of_phase_process_class mPhase; /* 0x5DC */ dBgS_AcchCir mAcchCir; /* 0x61C */ dBgS_ObjAcch mAcch; /* 0x7F4 */ dCcD_Stts mCcStts; /* 0x830 */ dCcU_AtInfo mAtInfo; /* 0x854 */ u8 field_0x854[0x858 - 0x854]; }; STATIC_ASSERT(sizeof(daObjSM_DOOR_c) == 0x858); #endif /* D_A_OBJ_SM_DOOR_H */