/** * d_a_obj_mirror_sand.cpp * Mirror Chamber Sand Floor */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_mirror_sand.h" #include "f_pc/f_pc_name.h" static char* l_arcName = "MR-Sand"; int daObjMirrorSand_c::createHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 8); mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (mpModel == NULL) { return 0; } J3DAnmTransform* bck = (J3DAnmTransform*)dComIfG_getObjectRes(l_arcName, 5); mpBck = new mDoExt_bckAnm(); f32 speed; if (isSwitch()) { speed = 1.0f; } else { speed = 0.0f; } if (mpBck == NULL || !mpBck->init(bck, FALSE, J3DFrameCtrl::EMode_NONE, speed, 0, -1, false)) { return 0; } if (isSwitch()) { mpBck->setFrame(bck->getFrameMax()); } int i = 0; // probably fake match, needed to avoid saving mBgMtx to a register cBgD_t* dzb = (cBgD_t*)dComIfG_getObjectRes(l_arcName, 11); if (mBgw[0].Set(dzb, dBgW::MOVE_BG_e, (Mtx*)&mBgMtx[i])) { return 0; } cBgD_t* dzb2 = (cBgD_t*)dComIfG_getObjectRes(l_arcName, 12); if (mBgw[1].Set(dzb2, dBgW::MOVE_BG_e, &mBgMtx)) { return 0; } return 1; } static int createSolidHeap(fopAc_ac_c* i_this) { return static_cast(i_this)->createHeap(); } void daObjMirrorSand_c::initBaseMtx() { fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); setBaseMtx(); } void daObjMirrorSand_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::ZXYrotM(shape_angle); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); cMtx_copy(mDoMtx_stack_c::get(), mBgMtx); mpCurrentBgw->Move(); } int daObjMirrorSand_c::draw() { g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); mpBck->entry(mpModel->getModelData()); dComIfGd_setListBG(); mDoExt_modelUpdateDL(mpModel); dComIfGd_setList(); mpBck->remove(mpModel->getModelData()); return 1; } static int daObjMirrorSand_Draw(daObjMirrorSand_c* i_this) { return i_this->draw(); } int daObjMirrorSand_c::execute() { mpBck->play(); if (mpCurrentBgw == &mBgw[0] && mpBck->getPlaySpeed() > 0.0f) { dComIfG_Bgsp().Release(&mBgw[0]); dComIfG_Bgsp().Regist(&mBgw[1], this); mpCurrentBgw = &mBgw[1]; mpCurrentBgw->Move(); } return 1; } static int daObjMirrorSand_Execute(daObjMirrorSand_c* i_this) { return i_this->execute(); } static int daObjMirrorSand_IsDelete(daObjMirrorSand_c* i_this) { return 1; } daObjMirrorSand_c::~daObjMirrorSand_c() { if (mBgw[0].ChkUsed()) { dComIfG_Bgsp().Release(&mBgw[0]); } if (mBgw[1].ChkUsed()) { dComIfG_Bgsp().Release(&mBgw[1]); } dComIfG_resDelete(&mPhase, l_arcName); } static int daObjMirrorSand_Delete(daObjMirrorSand_c* i_this) { i_this->~daObjMirrorSand_c(); return 1; } void daObjMirrorSand_c::create_init() { fopAcM_setCullSizeBox2(this, mpModel->getModelData()); mpBck->setPlaySpeed(0.0f); mBgw[0].SetCrrFunc(NULL); mBgw[0].SetRoomId(fopAcM_GetRoomNo(this)); mBgw[1].SetCrrFunc(NULL); mBgw[1].SetRoomId(fopAcM_GetRoomNo(this)); dBgW* current_bgw; if (isSwitch()) { current_bgw = &mBgw[1]; } else { current_bgw = &mBgw[0]; } mpCurrentBgw = current_bgw; dComIfG_Bgsp().Regist(mpCurrentBgw, this); initBaseMtx(); } int daObjMirrorSand_c::create() { fopAcM_ct(this, daObjMirrorSand_c); int phase = dComIfG_resLoad(&mPhase, l_arcName); if (phase == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, createSolidHeap, 0x1AD0)) { return cPhs_ERROR_e; } create_init(); } return phase; } static int daObjMirrorSand_Create(fopAc_ac_c* i_this) { return static_cast(i_this)->create(); } static actor_method_class l_daObjMirrorSand_Method = { (process_method_func)daObjMirrorSand_Create, (process_method_func)daObjMirrorSand_Delete, (process_method_func)daObjMirrorSand_Execute, (process_method_func)daObjMirrorSand_IsDelete, (process_method_func)daObjMirrorSand_Draw, }; actor_process_profile_definition g_profile_Obj_MirrorSand = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 3, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_MirrorSand_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daObjMirrorSand_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_MirrorSand_e, /* Actor SubMtd */ &l_daObjMirrorSand_Method, /* Status */ fopAcStts_UNK_0x40000_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };