/** * d_a_obj_toaru_maki.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_toaru_maki.h" #include "d/d_bg_w.h" static int daObjToaruMaki_c_createHeap(fopAc_ac_c* i_this) { return static_cast(i_this)->createHeap(); } static char* l_arcName[2] = {"T_Maki1", "T_Maki2"}; daObjToaruMaki_c::daObjToaruMaki_c() { mpBgW = NULL; mpModel = NULL; } daObjToaruMaki_c::~daObjToaruMaki_c() { dComIfG_resDelete(this, l_arcName[getNameArg_0()]); } static const u32 l_bmdIdx[2] = {4, 3}; int daObjToaruMaki_c::createHeap() { u32 nameArg = getNameArg_0(); J3DModelData* a_model_data_p = (J3DModelData*)dComIfG_getObjectRes(l_arcName[nameArg], l_bmdIdx[nameArg]); JUT_ASSERT(101, a_model_data_p != NULL); mpModel = mDoExt_J3DModel__create(a_model_data_p, 0x80000, 0x11000084); if (mpModel == NULL) { return 0; } if (nameArg == 0) { mpBgW = new dBgW(); if (mpBgW == NULL) { return 0; } mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::YrotM(shape_angle.y); MTXCopy(mDoMtx_stack_c::get(), mMtx); cBgD_t* cBgD = (cBgD_t*)dComIfG_getObjectRes(l_arcName[nameArg], 7); if (mpBgW->Set(cBgD, 1, &mMtx) == 1) { return 0; } } return 1; } static const u32 l_heapSize[2] = { 0x2000, 0x0EB0, }; int daObjToaruMaki_c::create() { fopAcM_ct(this, daObjToaruMaki_c); u32 nameArg = getNameArg_0(); int rv = dComIfG_resLoad(this, l_arcName[nameArg]); if (rv == cPhs_COMPLEATE_e) { if (fopAcM_entrySolidHeap(this, daObjToaruMaki_c_createHeap, l_heapSize[nameArg]) == 0) { return cPhs_ERROR_e; } mDoExt_setupStageTexture(mpModel->getModelData()); if (nameArg == 0) { if (dComIfG_Bgsp().Regist(mpBgW, this) != 0) { return cPhs_ERROR_e; } } setModelMtx(); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); } return rv; } int daObjToaruMaki_c::Delete() { if (getNameArg_0() == 0 && mpBgW != NULL && mpBgW->ChkUsed()) { dComIfG_Bgsp().Release(mpBgW); } this->~daObjToaruMaki_c(); return 1; } void daObjToaruMaki_c::setModelMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::YrotM(shape_angle.y); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); } int daObjToaruMaki_c::draw() { g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); dComIfGd_setList(); mDoExt_modelUpdateDL(mpModel); return 1; } int daObjToaruMaki_c::execute() { setModelMtx(); return 1; } static int daObjToaruMaki_create(daObjToaruMaki_c* i_this) { // !@bug this setup is called twice. No adverse effects though. fopAcM_ct(i_this, daObjToaruMaki_c); return i_this->create(); } static int daObjToaruMaki_Delete(daObjToaruMaki_c* i_this) { return i_this->Delete(); } static int daObjToaruMaki_execute(daObjToaruMaki_c* i_this) { return i_this->execute();; } static int daObjToaruMaki_draw(daObjToaruMaki_c* i_this) { return i_this->draw(); } static actor_method_class daObjToaruMaki_METHODS = { (process_method_func)daObjToaruMaki_create, (process_method_func)daObjToaruMaki_Delete, (process_method_func)daObjToaruMaki_execute, NULL, (process_method_func)daObjToaruMaki_draw, }; actor_process_profile_definition g_profile_Obj_ToaruMaki = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 7, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_Obj_ToaruMaki_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daObjToaruMaki_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_Obj_ToaruMaki_e, /* Actor SubMtd */ &daObjToaruMaki_METHODS, /* Status */ fopAcStts_UNK_0x40000_e, /* Group */ fopAc_ENV_e, /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, };