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#ifndef D_BG_D_BG_S_H
#define D_BG_D_BG_S_H
#include "d/bg/d_bg_w_base.h"
#include "global.h"
class dBgW;
class fopAc_ac_c;
class cBgS_ChkElm {
public:
/* 0x00 */ dBgW_Base* m_bgw_base_ptr;
/* 0x04 */ bool m_used;
/* 0x08 */ u32 m_actor_id;
/* 0x0C */ fopAc_ac_c* m_actor_ptr;
/* 0x10 vtable */
public:
cBgS_ChkElm() { this->Init(); }
void Init();
void Release();
virtual ~cBgS_ChkElm() {}
virtual void Regist2(dBgW_Base*, unsigned int, void*);
bool ChkUsed() const { return m_used; }
}; // Size: 0x14
STATIC_ASSERT(sizeof(cBgS_ChkElm) == 0x14);
class cBgS {
public:
/* 0x0000 */ cBgS_ChkElm m_chk_element[256];
/* 0x1400 vtable */
public:
cBgS() {}
bool Regist(dBgW_Base*, unsigned int, void*);
int Release(dBgW_Base*);
bool LineCross(cBgS_LinChk*);
f32 GroundCross(cBgS_GndChk*);
static void* ConvDzb(void*);
fopAc_ac_c* GetActorPointer(int) const;
dBgW_Base* GetBgWBasePointer(cBgS_PolyInfo const&) const;
bool ChkPolySafe(cBgS_PolyInfo const&);
s32 GetGrpRoomId(cBgS_PolyInfo const&) const;
bool GetTriPla(cBgS_PolyInfo const&, cM3dGPla*) const;
bool GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const;
void ShdwDraw(cBgS_ShdwDraw*);
u32 GetGrpInf(cBgS_PolyInfo const&) const;
virtual ~cBgS() {}
virtual void Ct();
virtual void Dt();
fopAc_ac_c* GetActorPointer(cBgS_PolyInfo const& info) const {
return GetActorPointer(info.GetBgIndex());
}
}; // Size: 0x1404
class dBgS_Acch;
u8 dKy_pol_sound_get(cBgS_PolyInfo const* param_0);
class dBgS : public cBgS {
public:
dBgS() {}
~dBgS() {}
void Ct();
void Dt();
void ClrMoveFlag();
void Move();
bool Regist(dBgW_Base*, fopAc_ac_c*);
bool ChkMoveBG(cBgS_PolyInfo const&);
bool ChkMoveBG_NoDABg(cBgS_PolyInfo const&);
s32 GetExitId(cBgS_PolyInfo const&);
s32 GetPolyColor(cBgS_PolyInfo const&);
BOOL GetHorseNoEntry(cBgS_PolyInfo const&);
int GetSpecialCode(cBgS_PolyInfo const&);
int GetMagnetCode(cBgS_PolyInfo const&);
int GetMonkeyBarsCode(cBgS_PolyInfo const&);
u32 GetUnderwaterRoofCode(cBgS_PolyInfo const&);
s32 GetWallCode(cBgS_PolyInfo const&);
int GetPolyAtt0(cBgS_PolyInfo const&);
int GetPolyAtt1(cBgS_PolyInfo const&);
int GetGroundCode(cBgS_PolyInfo const&);
s32 GetCamMoveBG(cBgS_PolyInfo const&);
s32 GetRoomCamId(cBgS_PolyInfo const&);
s32 GetRoomPathId(cBgS_PolyInfo const&);
s32 GetRoomPathPntNo(cBgS_PolyInfo const&);
int GetGrpSoundId(cBgS_PolyInfo const&);
u32 ChkGrpInf(cBgS_PolyInfo const&, u32);
s32 GetRoomId(cBgS_PolyInfo const&);
bool GetPolyAttackThrough(cBgS_PolyInfo const&);
u32 ChkPolyHSStick(cBgS_PolyInfo const&);
void WallCorrect(dBgS_Acch*);
void WallCorrectSort(dBgS_Acch*);
f32 RoofChk(dBgS_RoofChk*);
bool SplGrpChk(dBgS_SplGrpChk*);
bool SphChk(dBgS_SphChk*, void*);
void MoveBgCrrPos(cBgS_PolyInfo const& i_poly, bool param_1, cXyz* i_pos, csXyz* i_angle,
csXyz* i_shapeAngle, bool param_5, bool param_6);
void MoveBgTransPos(cBgS_PolyInfo const& i_poly, bool param_1, cXyz* i_pos, csXyz* i_angle,
csXyz* i_shapeAngle);
void MoveBgMatrixCrrPos(cBgS_PolyInfo const&, bool, cXyz*, csXyz*, csXyz*);
void RideCallBack(cBgS_PolyInfo const&, fopAc_ac_c*);
void ArrowStickCallBack(cBgS_PolyInfo const&, fopAc_ac_c*, cXyz&);
fopAc_ac_c* PushPullCallBack(cBgS_PolyInfo const&, fopAc_ac_c*, s16, dBgW_Base::PushPullLabel);
bool WaterChk(dBgS_SplGrpChk* chk) { return SplGrpChk(chk); }
u32 GetMtrlSndId(cBgS_PolyInfo* param_0) { return dKy_pol_sound_get(param_0); }
}; // Size: 0x1404
bool dBgS_CheckBGroundPoly(cBgS_PolyInfo const&);
bool dBgS_CheckBRoofPoly(cBgS_PolyInfo const&);
bool dBgS_CheckBWallPoly(cBgS_PolyInfo const&);
void dBgS_MoveBGProc_Typical(dBgW* param_0, void* param_1, cBgS_PolyInfo const& param_2,
bool param_3, cXyz* param_4, csXyz* param_5, csXyz* param_6);
void dBgS_MoveBGProc_TypicalRotY(dBgW* param_0, void* param_1, cBgS_PolyInfo const& param_2,
bool param_3, cXyz* param_4, csXyz* param_5, csXyz* param_6);
void dBgS_MoveBGProc_Trans(dBgW* i_bgw, void* i_actor_ptr, cBgS_PolyInfo const& i_poly,
bool param_3, cXyz* i_pos, csXyz* i_angle, csXyz* i_shapeAngle);
f32 dBgS_GetNY(cBgS_PolyInfo const& poly);
#endif /* D_BG_D_BG_S_H */
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